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Searched
refs:INT_BITS
(Results
1 - 12
of
12
) sorted by relevancy
/src/common/lib/libc/quad/
ashldi3.c
59
if (shift >=
INT_BITS
) {
60
aa.ul[H] = aa.ul[L] << (unsigned int)(shift -
INT_BITS
);
64
(aa.ul[L] >> (
INT_BITS
- shift));
lshldi3.c
61
if (shift >=
INT_BITS
) {
62
aa.ul[H] = aa.ul[L] << (unsigned int)(shift -
INT_BITS
);
66
(aa.ul[L] >> (
INT_BITS
- shift));
lshrdi3.c
60
if (shift >=
INT_BITS
) {
61
aa.ul[L] = aa.ul[H] >> (shift -
INT_BITS
);
65
(aa.ul[H] << (unsigned int)(
INT_BITS
- shift));
ashrdi3.c
60
if (shift >=
INT_BITS
) {
67
*
INT_BITS
is undefined, so we shift (
INT_BITS
-1),
71
s = (aa.sl[H] >> (
INT_BITS
- 1)) >> 1;
73
aa.ul[L] = aa.sl[H] >> (shift -
INT_BITS
);
77
(aa.ul[H] << (unsigned int)(
INT_BITS
- shift));
quad.h
90
#define
INT_BITS
(sizeof(int) * CHAR_BIT)
/src/lib/libc/quad/
floatundidf.c
62
d = (double)u.ul[H] * (((int)1 << (unsigned int)(
INT_BITS
- 2)) * 4.0);
floatundisf.c
64
* has the units. Ideally we could just set f, add
INT_BITS
to
71
f = (double)u.ul[H] * (((int)1 << (unsigned int)(
INT_BITS
- 2)) * 4.0);
floatdidf.c
71
* has the units. Ideally we could just set d, add
INT_BITS
to
76
d = (double)u.ul[H] * (((int)1 << (unsigned int)(
INT_BITS
- 2)) * 4.0);
floatdisf.c
71
* has the units. Ideally we could just set f, add
INT_BITS
to
78
f = (double)u.ul[H] * (((int)1 << (unsigned int)(
INT_BITS
- 2)) * 4.0);
fixunsdfdi.c
51
#define ONE_FOURTH ((int)1 << (unsigned int)(
INT_BITS
- 2))
fixunssfdi.c
51
#define ONE_FOURTH ((int)1 << (unsigned int)(
INT_BITS
- 2))
floatunditf_ieee754.c
67
ld = (long double)u.ul[H] * (((int)1 << (
INT_BITS
- 2)) * 4.0);
Completed in 13 milliseconds
Indexes created Wed Oct 15 16:09:53 GMT 2025