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  /src/games/phantasia/
phantdefs.h 49 #define I_RAN 1 /* ran away */
interplayer.c 199 case I_RAN: /* foe ran away */
270 if (Player.p_istat == I_RAN || Other.p_istat == I_RAN)
323 Player.p_istat = I_RAN;

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