HomeSort by: relevance | last modified time | path
    Searched refs:INVISIBILITY (Results 1 - 7 of 7) sorted by relevancy

  /src/games/larn/
regen.c 101 if (d[INVISIBILITY])
102 if ((--d[INVISIBILITY]) <= 0)
header.h 110 #define INVISIBILITY 34
display.c 196 { INVISIBILITY, "Invisible" },
object.c 913 PROTECTIONTIME, DEXCOUNT, STRCOUNT, CHARMCOUNT, INVISIBILITY,
919 GIANTSTR, CHARMCOUNT, INVISIBILITY, CANCELLATION, HASTESELF,
monster.c 391 case 13: /* if he has the amulet of invisibility then
396 c[INVISIBILITY] += (j << 7) + 12;
1251 if (c[INVISIBILITY])
  /src/games/rogue/
zap.c 170 case INVISIBILITY:
rogue.h 127 #define INVISIBILITY 2

Completed in 15 milliseconds