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    Searched refs:INT_BITS (Results 1 - 12 of 12) sorted by relevancy

  /src/common/lib/libc/quad/
ashldi3.c 59 if (shift >= INT_BITS) {
60 aa.ul[H] = aa.ul[L] << (unsigned int)(shift - INT_BITS);
64 (aa.ul[L] >> (INT_BITS - shift));
lshldi3.c 61 if (shift >= INT_BITS) {
62 aa.ul[H] = aa.ul[L] << (unsigned int)(shift - INT_BITS);
66 (aa.ul[L] >> (INT_BITS - shift));
lshrdi3.c 60 if (shift >= INT_BITS) {
61 aa.ul[L] = aa.ul[H] >> (shift - INT_BITS);
65 (aa.ul[H] << (unsigned int)(INT_BITS - shift));
ashrdi3.c 60 if (shift >= INT_BITS) {
67 * INT_BITS is undefined, so we shift (INT_BITS-1),
71 s = (aa.sl[H] >> (INT_BITS - 1)) >> 1;
73 aa.ul[L] = aa.sl[H] >> (shift - INT_BITS);
77 (aa.ul[H] << (unsigned int)(INT_BITS - shift));
quad.h 90 #define INT_BITS (sizeof(int) * CHAR_BIT)
  /src/lib/libc/quad/
floatundidf.c 62 d = (double)u.ul[H] * (((int)1 << (unsigned int)(INT_BITS - 2)) * 4.0);
floatundisf.c 64 * has the units. Ideally we could just set f, add INT_BITS to
71 f = (double)u.ul[H] * (((int)1 << (unsigned int)(INT_BITS - 2)) * 4.0);
floatdidf.c 71 * has the units. Ideally we could just set d, add INT_BITS to
76 d = (double)u.ul[H] * (((int)1 << (unsigned int)(INT_BITS - 2)) * 4.0);
floatdisf.c 71 * has the units. Ideally we could just set f, add INT_BITS to
78 f = (double)u.ul[H] * (((int)1 << (unsigned int)(INT_BITS - 2)) * 4.0);
fixunsdfdi.c 51 #define ONE_FOURTH ((int)1 << (unsigned int)(INT_BITS - 2))
fixunssfdi.c 51 #define ONE_FOURTH ((int)1 << (unsigned int)(INT_BITS - 2))
floatunditf_ieee754.c 67 ld = (long double)u.ul[H] * (((int)1 << (INT_BITS - 2)) * 4.0);

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