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Searched
refs:INVISIBILITY
(Results
1 - 7
of
7
) sorted by relevancy
/src/games/larn/
regen.c
101
if (d[
INVISIBILITY
])
102
if ((--d[
INVISIBILITY
]) <= 0)
header.h
110
#define
INVISIBILITY
34
display.c
196
{
INVISIBILITY
, "Invisible" },
object.c
913
PROTECTIONTIME, DEXCOUNT, STRCOUNT, CHARMCOUNT,
INVISIBILITY
,
919
GIANTSTR, CHARMCOUNT,
INVISIBILITY
, CANCELLATION, HASTESELF,
monster.c
391
case 13: /* if he has the amulet of
invisibility
then
396
c[
INVISIBILITY
] += (j << 7) + 12;
1251
if (c[
INVISIBILITY
])
/src/games/rogue/
zap.c
170
case
INVISIBILITY
:
rogue.h
127
#define
INVISIBILITY
2
Completed in 15 milliseconds
Indexes created Tue Oct 21 12:09:54 GMT 2025