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Searched
refs:HORSE
(Results
1 - 4
of
4
) sorted by relevancy
/src/games/battlestar/
command6.c
203
if (testbit(location[position].objects,
HORSE
)) {
207
puts("the
horse
gallops off.");
208
clearbit(location[position].objects,
HORSE
);
212
setbit(location[position].objects,
HORSE
);
223
puts("There is no
horse
here.");
dayobjs.c
44
{236,
HORSE
},
words.c
105
{ "
horse
",
HORSE
, OBJECT, NULL },
106
{ "stallion",
HORSE
, OBJECT, NULL },
extern.h
127
#define
HORSE
59
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Indexes created Tue Oct 28 12:10:06 GMT 2025