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Searched
refs:INVISIBLE
(Results
1 - 3
of
3
) sorted by relevancy
/src/games/rogue/
zap.c
171
monster->m_flags |=
INVISIBLE
;
198
monster->m_flags &= (~(FLIES | FLITS | SPECIAL_HIT |
INVISIBLE
|
monster.c
110
{(ASLEEP|
INVISIBLE
|WANDERS|FLITS),"5d4",76,'P',120,15,24,80,0,50, FILL},
293
(monster->m_flags &
INVISIBLE
)) || blind) {
309
(monster->m_flags &
INVISIBLE
))
497
if ((!(monster->m_flags &
INVISIBLE
) ||
603
if (blind || ((monster->m_flags &
INVISIBLE
) &&
rogue.h
358
#define
INVISIBLE
04L
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Indexes created Thu Oct 16 14:10:15 GMT 2025