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  /src/games/robots/
extern.c 45 bool Jump = false; /* Jump while running, counting, or waiting */
85 jmp_buf End_move; /* Jump to on Real_time */
robots.h 89 extern bool Dead, Full_clear, Jump, Newscore, Real_time, Running,
move.c 104 if (!Jump) {
325 return (Jump && (Count || Running || Waiting));
main.c 94 Jump = true;
  /src/sys/arch/mvme68k/mvme68k/
locore.s 300 jbeq Lsavmaxmem | Jump if none defined
356 jne 2f | Jump if it doesn't exist.
494 jbeq Ldone1xx | Jump if none defined
1016 jra L_delay /* Jump into the loop! */
1038 * and either return to Bug or jump through the ROM reset vector
  /src/sys/arch/vax/vax/
subr.S 53 * jump back to the correct address.
105 pushl $to # Address to jump to
154 2: calls $1,_C_LABEL(_start) # Jump away.
528 bneq 1f # yes, jump for more
  /src/common/lib/libc/arch/sparc64/string/
memcpy.S 732 !! the slot in our jump table.
745 !! Jump table

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