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    Searched refs:HIDE_PERCENT (Results 1 - 2 of 2) sorted by relevancy

  /src/games/rogue/
rogue.h 330 #define HIDE_PERCENT 12
level.c 421 if ((cur_level > 2) && rand_percent(HIDE_PERCENT)) {
464 if (rand_percent(HIDE_PERCENT)) {

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