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    Searched refs:HasLegalHalfType (Results 1 - 7 of 7) sorted by relevancy

  /src/external/apache2/llvm/dist/clang/lib/Basic/Targets/
SPIR.h 83 HasLegalHalfType = true;
AMDGPU.cpp 342 HasLegalHalfType = true;
ARM.cpp 501 HasLegalHalfType = true;
507 HasLegalHalfType = true;
847 if ((FPU & NeonFPU) && HasLegalHalfType)
851 if (HasLegalHalfType)
AArch64.cpp 58 HasLegalHalfType = true;
  /src/external/apache2/llvm/dist/clang/include/clang/Basic/
TargetInfo.h 198 bool HasLegalHalfType; // True if the backend supports operations on the half
589 virtual bool hasLegalHalfType() const { return HasLegalHalfType; }
  /src/external/apache2/llvm/dist/clang/lib/Basic/
TargetInfo.cpp 35 HasLegalHalfType = false;
  /src/external/apache2/llvm/dist/clang/lib/CodeGen/
CGBuiltin.cpp 5276 bool HasLegalHalfType = true,
5293 if (HasLegalHalfType)
6368 const bool HasLegalHalfType = getTarget().hasLegalHalfType();
6373 GetNeonType(this, Type, HasLegalHalfType, false, AllowBFloatArgsAndRet);
6496 HasLegalHalfType);
6503 HasLegalHalfType);
7793 GetNeonType(this, Type, getTarget().hasLegalHalfType(), false,

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