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Searched
refs:HEIGHT
(Results
1 - 18
of
18
) sorted by relevancy
/src/usr.bin/banner/
banner.h
24
#define
HEIGHT
9 /*
height
of characters */
27
extern const char scnkey_lpd[][
HEIGHT
];
28
extern const char scnkey_def[][
HEIGHT
];
banner.c
135
for (scnhgt = 0; scnhgt++ <
HEIGHT
+Drop; ) {
145
if ((!d && scnhgt >
HEIGHT
) || (scnhgt <= Drop && d))
chset.c
199
const char scnkey_lpd[][
HEIGHT
] =
1165
const char scnkey_def[][
HEIGHT
] =
/src/usr.sbin/lpr/common_source/
lp.local.h
65
#define
HEIGHT
9 /*
height
of characters */
/src/games/hunt/huntd/
extern.c
45
char Maze[
HEIGHT
][WIDTH2]; /* the maze */
46
char Orig_maze[
HEIGHT
][WIDTH2]; /* the original maze */
makemaze.c
155
if (tx < 0 || ty < 0 || tx >= WIDTH || ty >=
HEIGHT
)
171
for (y = 0; y <
HEIGHT
; y++)
179
if (y + 1 <
HEIGHT
&& Maze[y + 1][x] != SPACE)
222
while (sp < &Maze[
HEIGHT
- 1][WIDTH])
226
y = rand_num(
HEIGHT
/ 2) * 2 + 1;
hunt.h
103
char p_maze[
HEIGHT
][WIDTH2];
137
extern char Buf[BUFSIZ], Maze[
HEIGHT
][WIDTH2], Orig_maze[
HEIGHT
][WIDTH2];
answer.c
158
cgoto(pp,
HEIGHT
, 0);
271
for ( ; y <
HEIGHT
; y++)
277
y = rand_num(
HEIGHT
- 1) + 1;
318
y = rand_num(
HEIGHT
- 1) + 1;
328
y = rand_num(
HEIGHT
- 1) + 1;
driver.c
521
y = rand_num(
HEIGHT
- 1) + 1;
686
cgoto(pp,
HEIGHT
/ 2, x);
692
cgoto(pp,
HEIGHT
/ 2 - 1, x);
694
cgoto(pp,
HEIGHT
/ 2 + 1, x);
696
cgoto(pp,
HEIGHT
, 0);
781
y = rand_num(
HEIGHT
/ 2) +
HEIGHT
/ 4;
795
y = rand_num(
HEIGHT
/ 2) +
HEIGHT
/ 4;
927
cgoto(pp,
HEIGHT
, 0)
[
all
...]
draw.c
55
for (y = 1; y <
HEIGHT
- 1; y++) {
68
cgoto(pp,
HEIGHT
- 1, 0);
69
outstr(pp, pp->p_maze[
HEIGHT
- 1], WIDTH);
353
cgoto(pp,
HEIGHT
, 0);
shots.c
592
else if (y >
HEIGHT
- 2) {
593
y = (
HEIGHT
- 2) - (y - (
HEIGHT
- 2));
607
PLUS_DELTA(y,
HEIGHT
- 2);
693
if (y < 0 || y >=
HEIGHT
)
956
if (y < 0 || x < 0 || y >=
HEIGHT
|| x >= WIDTH)
expl.c
58
if (y < 0 || y >=
HEIGHT
)
/src/games/hunt/include/
hunt_common.h
96
#define
HEIGHT
23
98
#define DBOUND (
HEIGHT
- 1)
/src/games/hunt/hunt/
playit.c
294
move(
HEIGHT
, 0);
310
move(
HEIGHT
, 0);
331
move(
HEIGHT
, 0);
378
move(
HEIGHT
, 0);
hunt.c
405
for (i = 0; i <
HEIGHT
- 4 && i < (int)num; i++) {
475
move(
HEIGHT
, 0);
499
move(
HEIGHT
, 0);
577
move(
HEIGHT
, 0);
613
move(
HEIGHT
, 0);
otto.c
140
STATIC char been_there[
HEIGHT
][WIDTH2];
337
for (r = row + 1; r <
HEIGHT
; r++)
348
if (r <
HEIGHT
)
577
((flbr[FRONT].flags & BEEN) ? 7 :
HEIGHT
)))
/src/usr.sbin/lpr/lpd/
printjob.c
1072
extern const char scnkey[][
HEIGHT
]; /* in lpdchar.c */
1074
for (scnhgt = 0; scnhgt++ <
HEIGHT
+DROP; ) {
1079
if ((!d && scnhgt >
HEIGHT
) || (scnhgt <= DROP && d))
lpdchar.c
107
const char scnkey[][
HEIGHT
] = /* this is relatively easy to modify */
Completed in 178 milliseconds
Indexes created Wed Oct 22 13:09:56 GMT 2025