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    Searched refs:IMITATES (Results 1 - 5 of 5) sorted by relevancy

  /src/games/rogue/
monster.c 120 {(ASLEEP|IMITATES),"4d6",42,'X',110,16,25,75,0,0, FILL},
179 if (monster->m_flags & IMITATES) {
275 if (!(monster->m_flags & IMITATES)) {
296 if (monster->m_flags & IMITATES) {
313 if (monster->m_flags & IMITATES) {
560 monster->m_flags &= (~(ASLEEP | IMITATES | WAKENS));
674 if (monster->m_flags & IMITATES) {
675 monster->m_flags &= (~IMITATES);
855 monster->m_flags &= (~IMITATES);
zap.c 184 if (!(monster->m_flags & IMITATES)) {
199 FLAMES | IMITATES | CONFUSES | SEEKS_GOLD | HOLDS));
spec_hit.c 363 if (monster->m_flags & IMITATES) {
383 if (monster->m_flags & IMITATES) {
rogue.h 378 #define IMITATES 020000000L
object.c 705 if (monster->m_flags & IMITATES) {

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