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    Searched refs:ITCHING (Results 1 - 4 of 4) sorted by relevancy

  /src/games/larn/
regen.c 155 if (d[ITCHING]) {
156 if (d[ITCHING] > 1)
161 lprcat("\nThe hysteria of itching forces you to remove your armor!");
166 if (--d[ITCHING] <= 0) {
action.c 280 c[ITCHING] += rnd(1000) + 100;
header.h 141 #define ITCHING 65
object.c 908 BLINDCOUNT, CONFUSE, AGGRAVATE, HASTEMONST, ITCHING,
922 HALFDAM, SEEINVISIBLE, ITCHING, CLUMSINESS, WTW

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