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      1 //===- JumpThreading.cpp - Thread control through conditional blocks ------===//
      2 //
      3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
      4 // See https://llvm.org/LICENSE.txt for license information.
      5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
      6 //
      7 //===----------------------------------------------------------------------===//
      8 //
      9 // This file implements the Jump Threading pass.
     10 //
     11 //===----------------------------------------------------------------------===//
     12 
     13 #include "llvm/Transforms/Scalar/JumpThreading.h"
     14 #include "llvm/ADT/DenseMap.h"
     15 #include "llvm/ADT/DenseSet.h"
     16 #include "llvm/ADT/MapVector.h"
     17 #include "llvm/ADT/Optional.h"
     18 #include "llvm/ADT/STLExtras.h"
     19 #include "llvm/ADT/SmallPtrSet.h"
     20 #include "llvm/ADT/SmallVector.h"
     21 #include "llvm/ADT/Statistic.h"
     22 #include "llvm/Analysis/AliasAnalysis.h"
     23 #include "llvm/Analysis/BlockFrequencyInfo.h"
     24 #include "llvm/Analysis/BranchProbabilityInfo.h"
     25 #include "llvm/Analysis/CFG.h"
     26 #include "llvm/Analysis/ConstantFolding.h"
     27 #include "llvm/Analysis/DomTreeUpdater.h"
     28 #include "llvm/Analysis/GlobalsModRef.h"
     29 #include "llvm/Analysis/GuardUtils.h"
     30 #include "llvm/Analysis/InstructionSimplify.h"
     31 #include "llvm/Analysis/LazyValueInfo.h"
     32 #include "llvm/Analysis/Loads.h"
     33 #include "llvm/Analysis/LoopInfo.h"
     34 #include "llvm/Analysis/MemoryLocation.h"
     35 #include "llvm/Analysis/TargetLibraryInfo.h"
     36 #include "llvm/Analysis/TargetTransformInfo.h"
     37 #include "llvm/Analysis/ValueTracking.h"
     38 #include "llvm/IR/BasicBlock.h"
     39 #include "llvm/IR/CFG.h"
     40 #include "llvm/IR/Constant.h"
     41 #include "llvm/IR/ConstantRange.h"
     42 #include "llvm/IR/Constants.h"
     43 #include "llvm/IR/DataLayout.h"
     44 #include "llvm/IR/Dominators.h"
     45 #include "llvm/IR/Function.h"
     46 #include "llvm/IR/InstrTypes.h"
     47 #include "llvm/IR/Instruction.h"
     48 #include "llvm/IR/Instructions.h"
     49 #include "llvm/IR/IntrinsicInst.h"
     50 #include "llvm/IR/Intrinsics.h"
     51 #include "llvm/IR/LLVMContext.h"
     52 #include "llvm/IR/MDBuilder.h"
     53 #include "llvm/IR/Metadata.h"
     54 #include "llvm/IR/Module.h"
     55 #include "llvm/IR/PassManager.h"
     56 #include "llvm/IR/PatternMatch.h"
     57 #include "llvm/IR/Type.h"
     58 #include "llvm/IR/Use.h"
     59 #include "llvm/IR/User.h"
     60 #include "llvm/IR/Value.h"
     61 #include "llvm/InitializePasses.h"
     62 #include "llvm/Pass.h"
     63 #include "llvm/Support/BlockFrequency.h"
     64 #include "llvm/Support/BranchProbability.h"
     65 #include "llvm/Support/Casting.h"
     66 #include "llvm/Support/CommandLine.h"
     67 #include "llvm/Support/Debug.h"
     68 #include "llvm/Support/raw_ostream.h"
     69 #include "llvm/Transforms/Scalar.h"
     70 #include "llvm/Transforms/Utils/BasicBlockUtils.h"
     71 #include "llvm/Transforms/Utils/Cloning.h"
     72 #include "llvm/Transforms/Utils/Local.h"
     73 #include "llvm/Transforms/Utils/SSAUpdater.h"
     74 #include "llvm/Transforms/Utils/ValueMapper.h"
     75 #include <algorithm>
     76 #include <cassert>
     77 #include <cstddef>
     78 #include <cstdint>
     79 #include <iterator>
     80 #include <memory>
     81 #include <utility>
     82 
     83 using namespace llvm;
     84 using namespace jumpthreading;
     85 
     86 #define DEBUG_TYPE "jump-threading"
     87 
     88 STATISTIC(NumThreads, "Number of jumps threaded");
     89 STATISTIC(NumFolds,   "Number of terminators folded");
     90 STATISTIC(NumDupes,   "Number of branch blocks duplicated to eliminate phi");
     91 
     92 static cl::opt<unsigned>
     93 BBDuplicateThreshold("jump-threading-threshold",
     94           cl::desc("Max block size to duplicate for jump threading"),
     95           cl::init(6), cl::Hidden);
     96 
     97 static cl::opt<unsigned>
     98 ImplicationSearchThreshold(
     99   "jump-threading-implication-search-threshold",
    100   cl::desc("The number of predecessors to search for a stronger "
    101            "condition to use to thread over a weaker condition"),
    102   cl::init(3), cl::Hidden);
    103 
    104 static cl::opt<bool> PrintLVIAfterJumpThreading(
    105     "print-lvi-after-jump-threading",
    106     cl::desc("Print the LazyValueInfo cache after JumpThreading"), cl::init(false),
    107     cl::Hidden);
    108 
    109 static cl::opt<bool> JumpThreadingFreezeSelectCond(
    110     "jump-threading-freeze-select-cond",
    111     cl::desc("Freeze the condition when unfolding select"), cl::init(false),
    112     cl::Hidden);
    113 
    114 static cl::opt<bool> ThreadAcrossLoopHeaders(
    115     "jump-threading-across-loop-headers",
    116     cl::desc("Allow JumpThreading to thread across loop headers, for testing"),
    117     cl::init(false), cl::Hidden);
    118 
    119 
    120 namespace {
    121 
    122   /// This pass performs 'jump threading', which looks at blocks that have
    123   /// multiple predecessors and multiple successors.  If one or more of the
    124   /// predecessors of the block can be proven to always jump to one of the
    125   /// successors, we forward the edge from the predecessor to the successor by
    126   /// duplicating the contents of this block.
    127   ///
    128   /// An example of when this can occur is code like this:
    129   ///
    130   ///   if () { ...
    131   ///     X = 4;
    132   ///   }
    133   ///   if (X < 3) {
    134   ///
    135   /// In this case, the unconditional branch at the end of the first if can be
    136   /// revectored to the false side of the second if.
    137   class JumpThreading : public FunctionPass {
    138     JumpThreadingPass Impl;
    139 
    140   public:
    141     static char ID; // Pass identification
    142 
    143     JumpThreading(bool InsertFreezeWhenUnfoldingSelect = false, int T = -1)
    144         : FunctionPass(ID), Impl(InsertFreezeWhenUnfoldingSelect, T) {
    145       initializeJumpThreadingPass(*PassRegistry::getPassRegistry());
    146     }
    147 
    148     bool runOnFunction(Function &F) override;
    149 
    150     void getAnalysisUsage(AnalysisUsage &AU) const override {
    151       AU.addRequired<DominatorTreeWrapperPass>();
    152       AU.addPreserved<DominatorTreeWrapperPass>();
    153       AU.addRequired<AAResultsWrapperPass>();
    154       AU.addRequired<LazyValueInfoWrapperPass>();
    155       AU.addPreserved<LazyValueInfoWrapperPass>();
    156       AU.addPreserved<GlobalsAAWrapperPass>();
    157       AU.addRequired<TargetLibraryInfoWrapperPass>();
    158       AU.addRequired<TargetTransformInfoWrapperPass>();
    159     }
    160 
    161     void releaseMemory() override { Impl.releaseMemory(); }
    162   };
    163 
    164 } // end anonymous namespace
    165 
    166 char JumpThreading::ID = 0;
    167 
    168 INITIALIZE_PASS_BEGIN(JumpThreading, "jump-threading",
    169                 "Jump Threading", false, false)
    170 INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass)
    171 INITIALIZE_PASS_DEPENDENCY(LazyValueInfoWrapperPass)
    172 INITIALIZE_PASS_DEPENDENCY(TargetLibraryInfoWrapperPass)
    173 INITIALIZE_PASS_DEPENDENCY(AAResultsWrapperPass)
    174 INITIALIZE_PASS_END(JumpThreading, "jump-threading",
    175                 "Jump Threading", false, false)
    176 
    177 // Public interface to the Jump Threading pass
    178 FunctionPass *llvm::createJumpThreadingPass(bool InsertFr, int Threshold) {
    179   return new JumpThreading(InsertFr, Threshold);
    180 }
    181 
    182 JumpThreadingPass::JumpThreadingPass(bool InsertFr, int T) {
    183   InsertFreezeWhenUnfoldingSelect = JumpThreadingFreezeSelectCond | InsertFr;
    184   DefaultBBDupThreshold = (T == -1) ? BBDuplicateThreshold : unsigned(T);
    185 }
    186 
    187 // Update branch probability information according to conditional
    188 // branch probability. This is usually made possible for cloned branches
    189 // in inline instances by the context specific profile in the caller.
    190 // For instance,
    191 //
    192 //  [Block PredBB]
    193 //  [Branch PredBr]
    194 //  if (t) {
    195 //     Block A;
    196 //  } else {
    197 //     Block B;
    198 //  }
    199 //
    200 //  [Block BB]
    201 //  cond = PN([true, %A], [..., %B]); // PHI node
    202 //  [Branch CondBr]
    203 //  if (cond) {
    204 //    ...  // P(cond == true) = 1%
    205 //  }
    206 //
    207 //  Here we know that when block A is taken, cond must be true, which means
    208 //      P(cond == true | A) = 1
    209 //
    210 //  Given that P(cond == true) = P(cond == true | A) * P(A) +
    211 //                               P(cond == true | B) * P(B)
    212 //  we get:
    213 //     P(cond == true ) = P(A) + P(cond == true | B) * P(B)
    214 //
    215 //  which gives us:
    216 //     P(A) is less than P(cond == true), i.e.
    217 //     P(t == true) <= P(cond == true)
    218 //
    219 //  In other words, if we know P(cond == true) is unlikely, we know
    220 //  that P(t == true) is also unlikely.
    221 //
    222 static void updatePredecessorProfileMetadata(PHINode *PN, BasicBlock *BB) {
    223   BranchInst *CondBr = dyn_cast<BranchInst>(BB->getTerminator());
    224   if (!CondBr)
    225     return;
    226 
    227   uint64_t TrueWeight, FalseWeight;
    228   if (!CondBr->extractProfMetadata(TrueWeight, FalseWeight))
    229     return;
    230 
    231   if (TrueWeight + FalseWeight == 0)
    232     // Zero branch_weights do not give a hint for getting branch probabilities.
    233     // Technically it would result in division by zero denominator, which is
    234     // TrueWeight + FalseWeight.
    235     return;
    236 
    237   // Returns the outgoing edge of the dominating predecessor block
    238   // that leads to the PhiNode's incoming block:
    239   auto GetPredOutEdge =
    240       [](BasicBlock *IncomingBB,
    241          BasicBlock *PhiBB) -> std::pair<BasicBlock *, BasicBlock *> {
    242     auto *PredBB = IncomingBB;
    243     auto *SuccBB = PhiBB;
    244     SmallPtrSet<BasicBlock *, 16> Visited;
    245     while (true) {
    246       BranchInst *PredBr = dyn_cast<BranchInst>(PredBB->getTerminator());
    247       if (PredBr && PredBr->isConditional())
    248         return {PredBB, SuccBB};
    249       Visited.insert(PredBB);
    250       auto *SinglePredBB = PredBB->getSinglePredecessor();
    251       if (!SinglePredBB)
    252         return {nullptr, nullptr};
    253 
    254       // Stop searching when SinglePredBB has been visited. It means we see
    255       // an unreachable loop.
    256       if (Visited.count(SinglePredBB))
    257         return {nullptr, nullptr};
    258 
    259       SuccBB = PredBB;
    260       PredBB = SinglePredBB;
    261     }
    262   };
    263 
    264   for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) {
    265     Value *PhiOpnd = PN->getIncomingValue(i);
    266     ConstantInt *CI = dyn_cast<ConstantInt>(PhiOpnd);
    267 
    268     if (!CI || !CI->getType()->isIntegerTy(1))
    269       continue;
    270 
    271     BranchProbability BP =
    272         (CI->isOne() ? BranchProbability::getBranchProbability(
    273                            TrueWeight, TrueWeight + FalseWeight)
    274                      : BranchProbability::getBranchProbability(
    275                            FalseWeight, TrueWeight + FalseWeight));
    276 
    277     auto PredOutEdge = GetPredOutEdge(PN->getIncomingBlock(i), BB);
    278     if (!PredOutEdge.first)
    279       return;
    280 
    281     BasicBlock *PredBB = PredOutEdge.first;
    282     BranchInst *PredBr = dyn_cast<BranchInst>(PredBB->getTerminator());
    283     if (!PredBr)
    284       return;
    285 
    286     uint64_t PredTrueWeight, PredFalseWeight;
    287     // FIXME: We currently only set the profile data when it is missing.
    288     // With PGO, this can be used to refine even existing profile data with
    289     // context information. This needs to be done after more performance
    290     // testing.
    291     if (PredBr->extractProfMetadata(PredTrueWeight, PredFalseWeight))
    292       continue;
    293 
    294     // We can not infer anything useful when BP >= 50%, because BP is the
    295     // upper bound probability value.
    296     if (BP >= BranchProbability(50, 100))
    297       continue;
    298 
    299     SmallVector<uint32_t, 2> Weights;
    300     if (PredBr->getSuccessor(0) == PredOutEdge.second) {
    301       Weights.push_back(BP.getNumerator());
    302       Weights.push_back(BP.getCompl().getNumerator());
    303     } else {
    304       Weights.push_back(BP.getCompl().getNumerator());
    305       Weights.push_back(BP.getNumerator());
    306     }
    307     PredBr->setMetadata(LLVMContext::MD_prof,
    308                         MDBuilder(PredBr->getParent()->getContext())
    309                             .createBranchWeights(Weights));
    310   }
    311 }
    312 
    313 /// runOnFunction - Toplevel algorithm.
    314 bool JumpThreading::runOnFunction(Function &F) {
    315   if (skipFunction(F))
    316     return false;
    317   auto TTI = &getAnalysis<TargetTransformInfoWrapperPass>().getTTI(F);
    318   // Jump Threading has no sense for the targets with divergent CF
    319   if (TTI->hasBranchDivergence())
    320     return false;
    321   auto TLI = &getAnalysis<TargetLibraryInfoWrapperPass>().getTLI(F);
    322   auto DT = &getAnalysis<DominatorTreeWrapperPass>().getDomTree();
    323   auto LVI = &getAnalysis<LazyValueInfoWrapperPass>().getLVI();
    324   auto AA = &getAnalysis<AAResultsWrapperPass>().getAAResults();
    325   DomTreeUpdater DTU(*DT, DomTreeUpdater::UpdateStrategy::Lazy);
    326   std::unique_ptr<BlockFrequencyInfo> BFI;
    327   std::unique_ptr<BranchProbabilityInfo> BPI;
    328   if (F.hasProfileData()) {
    329     LoopInfo LI{DominatorTree(F)};
    330     BPI.reset(new BranchProbabilityInfo(F, LI, TLI));
    331     BFI.reset(new BlockFrequencyInfo(F, *BPI, LI));
    332   }
    333 
    334   bool Changed = Impl.runImpl(F, TLI, LVI, AA, &DTU, F.hasProfileData(),
    335                               std::move(BFI), std::move(BPI));
    336   if (PrintLVIAfterJumpThreading) {
    337     dbgs() << "LVI for function '" << F.getName() << "':\n";
    338     LVI->printLVI(F, DTU.getDomTree(), dbgs());
    339   }
    340   return Changed;
    341 }
    342 
    343 PreservedAnalyses JumpThreadingPass::run(Function &F,
    344                                          FunctionAnalysisManager &AM) {
    345   auto &TTI = AM.getResult<TargetIRAnalysis>(F);
    346   // Jump Threading has no sense for the targets with divergent CF
    347   if (TTI.hasBranchDivergence())
    348     return PreservedAnalyses::all();
    349   auto &TLI = AM.getResult<TargetLibraryAnalysis>(F);
    350   auto &DT = AM.getResult<DominatorTreeAnalysis>(F);
    351   auto &LVI = AM.getResult<LazyValueAnalysis>(F);
    352   auto &AA = AM.getResult<AAManager>(F);
    353   DomTreeUpdater DTU(DT, DomTreeUpdater::UpdateStrategy::Lazy);
    354 
    355   std::unique_ptr<BlockFrequencyInfo> BFI;
    356   std::unique_ptr<BranchProbabilityInfo> BPI;
    357   if (F.hasProfileData()) {
    358     LoopInfo LI{DominatorTree(F)};
    359     BPI.reset(new BranchProbabilityInfo(F, LI, &TLI));
    360     BFI.reset(new BlockFrequencyInfo(F, *BPI, LI));
    361   }
    362 
    363   bool Changed = runImpl(F, &TLI, &LVI, &AA, &DTU, F.hasProfileData(),
    364                          std::move(BFI), std::move(BPI));
    365 
    366   if (PrintLVIAfterJumpThreading) {
    367     dbgs() << "LVI for function '" << F.getName() << "':\n";
    368     LVI.printLVI(F, DTU.getDomTree(), dbgs());
    369   }
    370 
    371   if (!Changed)
    372     return PreservedAnalyses::all();
    373   PreservedAnalyses PA;
    374   PA.preserve<DominatorTreeAnalysis>();
    375   PA.preserve<LazyValueAnalysis>();
    376   return PA;
    377 }
    378 
    379 bool JumpThreadingPass::runImpl(Function &F, TargetLibraryInfo *TLI_,
    380                                 LazyValueInfo *LVI_, AliasAnalysis *AA_,
    381                                 DomTreeUpdater *DTU_, bool HasProfileData_,
    382                                 std::unique_ptr<BlockFrequencyInfo> BFI_,
    383                                 std::unique_ptr<BranchProbabilityInfo> BPI_) {
    384   LLVM_DEBUG(dbgs() << "Jump threading on function '" << F.getName() << "'\n");
    385   TLI = TLI_;
    386   LVI = LVI_;
    387   AA = AA_;
    388   DTU = DTU_;
    389   BFI.reset();
    390   BPI.reset();
    391   // When profile data is available, we need to update edge weights after
    392   // successful jump threading, which requires both BPI and BFI being available.
    393   HasProfileData = HasProfileData_;
    394   auto *GuardDecl = F.getParent()->getFunction(
    395       Intrinsic::getName(Intrinsic::experimental_guard));
    396   HasGuards = GuardDecl && !GuardDecl->use_empty();
    397   if (HasProfileData) {
    398     BPI = std::move(BPI_);
    399     BFI = std::move(BFI_);
    400   }
    401 
    402   // Reduce the number of instructions duplicated when optimizing strictly for
    403   // size.
    404   if (BBDuplicateThreshold.getNumOccurrences())
    405     BBDupThreshold = BBDuplicateThreshold;
    406   else if (F.hasFnAttribute(Attribute::MinSize))
    407     BBDupThreshold = 3;
    408   else
    409     BBDupThreshold = DefaultBBDupThreshold;
    410 
    411   // JumpThreading must not processes blocks unreachable from entry. It's a
    412   // waste of compute time and can potentially lead to hangs.
    413   SmallPtrSet<BasicBlock *, 16> Unreachable;
    414   assert(DTU && "DTU isn't passed into JumpThreading before using it.");
    415   assert(DTU->hasDomTree() && "JumpThreading relies on DomTree to proceed.");
    416   DominatorTree &DT = DTU->getDomTree();
    417   for (auto &BB : F)
    418     if (!DT.isReachableFromEntry(&BB))
    419       Unreachable.insert(&BB);
    420 
    421   if (!ThreadAcrossLoopHeaders)
    422     findLoopHeaders(F);
    423 
    424   bool EverChanged = false;
    425   bool Changed;
    426   do {
    427     Changed = false;
    428     for (auto &BB : F) {
    429       if (Unreachable.count(&BB))
    430         continue;
    431       while (processBlock(&BB)) // Thread all of the branches we can over BB.
    432         Changed = true;
    433 
    434       // Jump threading may have introduced redundant debug values into BB
    435       // which should be removed.
    436       // Remove redundant pseudo probes as well.
    437       if (Changed)
    438         RemoveRedundantDbgInstrs(&BB, true);
    439 
    440       // Stop processing BB if it's the entry or is now deleted. The following
    441       // routines attempt to eliminate BB and locating a suitable replacement
    442       // for the entry is non-trivial.
    443       if (&BB == &F.getEntryBlock() || DTU->isBBPendingDeletion(&BB))
    444         continue;
    445 
    446       if (pred_empty(&BB)) {
    447         // When processBlock makes BB unreachable it doesn't bother to fix up
    448         // the instructions in it. We must remove BB to prevent invalid IR.
    449         LLVM_DEBUG(dbgs() << "  JT: Deleting dead block '" << BB.getName()
    450                           << "' with terminator: " << *BB.getTerminator()
    451                           << '\n');
    452         LoopHeaders.erase(&BB);
    453         LVI->eraseBlock(&BB);
    454         DeleteDeadBlock(&BB, DTU);
    455         Changed = true;
    456         continue;
    457       }
    458 
    459       // processBlock doesn't thread BBs with unconditional TIs. However, if BB
    460       // is "almost empty", we attempt to merge BB with its sole successor.
    461       auto *BI = dyn_cast<BranchInst>(BB.getTerminator());
    462       if (BI && BI->isUnconditional()) {
    463         BasicBlock *Succ = BI->getSuccessor(0);
    464         if (
    465             // The terminator must be the only non-phi instruction in BB.
    466             BB.getFirstNonPHIOrDbg(true)->isTerminator() &&
    467             // Don't alter Loop headers and latches to ensure another pass can
    468             // detect and transform nested loops later.
    469             !LoopHeaders.count(&BB) && !LoopHeaders.count(Succ) &&
    470             TryToSimplifyUncondBranchFromEmptyBlock(&BB, DTU)) {
    471           RemoveRedundantDbgInstrs(Succ, true);
    472           // BB is valid for cleanup here because we passed in DTU. F remains
    473           // BB's parent until a DTU->getDomTree() event.
    474           LVI->eraseBlock(&BB);
    475           Changed = true;
    476         }
    477       }
    478     }
    479     EverChanged |= Changed;
    480   } while (Changed);
    481 
    482   LoopHeaders.clear();
    483   return EverChanged;
    484 }
    485 
    486 // Replace uses of Cond with ToVal when safe to do so. If all uses are
    487 // replaced, we can remove Cond. We cannot blindly replace all uses of Cond
    488 // because we may incorrectly replace uses when guards/assumes are uses of
    489 // of `Cond` and we used the guards/assume to reason about the `Cond` value
    490 // at the end of block. RAUW unconditionally replaces all uses
    491 // including the guards/assumes themselves and the uses before the
    492 // guard/assume.
    493 static void replaceFoldableUses(Instruction *Cond, Value *ToVal) {
    494   assert(Cond->getType() == ToVal->getType());
    495   auto *BB = Cond->getParent();
    496   // We can unconditionally replace all uses in non-local blocks (i.e. uses
    497   // strictly dominated by BB), since LVI information is true from the
    498   // terminator of BB.
    499   replaceNonLocalUsesWith(Cond, ToVal);
    500   for (Instruction &I : reverse(*BB)) {
    501     // Reached the Cond whose uses we are trying to replace, so there are no
    502     // more uses.
    503     if (&I == Cond)
    504       break;
    505     // We only replace uses in instructions that are guaranteed to reach the end
    506     // of BB, where we know Cond is ToVal.
    507     if (!isGuaranteedToTransferExecutionToSuccessor(&I))
    508       break;
    509     I.replaceUsesOfWith(Cond, ToVal);
    510   }
    511   if (Cond->use_empty() && !Cond->mayHaveSideEffects())
    512     Cond->eraseFromParent();
    513 }
    514 
    515 /// Return the cost of duplicating a piece of this block from first non-phi
    516 /// and before StopAt instruction to thread across it. Stop scanning the block
    517 /// when exceeding the threshold. If duplication is impossible, returns ~0U.
    518 static unsigned getJumpThreadDuplicationCost(BasicBlock *BB,
    519                                              Instruction *StopAt,
    520                                              unsigned Threshold) {
    521   assert(StopAt->getParent() == BB && "Not an instruction from proper BB?");
    522   /// Ignore PHI nodes, these will be flattened when duplication happens.
    523   BasicBlock::const_iterator I(BB->getFirstNonPHI());
    524 
    525   // FIXME: THREADING will delete values that are just used to compute the
    526   // branch, so they shouldn't count against the duplication cost.
    527 
    528   unsigned Bonus = 0;
    529   if (BB->getTerminator() == StopAt) {
    530     // Threading through a switch statement is particularly profitable.  If this
    531     // block ends in a switch, decrease its cost to make it more likely to
    532     // happen.
    533     if (isa<SwitchInst>(StopAt))
    534       Bonus = 6;
    535 
    536     // The same holds for indirect branches, but slightly more so.
    537     if (isa<IndirectBrInst>(StopAt))
    538       Bonus = 8;
    539   }
    540 
    541   // Bump the threshold up so the early exit from the loop doesn't skip the
    542   // terminator-based Size adjustment at the end.
    543   Threshold += Bonus;
    544 
    545   // Sum up the cost of each instruction until we get to the terminator.  Don't
    546   // include the terminator because the copy won't include it.
    547   unsigned Size = 0;
    548   for (; &*I != StopAt; ++I) {
    549 
    550     // Stop scanning the block if we've reached the threshold.
    551     if (Size > Threshold)
    552       return Size;
    553 
    554     // Debugger intrinsics don't incur code size.
    555     if (isa<DbgInfoIntrinsic>(I)) continue;
    556 
    557     // Pseudo-probes don't incur code size.
    558     if (isa<PseudoProbeInst>(I))
    559       continue;
    560 
    561     // If this is a pointer->pointer bitcast, it is free.
    562     if (isa<BitCastInst>(I) && I->getType()->isPointerTy())
    563       continue;
    564 
    565     // Freeze instruction is free, too.
    566     if (isa<FreezeInst>(I))
    567       continue;
    568 
    569     // Bail out if this instruction gives back a token type, it is not possible
    570     // to duplicate it if it is used outside this BB.
    571     if (I->getType()->isTokenTy() && I->isUsedOutsideOfBlock(BB))
    572       return ~0U;
    573 
    574     // All other instructions count for at least one unit.
    575     ++Size;
    576 
    577     // Calls are more expensive.  If they are non-intrinsic calls, we model them
    578     // as having cost of 4.  If they are a non-vector intrinsic, we model them
    579     // as having cost of 2 total, and if they are a vector intrinsic, we model
    580     // them as having cost 1.
    581     if (const CallInst *CI = dyn_cast<CallInst>(I)) {
    582       if (CI->cannotDuplicate() || CI->isConvergent())
    583         // Blocks with NoDuplicate are modelled as having infinite cost, so they
    584         // are never duplicated.
    585         return ~0U;
    586       else if (!isa<IntrinsicInst>(CI))
    587         Size += 3;
    588       else if (!CI->getType()->isVectorTy())
    589         Size += 1;
    590     }
    591   }
    592 
    593   return Size > Bonus ? Size - Bonus : 0;
    594 }
    595 
    596 /// findLoopHeaders - We do not want jump threading to turn proper loop
    597 /// structures into irreducible loops.  Doing this breaks up the loop nesting
    598 /// hierarchy and pessimizes later transformations.  To prevent this from
    599 /// happening, we first have to find the loop headers.  Here we approximate this
    600 /// by finding targets of backedges in the CFG.
    601 ///
    602 /// Note that there definitely are cases when we want to allow threading of
    603 /// edges across a loop header.  For example, threading a jump from outside the
    604 /// loop (the preheader) to an exit block of the loop is definitely profitable.
    605 /// It is also almost always profitable to thread backedges from within the loop
    606 /// to exit blocks, and is often profitable to thread backedges to other blocks
    607 /// within the loop (forming a nested loop).  This simple analysis is not rich
    608 /// enough to track all of these properties and keep it up-to-date as the CFG
    609 /// mutates, so we don't allow any of these transformations.
    610 void JumpThreadingPass::findLoopHeaders(Function &F) {
    611   SmallVector<std::pair<const BasicBlock*,const BasicBlock*>, 32> Edges;
    612   FindFunctionBackedges(F, Edges);
    613 
    614   for (const auto &Edge : Edges)
    615     LoopHeaders.insert(Edge.second);
    616 }
    617 
    618 /// getKnownConstant - Helper method to determine if we can thread over a
    619 /// terminator with the given value as its condition, and if so what value to
    620 /// use for that. What kind of value this is depends on whether we want an
    621 /// integer or a block address, but an undef is always accepted.
    622 /// Returns null if Val is null or not an appropriate constant.
    623 static Constant *getKnownConstant(Value *Val, ConstantPreference Preference) {
    624   if (!Val)
    625     return nullptr;
    626 
    627   // Undef is "known" enough.
    628   if (UndefValue *U = dyn_cast<UndefValue>(Val))
    629     return U;
    630 
    631   if (Preference == WantBlockAddress)
    632     return dyn_cast<BlockAddress>(Val->stripPointerCasts());
    633 
    634   return dyn_cast<ConstantInt>(Val);
    635 }
    636 
    637 /// computeValueKnownInPredecessors - Given a basic block BB and a value V, see
    638 /// if we can infer that the value is a known ConstantInt/BlockAddress or undef
    639 /// in any of our predecessors.  If so, return the known list of value and pred
    640 /// BB in the result vector.
    641 ///
    642 /// This returns true if there were any known values.
    643 bool JumpThreadingPass::computeValueKnownInPredecessorsImpl(
    644     Value *V, BasicBlock *BB, PredValueInfo &Result,
    645     ConstantPreference Preference, DenseSet<Value *> &RecursionSet,
    646     Instruction *CxtI) {
    647   // This method walks up use-def chains recursively.  Because of this, we could
    648   // get into an infinite loop going around loops in the use-def chain.  To
    649   // prevent this, keep track of what (value, block) pairs we've already visited
    650   // and terminate the search if we loop back to them
    651   if (!RecursionSet.insert(V).second)
    652     return false;
    653 
    654   // If V is a constant, then it is known in all predecessors.
    655   if (Constant *KC = getKnownConstant(V, Preference)) {
    656     for (BasicBlock *Pred : predecessors(BB))
    657       Result.emplace_back(KC, Pred);
    658 
    659     return !Result.empty();
    660   }
    661 
    662   // If V is a non-instruction value, or an instruction in a different block,
    663   // then it can't be derived from a PHI.
    664   Instruction *I = dyn_cast<Instruction>(V);
    665   if (!I || I->getParent() != BB) {
    666 
    667     // Okay, if this is a live-in value, see if it has a known value at the end
    668     // of any of our predecessors.
    669     //
    670     // FIXME: This should be an edge property, not a block end property.
    671     /// TODO: Per PR2563, we could infer value range information about a
    672     /// predecessor based on its terminator.
    673     //
    674     // FIXME: change this to use the more-rich 'getPredicateOnEdge' method if
    675     // "I" is a non-local compare-with-a-constant instruction.  This would be
    676     // able to handle value inequalities better, for example if the compare is
    677     // "X < 4" and "X < 3" is known true but "X < 4" itself is not available.
    678     // Perhaps getConstantOnEdge should be smart enough to do this?
    679     for (BasicBlock *P : predecessors(BB)) {
    680       // If the value is known by LazyValueInfo to be a constant in a
    681       // predecessor, use that information to try to thread this block.
    682       Constant *PredCst = LVI->getConstantOnEdge(V, P, BB, CxtI);
    683       if (Constant *KC = getKnownConstant(PredCst, Preference))
    684         Result.emplace_back(KC, P);
    685     }
    686 
    687     return !Result.empty();
    688   }
    689 
    690   /// If I is a PHI node, then we know the incoming values for any constants.
    691   if (PHINode *PN = dyn_cast<PHINode>(I)) {
    692     for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) {
    693       Value *InVal = PN->getIncomingValue(i);
    694       if (Constant *KC = getKnownConstant(InVal, Preference)) {
    695         Result.emplace_back(KC, PN->getIncomingBlock(i));
    696       } else {
    697         Constant *CI = LVI->getConstantOnEdge(InVal,
    698                                               PN->getIncomingBlock(i),
    699                                               BB, CxtI);
    700         if (Constant *KC = getKnownConstant(CI, Preference))
    701           Result.emplace_back(KC, PN->getIncomingBlock(i));
    702       }
    703     }
    704 
    705     return !Result.empty();
    706   }
    707 
    708   // Handle Cast instructions.
    709   if (CastInst *CI = dyn_cast<CastInst>(I)) {
    710     Value *Source = CI->getOperand(0);
    711     computeValueKnownInPredecessorsImpl(Source, BB, Result, Preference,
    712                                         RecursionSet, CxtI);
    713     if (Result.empty())
    714       return false;
    715 
    716     // Convert the known values.
    717     for (auto &R : Result)
    718       R.first = ConstantExpr::getCast(CI->getOpcode(), R.first, CI->getType());
    719 
    720     return true;
    721   }
    722 
    723   if (FreezeInst *FI = dyn_cast<FreezeInst>(I)) {
    724     Value *Source = FI->getOperand(0);
    725     computeValueKnownInPredecessorsImpl(Source, BB, Result, Preference,
    726                                         RecursionSet, CxtI);
    727 
    728     erase_if(Result, [](auto &Pair) {
    729       return !isGuaranteedNotToBeUndefOrPoison(Pair.first);
    730     });
    731 
    732     return !Result.empty();
    733   }
    734 
    735   // Handle some boolean conditions.
    736   if (I->getType()->getPrimitiveSizeInBits() == 1) {
    737     using namespace PatternMatch;
    738 
    739     assert(Preference == WantInteger && "One-bit non-integer type?");
    740     // X | true -> true
    741     // X & false -> false
    742     Value *Op0, *Op1;
    743     if (match(I, m_LogicalOr(m_Value(Op0), m_Value(Op1))) ||
    744         match(I, m_LogicalAnd(m_Value(Op0), m_Value(Op1)))) {
    745       PredValueInfoTy LHSVals, RHSVals;
    746 
    747       computeValueKnownInPredecessorsImpl(Op0, BB, LHSVals, WantInteger,
    748                                           RecursionSet, CxtI);
    749       computeValueKnownInPredecessorsImpl(Op1, BB, RHSVals, WantInteger,
    750                                           RecursionSet, CxtI);
    751 
    752       if (LHSVals.empty() && RHSVals.empty())
    753         return false;
    754 
    755       ConstantInt *InterestingVal;
    756       if (match(I, m_LogicalOr()))
    757         InterestingVal = ConstantInt::getTrue(I->getContext());
    758       else
    759         InterestingVal = ConstantInt::getFalse(I->getContext());
    760 
    761       SmallPtrSet<BasicBlock*, 4> LHSKnownBBs;
    762 
    763       // Scan for the sentinel.  If we find an undef, force it to the
    764       // interesting value: x|undef -> true and x&undef -> false.
    765       for (const auto &LHSVal : LHSVals)
    766         if (LHSVal.first == InterestingVal || isa<UndefValue>(LHSVal.first)) {
    767           Result.emplace_back(InterestingVal, LHSVal.second);
    768           LHSKnownBBs.insert(LHSVal.second);
    769         }
    770       for (const auto &RHSVal : RHSVals)
    771         if (RHSVal.first == InterestingVal || isa<UndefValue>(RHSVal.first)) {
    772           // If we already inferred a value for this block on the LHS, don't
    773           // re-add it.
    774           if (!LHSKnownBBs.count(RHSVal.second))
    775             Result.emplace_back(InterestingVal, RHSVal.second);
    776         }
    777 
    778       return !Result.empty();
    779     }
    780 
    781     // Handle the NOT form of XOR.
    782     if (I->getOpcode() == Instruction::Xor &&
    783         isa<ConstantInt>(I->getOperand(1)) &&
    784         cast<ConstantInt>(I->getOperand(1))->isOne()) {
    785       computeValueKnownInPredecessorsImpl(I->getOperand(0), BB, Result,
    786                                           WantInteger, RecursionSet, CxtI);
    787       if (Result.empty())
    788         return false;
    789 
    790       // Invert the known values.
    791       for (auto &R : Result)
    792         R.first = ConstantExpr::getNot(R.first);
    793 
    794       return true;
    795     }
    796 
    797   // Try to simplify some other binary operator values.
    798   } else if (BinaryOperator *BO = dyn_cast<BinaryOperator>(I)) {
    799     assert(Preference != WantBlockAddress
    800             && "A binary operator creating a block address?");
    801     if (ConstantInt *CI = dyn_cast<ConstantInt>(BO->getOperand(1))) {
    802       PredValueInfoTy LHSVals;
    803       computeValueKnownInPredecessorsImpl(BO->getOperand(0), BB, LHSVals,
    804                                           WantInteger, RecursionSet, CxtI);
    805 
    806       // Try to use constant folding to simplify the binary operator.
    807       for (const auto &LHSVal : LHSVals) {
    808         Constant *V = LHSVal.first;
    809         Constant *Folded = ConstantExpr::get(BO->getOpcode(), V, CI);
    810 
    811         if (Constant *KC = getKnownConstant(Folded, WantInteger))
    812           Result.emplace_back(KC, LHSVal.second);
    813       }
    814     }
    815 
    816     return !Result.empty();
    817   }
    818 
    819   // Handle compare with phi operand, where the PHI is defined in this block.
    820   if (CmpInst *Cmp = dyn_cast<CmpInst>(I)) {
    821     assert(Preference == WantInteger && "Compares only produce integers");
    822     Type *CmpType = Cmp->getType();
    823     Value *CmpLHS = Cmp->getOperand(0);
    824     Value *CmpRHS = Cmp->getOperand(1);
    825     CmpInst::Predicate Pred = Cmp->getPredicate();
    826 
    827     PHINode *PN = dyn_cast<PHINode>(CmpLHS);
    828     if (!PN)
    829       PN = dyn_cast<PHINode>(CmpRHS);
    830     if (PN && PN->getParent() == BB) {
    831       const DataLayout &DL = PN->getModule()->getDataLayout();
    832       // We can do this simplification if any comparisons fold to true or false.
    833       // See if any do.
    834       for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) {
    835         BasicBlock *PredBB = PN->getIncomingBlock(i);
    836         Value *LHS, *RHS;
    837         if (PN == CmpLHS) {
    838           LHS = PN->getIncomingValue(i);
    839           RHS = CmpRHS->DoPHITranslation(BB, PredBB);
    840         } else {
    841           LHS = CmpLHS->DoPHITranslation(BB, PredBB);
    842           RHS = PN->getIncomingValue(i);
    843         }
    844         Value *Res = SimplifyCmpInst(Pred, LHS, RHS, {DL});
    845         if (!Res) {
    846           if (!isa<Constant>(RHS))
    847             continue;
    848 
    849           // getPredicateOnEdge call will make no sense if LHS is defined in BB.
    850           auto LHSInst = dyn_cast<Instruction>(LHS);
    851           if (LHSInst && LHSInst->getParent() == BB)
    852             continue;
    853 
    854           LazyValueInfo::Tristate
    855             ResT = LVI->getPredicateOnEdge(Pred, LHS,
    856                                            cast<Constant>(RHS), PredBB, BB,
    857                                            CxtI ? CxtI : Cmp);
    858           if (ResT == LazyValueInfo::Unknown)
    859             continue;
    860           Res = ConstantInt::get(Type::getInt1Ty(LHS->getContext()), ResT);
    861         }
    862 
    863         if (Constant *KC = getKnownConstant(Res, WantInteger))
    864           Result.emplace_back(KC, PredBB);
    865       }
    866 
    867       return !Result.empty();
    868     }
    869 
    870     // If comparing a live-in value against a constant, see if we know the
    871     // live-in value on any predecessors.
    872     if (isa<Constant>(CmpRHS) && !CmpType->isVectorTy()) {
    873       Constant *CmpConst = cast<Constant>(CmpRHS);
    874 
    875       if (!isa<Instruction>(CmpLHS) ||
    876           cast<Instruction>(CmpLHS)->getParent() != BB) {
    877         for (BasicBlock *P : predecessors(BB)) {
    878           // If the value is known by LazyValueInfo to be a constant in a
    879           // predecessor, use that information to try to thread this block.
    880           LazyValueInfo::Tristate Res =
    881             LVI->getPredicateOnEdge(Pred, CmpLHS,
    882                                     CmpConst, P, BB, CxtI ? CxtI : Cmp);
    883           if (Res == LazyValueInfo::Unknown)
    884             continue;
    885 
    886           Constant *ResC = ConstantInt::get(CmpType, Res);
    887           Result.emplace_back(ResC, P);
    888         }
    889 
    890         return !Result.empty();
    891       }
    892 
    893       // InstCombine can fold some forms of constant range checks into
    894       // (icmp (add (x, C1)), C2). See if we have we have such a thing with
    895       // x as a live-in.
    896       {
    897         using namespace PatternMatch;
    898 
    899         Value *AddLHS;
    900         ConstantInt *AddConst;
    901         if (isa<ConstantInt>(CmpConst) &&
    902             match(CmpLHS, m_Add(m_Value(AddLHS), m_ConstantInt(AddConst)))) {
    903           if (!isa<Instruction>(AddLHS) ||
    904               cast<Instruction>(AddLHS)->getParent() != BB) {
    905             for (BasicBlock *P : predecessors(BB)) {
    906               // If the value is known by LazyValueInfo to be a ConstantRange in
    907               // a predecessor, use that information to try to thread this
    908               // block.
    909               ConstantRange CR = LVI->getConstantRangeOnEdge(
    910                   AddLHS, P, BB, CxtI ? CxtI : cast<Instruction>(CmpLHS));
    911               // Propagate the range through the addition.
    912               CR = CR.add(AddConst->getValue());
    913 
    914               // Get the range where the compare returns true.
    915               ConstantRange CmpRange = ConstantRange::makeExactICmpRegion(
    916                   Pred, cast<ConstantInt>(CmpConst)->getValue());
    917 
    918               Constant *ResC;
    919               if (CmpRange.contains(CR))
    920                 ResC = ConstantInt::getTrue(CmpType);
    921               else if (CmpRange.inverse().contains(CR))
    922                 ResC = ConstantInt::getFalse(CmpType);
    923               else
    924                 continue;
    925 
    926               Result.emplace_back(ResC, P);
    927             }
    928 
    929             return !Result.empty();
    930           }
    931         }
    932       }
    933 
    934       // Try to find a constant value for the LHS of a comparison,
    935       // and evaluate it statically if we can.
    936       PredValueInfoTy LHSVals;
    937       computeValueKnownInPredecessorsImpl(I->getOperand(0), BB, LHSVals,
    938                                           WantInteger, RecursionSet, CxtI);
    939 
    940       for (const auto &LHSVal : LHSVals) {
    941         Constant *V = LHSVal.first;
    942         Constant *Folded = ConstantExpr::getCompare(Pred, V, CmpConst);
    943         if (Constant *KC = getKnownConstant(Folded, WantInteger))
    944           Result.emplace_back(KC, LHSVal.second);
    945       }
    946 
    947       return !Result.empty();
    948     }
    949   }
    950 
    951   if (SelectInst *SI = dyn_cast<SelectInst>(I)) {
    952     // Handle select instructions where at least one operand is a known constant
    953     // and we can figure out the condition value for any predecessor block.
    954     Constant *TrueVal = getKnownConstant(SI->getTrueValue(), Preference);
    955     Constant *FalseVal = getKnownConstant(SI->getFalseValue(), Preference);
    956     PredValueInfoTy Conds;
    957     if ((TrueVal || FalseVal) &&
    958         computeValueKnownInPredecessorsImpl(SI->getCondition(), BB, Conds,
    959                                             WantInteger, RecursionSet, CxtI)) {
    960       for (auto &C : Conds) {
    961         Constant *Cond = C.first;
    962 
    963         // Figure out what value to use for the condition.
    964         bool KnownCond;
    965         if (ConstantInt *CI = dyn_cast<ConstantInt>(Cond)) {
    966           // A known boolean.
    967           KnownCond = CI->isOne();
    968         } else {
    969           assert(isa<UndefValue>(Cond) && "Unexpected condition value");
    970           // Either operand will do, so be sure to pick the one that's a known
    971           // constant.
    972           // FIXME: Do this more cleverly if both values are known constants?
    973           KnownCond = (TrueVal != nullptr);
    974         }
    975 
    976         // See if the select has a known constant value for this predecessor.
    977         if (Constant *Val = KnownCond ? TrueVal : FalseVal)
    978           Result.emplace_back(Val, C.second);
    979       }
    980 
    981       return !Result.empty();
    982     }
    983   }
    984 
    985   // If all else fails, see if LVI can figure out a constant value for us.
    986   assert(CxtI->getParent() == BB && "CxtI should be in BB");
    987   Constant *CI = LVI->getConstant(V, CxtI);
    988   if (Constant *KC = getKnownConstant(CI, Preference)) {
    989     for (BasicBlock *Pred : predecessors(BB))
    990       Result.emplace_back(KC, Pred);
    991   }
    992 
    993   return !Result.empty();
    994 }
    995 
    996 /// GetBestDestForBranchOnUndef - If we determine that the specified block ends
    997 /// in an undefined jump, decide which block is best to revector to.
    998 ///
    999 /// Since we can pick an arbitrary destination, we pick the successor with the
   1000 /// fewest predecessors.  This should reduce the in-degree of the others.
   1001 static unsigned getBestDestForJumpOnUndef(BasicBlock *BB) {
   1002   Instruction *BBTerm = BB->getTerminator();
   1003   unsigned MinSucc = 0;
   1004   BasicBlock *TestBB = BBTerm->getSuccessor(MinSucc);
   1005   // Compute the successor with the minimum number of predecessors.
   1006   unsigned MinNumPreds = pred_size(TestBB);
   1007   for (unsigned i = 1, e = BBTerm->getNumSuccessors(); i != e; ++i) {
   1008     TestBB = BBTerm->getSuccessor(i);
   1009     unsigned NumPreds = pred_size(TestBB);
   1010     if (NumPreds < MinNumPreds) {
   1011       MinSucc = i;
   1012       MinNumPreds = NumPreds;
   1013     }
   1014   }
   1015 
   1016   return MinSucc;
   1017 }
   1018 
   1019 static bool hasAddressTakenAndUsed(BasicBlock *BB) {
   1020   if (!BB->hasAddressTaken()) return false;
   1021 
   1022   // If the block has its address taken, it may be a tree of dead constants
   1023   // hanging off of it.  These shouldn't keep the block alive.
   1024   BlockAddress *BA = BlockAddress::get(BB);
   1025   BA->removeDeadConstantUsers();
   1026   return !BA->use_empty();
   1027 }
   1028 
   1029 /// processBlock - If there are any predecessors whose control can be threaded
   1030 /// through to a successor, transform them now.
   1031 bool JumpThreadingPass::processBlock(BasicBlock *BB) {
   1032   // If the block is trivially dead, just return and let the caller nuke it.
   1033   // This simplifies other transformations.
   1034   if (DTU->isBBPendingDeletion(BB) ||
   1035       (pred_empty(BB) && BB != &BB->getParent()->getEntryBlock()))
   1036     return false;
   1037 
   1038   // If this block has a single predecessor, and if that pred has a single
   1039   // successor, merge the blocks.  This encourages recursive jump threading
   1040   // because now the condition in this block can be threaded through
   1041   // predecessors of our predecessor block.
   1042   if (maybeMergeBasicBlockIntoOnlyPred(BB))
   1043     return true;
   1044 
   1045   if (tryToUnfoldSelectInCurrBB(BB))
   1046     return true;
   1047 
   1048   // Look if we can propagate guards to predecessors.
   1049   if (HasGuards && processGuards(BB))
   1050     return true;
   1051 
   1052   // What kind of constant we're looking for.
   1053   ConstantPreference Preference = WantInteger;
   1054 
   1055   // Look to see if the terminator is a conditional branch, switch or indirect
   1056   // branch, if not we can't thread it.
   1057   Value *Condition;
   1058   Instruction *Terminator = BB->getTerminator();
   1059   if (BranchInst *BI = dyn_cast<BranchInst>(Terminator)) {
   1060     // Can't thread an unconditional jump.
   1061     if (BI->isUnconditional()) return false;
   1062     Condition = BI->getCondition();
   1063   } else if (SwitchInst *SI = dyn_cast<SwitchInst>(Terminator)) {
   1064     Condition = SI->getCondition();
   1065   } else if (IndirectBrInst *IB = dyn_cast<IndirectBrInst>(Terminator)) {
   1066     // Can't thread indirect branch with no successors.
   1067     if (IB->getNumSuccessors() == 0) return false;
   1068     Condition = IB->getAddress()->stripPointerCasts();
   1069     Preference = WantBlockAddress;
   1070   } else {
   1071     return false; // Must be an invoke or callbr.
   1072   }
   1073 
   1074   // Keep track if we constant folded the condition in this invocation.
   1075   bool ConstantFolded = false;
   1076 
   1077   // Run constant folding to see if we can reduce the condition to a simple
   1078   // constant.
   1079   if (Instruction *I = dyn_cast<Instruction>(Condition)) {
   1080     Value *SimpleVal =
   1081         ConstantFoldInstruction(I, BB->getModule()->getDataLayout(), TLI);
   1082     if (SimpleVal) {
   1083       I->replaceAllUsesWith(SimpleVal);
   1084       if (isInstructionTriviallyDead(I, TLI))
   1085         I->eraseFromParent();
   1086       Condition = SimpleVal;
   1087       ConstantFolded = true;
   1088     }
   1089   }
   1090 
   1091   // If the terminator is branching on an undef or freeze undef, we can pick any
   1092   // of the successors to branch to.  Let getBestDestForJumpOnUndef decide.
   1093   auto *FI = dyn_cast<FreezeInst>(Condition);
   1094   if (isa<UndefValue>(Condition) ||
   1095       (FI && isa<UndefValue>(FI->getOperand(0)) && FI->hasOneUse())) {
   1096     unsigned BestSucc = getBestDestForJumpOnUndef(BB);
   1097     std::vector<DominatorTree::UpdateType> Updates;
   1098 
   1099     // Fold the branch/switch.
   1100     Instruction *BBTerm = BB->getTerminator();
   1101     Updates.reserve(BBTerm->getNumSuccessors());
   1102     for (unsigned i = 0, e = BBTerm->getNumSuccessors(); i != e; ++i) {
   1103       if (i == BestSucc) continue;
   1104       BasicBlock *Succ = BBTerm->getSuccessor(i);
   1105       Succ->removePredecessor(BB, true);
   1106       Updates.push_back({DominatorTree::Delete, BB, Succ});
   1107     }
   1108 
   1109     LLVM_DEBUG(dbgs() << "  In block '" << BB->getName()
   1110                       << "' folding undef terminator: " << *BBTerm << '\n');
   1111     BranchInst::Create(BBTerm->getSuccessor(BestSucc), BBTerm);
   1112     ++NumFolds;
   1113     BBTerm->eraseFromParent();
   1114     DTU->applyUpdatesPermissive(Updates);
   1115     if (FI)
   1116       FI->eraseFromParent();
   1117     return true;
   1118   }
   1119 
   1120   // If the terminator of this block is branching on a constant, simplify the
   1121   // terminator to an unconditional branch.  This can occur due to threading in
   1122   // other blocks.
   1123   if (getKnownConstant(Condition, Preference)) {
   1124     LLVM_DEBUG(dbgs() << "  In block '" << BB->getName()
   1125                       << "' folding terminator: " << *BB->getTerminator()
   1126                       << '\n');
   1127     ++NumFolds;
   1128     ConstantFoldTerminator(BB, true, nullptr, DTU);
   1129     if (HasProfileData)
   1130       BPI->eraseBlock(BB);
   1131     return true;
   1132   }
   1133 
   1134   Instruction *CondInst = dyn_cast<Instruction>(Condition);
   1135 
   1136   // All the rest of our checks depend on the condition being an instruction.
   1137   if (!CondInst) {
   1138     // FIXME: Unify this with code below.
   1139     if (processThreadableEdges(Condition, BB, Preference, Terminator))
   1140       return true;
   1141     return ConstantFolded;
   1142   }
   1143 
   1144   if (CmpInst *CondCmp = dyn_cast<CmpInst>(CondInst)) {
   1145     // If we're branching on a conditional, LVI might be able to determine
   1146     // it's value at the branch instruction.  We only handle comparisons
   1147     // against a constant at this time.
   1148     // TODO: This should be extended to handle switches as well.
   1149     BranchInst *CondBr = dyn_cast<BranchInst>(BB->getTerminator());
   1150     Constant *CondConst = dyn_cast<Constant>(CondCmp->getOperand(1));
   1151     if (CondBr && CondConst) {
   1152       // We should have returned as soon as we turn a conditional branch to
   1153       // unconditional. Because its no longer interesting as far as jump
   1154       // threading is concerned.
   1155       assert(CondBr->isConditional() && "Threading on unconditional terminator");
   1156 
   1157       LazyValueInfo::Tristate Ret =
   1158           LVI->getPredicateAt(CondCmp->getPredicate(), CondCmp->getOperand(0),
   1159                               CondConst, CondBr, /*UseBlockValue=*/false);
   1160       if (Ret != LazyValueInfo::Unknown) {
   1161         unsigned ToRemove = Ret == LazyValueInfo::True ? 1 : 0;
   1162         unsigned ToKeep = Ret == LazyValueInfo::True ? 0 : 1;
   1163         BasicBlock *ToRemoveSucc = CondBr->getSuccessor(ToRemove);
   1164         ToRemoveSucc->removePredecessor(BB, true);
   1165         BranchInst *UncondBr =
   1166           BranchInst::Create(CondBr->getSuccessor(ToKeep), CondBr);
   1167         UncondBr->setDebugLoc(CondBr->getDebugLoc());
   1168         ++NumFolds;
   1169         CondBr->eraseFromParent();
   1170         if (CondCmp->use_empty())
   1171           CondCmp->eraseFromParent();
   1172         // We can safely replace *some* uses of the CondInst if it has
   1173         // exactly one value as returned by LVI. RAUW is incorrect in the
   1174         // presence of guards and assumes, that have the `Cond` as the use. This
   1175         // is because we use the guards/assume to reason about the `Cond` value
   1176         // at the end of block, but RAUW unconditionally replaces all uses
   1177         // including the guards/assumes themselves and the uses before the
   1178         // guard/assume.
   1179         else if (CondCmp->getParent() == BB) {
   1180           auto *CI = Ret == LazyValueInfo::True ?
   1181             ConstantInt::getTrue(CondCmp->getType()) :
   1182             ConstantInt::getFalse(CondCmp->getType());
   1183           replaceFoldableUses(CondCmp, CI);
   1184         }
   1185         DTU->applyUpdatesPermissive(
   1186             {{DominatorTree::Delete, BB, ToRemoveSucc}});
   1187         if (HasProfileData)
   1188           BPI->eraseBlock(BB);
   1189         return true;
   1190       }
   1191 
   1192       // We did not manage to simplify this branch, try to see whether
   1193       // CondCmp depends on a known phi-select pattern.
   1194       if (tryToUnfoldSelect(CondCmp, BB))
   1195         return true;
   1196     }
   1197   }
   1198 
   1199   if (SwitchInst *SI = dyn_cast<SwitchInst>(BB->getTerminator()))
   1200     if (tryToUnfoldSelect(SI, BB))
   1201       return true;
   1202 
   1203   // Check for some cases that are worth simplifying.  Right now we want to look
   1204   // for loads that are used by a switch or by the condition for the branch.  If
   1205   // we see one, check to see if it's partially redundant.  If so, insert a PHI
   1206   // which can then be used to thread the values.
   1207   Value *SimplifyValue = CondInst;
   1208 
   1209   if (auto *FI = dyn_cast<FreezeInst>(SimplifyValue))
   1210     // Look into freeze's operand
   1211     SimplifyValue = FI->getOperand(0);
   1212 
   1213   if (CmpInst *CondCmp = dyn_cast<CmpInst>(SimplifyValue))
   1214     if (isa<Constant>(CondCmp->getOperand(1)))
   1215       SimplifyValue = CondCmp->getOperand(0);
   1216 
   1217   // TODO: There are other places where load PRE would be profitable, such as
   1218   // more complex comparisons.
   1219   if (LoadInst *LoadI = dyn_cast<LoadInst>(SimplifyValue))
   1220     if (simplifyPartiallyRedundantLoad(LoadI))
   1221       return true;
   1222 
   1223   // Before threading, try to propagate profile data backwards:
   1224   if (PHINode *PN = dyn_cast<PHINode>(CondInst))
   1225     if (PN->getParent() == BB && isa<BranchInst>(BB->getTerminator()))
   1226       updatePredecessorProfileMetadata(PN, BB);
   1227 
   1228   // Handle a variety of cases where we are branching on something derived from
   1229   // a PHI node in the current block.  If we can prove that any predecessors
   1230   // compute a predictable value based on a PHI node, thread those predecessors.
   1231   if (processThreadableEdges(CondInst, BB, Preference, Terminator))
   1232     return true;
   1233 
   1234   // If this is an otherwise-unfoldable branch on a phi node or freeze(phi) in
   1235   // the current block, see if we can simplify.
   1236   PHINode *PN = dyn_cast<PHINode>(
   1237       isa<FreezeInst>(CondInst) ? cast<FreezeInst>(CondInst)->getOperand(0)
   1238                                 : CondInst);
   1239 
   1240   if (PN && PN->getParent() == BB && isa<BranchInst>(BB->getTerminator()))
   1241     return processBranchOnPHI(PN);
   1242 
   1243   // If this is an otherwise-unfoldable branch on a XOR, see if we can simplify.
   1244   if (CondInst->getOpcode() == Instruction::Xor &&
   1245       CondInst->getParent() == BB && isa<BranchInst>(BB->getTerminator()))
   1246     return processBranchOnXOR(cast<BinaryOperator>(CondInst));
   1247 
   1248   // Search for a stronger dominating condition that can be used to simplify a
   1249   // conditional branch leaving BB.
   1250   if (processImpliedCondition(BB))
   1251     return true;
   1252 
   1253   return false;
   1254 }
   1255 
   1256 bool JumpThreadingPass::processImpliedCondition(BasicBlock *BB) {
   1257   auto *BI = dyn_cast<BranchInst>(BB->getTerminator());
   1258   if (!BI || !BI->isConditional())
   1259     return false;
   1260 
   1261   Value *Cond = BI->getCondition();
   1262   BasicBlock *CurrentBB = BB;
   1263   BasicBlock *CurrentPred = BB->getSinglePredecessor();
   1264   unsigned Iter = 0;
   1265 
   1266   auto &DL = BB->getModule()->getDataLayout();
   1267 
   1268   while (CurrentPred && Iter++ < ImplicationSearchThreshold) {
   1269     auto *PBI = dyn_cast<BranchInst>(CurrentPred->getTerminator());
   1270     if (!PBI || !PBI->isConditional())
   1271       return false;
   1272     if (PBI->getSuccessor(0) != CurrentBB && PBI->getSuccessor(1) != CurrentBB)
   1273       return false;
   1274 
   1275     bool CondIsTrue = PBI->getSuccessor(0) == CurrentBB;
   1276     Optional<bool> Implication =
   1277         isImpliedCondition(PBI->getCondition(), Cond, DL, CondIsTrue);
   1278     if (Implication) {
   1279       BasicBlock *KeepSucc = BI->getSuccessor(*Implication ? 0 : 1);
   1280       BasicBlock *RemoveSucc = BI->getSuccessor(*Implication ? 1 : 0);
   1281       RemoveSucc->removePredecessor(BB);
   1282       BranchInst *UncondBI = BranchInst::Create(KeepSucc, BI);
   1283       UncondBI->setDebugLoc(BI->getDebugLoc());
   1284       ++NumFolds;
   1285       BI->eraseFromParent();
   1286       DTU->applyUpdatesPermissive({{DominatorTree::Delete, BB, RemoveSucc}});
   1287       if (HasProfileData)
   1288         BPI->eraseBlock(BB);
   1289       return true;
   1290     }
   1291     CurrentBB = CurrentPred;
   1292     CurrentPred = CurrentBB->getSinglePredecessor();
   1293   }
   1294 
   1295   return false;
   1296 }
   1297 
   1298 /// Return true if Op is an instruction defined in the given block.
   1299 static bool isOpDefinedInBlock(Value *Op, BasicBlock *BB) {
   1300   if (Instruction *OpInst = dyn_cast<Instruction>(Op))
   1301     if (OpInst->getParent() == BB)
   1302       return true;
   1303   return false;
   1304 }
   1305 
   1306 /// simplifyPartiallyRedundantLoad - If LoadI is an obviously partially
   1307 /// redundant load instruction, eliminate it by replacing it with a PHI node.
   1308 /// This is an important optimization that encourages jump threading, and needs
   1309 /// to be run interlaced with other jump threading tasks.
   1310 bool JumpThreadingPass::simplifyPartiallyRedundantLoad(LoadInst *LoadI) {
   1311   // Don't hack volatile and ordered loads.
   1312   if (!LoadI->isUnordered()) return false;
   1313 
   1314   // If the load is defined in a block with exactly one predecessor, it can't be
   1315   // partially redundant.
   1316   BasicBlock *LoadBB = LoadI->getParent();
   1317   if (LoadBB->getSinglePredecessor())
   1318     return false;
   1319 
   1320   // If the load is defined in an EH pad, it can't be partially redundant,
   1321   // because the edges between the invoke and the EH pad cannot have other
   1322   // instructions between them.
   1323   if (LoadBB->isEHPad())
   1324     return false;
   1325 
   1326   Value *LoadedPtr = LoadI->getOperand(0);
   1327 
   1328   // If the loaded operand is defined in the LoadBB and its not a phi,
   1329   // it can't be available in predecessors.
   1330   if (isOpDefinedInBlock(LoadedPtr, LoadBB) && !isa<PHINode>(LoadedPtr))
   1331     return false;
   1332 
   1333   // Scan a few instructions up from the load, to see if it is obviously live at
   1334   // the entry to its block.
   1335   BasicBlock::iterator BBIt(LoadI);
   1336   bool IsLoadCSE;
   1337   if (Value *AvailableVal = FindAvailableLoadedValue(
   1338           LoadI, LoadBB, BBIt, DefMaxInstsToScan, AA, &IsLoadCSE)) {
   1339     // If the value of the load is locally available within the block, just use
   1340     // it.  This frequently occurs for reg2mem'd allocas.
   1341 
   1342     if (IsLoadCSE) {
   1343       LoadInst *NLoadI = cast<LoadInst>(AvailableVal);
   1344       combineMetadataForCSE(NLoadI, LoadI, false);
   1345     };
   1346 
   1347     // If the returned value is the load itself, replace with an undef. This can
   1348     // only happen in dead loops.
   1349     if (AvailableVal == LoadI)
   1350       AvailableVal = UndefValue::get(LoadI->getType());
   1351     if (AvailableVal->getType() != LoadI->getType())
   1352       AvailableVal = CastInst::CreateBitOrPointerCast(
   1353           AvailableVal, LoadI->getType(), "", LoadI);
   1354     LoadI->replaceAllUsesWith(AvailableVal);
   1355     LoadI->eraseFromParent();
   1356     return true;
   1357   }
   1358 
   1359   // Otherwise, if we scanned the whole block and got to the top of the block,
   1360   // we know the block is locally transparent to the load.  If not, something
   1361   // might clobber its value.
   1362   if (BBIt != LoadBB->begin())
   1363     return false;
   1364 
   1365   // If all of the loads and stores that feed the value have the same AA tags,
   1366   // then we can propagate them onto any newly inserted loads.
   1367   AAMDNodes AATags;
   1368   LoadI->getAAMetadata(AATags);
   1369 
   1370   SmallPtrSet<BasicBlock*, 8> PredsScanned;
   1371 
   1372   using AvailablePredsTy = SmallVector<std::pair<BasicBlock *, Value *>, 8>;
   1373 
   1374   AvailablePredsTy AvailablePreds;
   1375   BasicBlock *OneUnavailablePred = nullptr;
   1376   SmallVector<LoadInst*, 8> CSELoads;
   1377 
   1378   // If we got here, the loaded value is transparent through to the start of the
   1379   // block.  Check to see if it is available in any of the predecessor blocks.
   1380   for (BasicBlock *PredBB : predecessors(LoadBB)) {
   1381     // If we already scanned this predecessor, skip it.
   1382     if (!PredsScanned.insert(PredBB).second)
   1383       continue;
   1384 
   1385     BBIt = PredBB->end();
   1386     unsigned NumScanedInst = 0;
   1387     Value *PredAvailable = nullptr;
   1388     // NOTE: We don't CSE load that is volatile or anything stronger than
   1389     // unordered, that should have been checked when we entered the function.
   1390     assert(LoadI->isUnordered() &&
   1391            "Attempting to CSE volatile or atomic loads");
   1392     // If this is a load on a phi pointer, phi-translate it and search
   1393     // for available load/store to the pointer in predecessors.
   1394     Type *AccessTy = LoadI->getType();
   1395     const auto &DL = LoadI->getModule()->getDataLayout();
   1396     MemoryLocation Loc(LoadedPtr->DoPHITranslation(LoadBB, PredBB),
   1397                        LocationSize::precise(DL.getTypeStoreSize(AccessTy)),
   1398                        AATags);
   1399     PredAvailable = findAvailablePtrLoadStore(Loc, AccessTy, LoadI->isAtomic(),
   1400                                               PredBB, BBIt, DefMaxInstsToScan,
   1401                                               AA, &IsLoadCSE, &NumScanedInst);
   1402 
   1403     // If PredBB has a single predecessor, continue scanning through the
   1404     // single predecessor.
   1405     BasicBlock *SinglePredBB = PredBB;
   1406     while (!PredAvailable && SinglePredBB && BBIt == SinglePredBB->begin() &&
   1407            NumScanedInst < DefMaxInstsToScan) {
   1408       SinglePredBB = SinglePredBB->getSinglePredecessor();
   1409       if (SinglePredBB) {
   1410         BBIt = SinglePredBB->end();
   1411         PredAvailable = findAvailablePtrLoadStore(
   1412             Loc, AccessTy, LoadI->isAtomic(), SinglePredBB, BBIt,
   1413             (DefMaxInstsToScan - NumScanedInst), AA, &IsLoadCSE,
   1414             &NumScanedInst);
   1415       }
   1416     }
   1417 
   1418     if (!PredAvailable) {
   1419       OneUnavailablePred = PredBB;
   1420       continue;
   1421     }
   1422 
   1423     if (IsLoadCSE)
   1424       CSELoads.push_back(cast<LoadInst>(PredAvailable));
   1425 
   1426     // If so, this load is partially redundant.  Remember this info so that we
   1427     // can create a PHI node.
   1428     AvailablePreds.emplace_back(PredBB, PredAvailable);
   1429   }
   1430 
   1431   // If the loaded value isn't available in any predecessor, it isn't partially
   1432   // redundant.
   1433   if (AvailablePreds.empty()) return false;
   1434 
   1435   // Okay, the loaded value is available in at least one (and maybe all!)
   1436   // predecessors.  If the value is unavailable in more than one unique
   1437   // predecessor, we want to insert a merge block for those common predecessors.
   1438   // This ensures that we only have to insert one reload, thus not increasing
   1439   // code size.
   1440   BasicBlock *UnavailablePred = nullptr;
   1441 
   1442   // If the value is unavailable in one of predecessors, we will end up
   1443   // inserting a new instruction into them. It is only valid if all the
   1444   // instructions before LoadI are guaranteed to pass execution to its
   1445   // successor, or if LoadI is safe to speculate.
   1446   // TODO: If this logic becomes more complex, and we will perform PRE insertion
   1447   // farther than to a predecessor, we need to reuse the code from GVN's PRE.
   1448   // It requires domination tree analysis, so for this simple case it is an
   1449   // overkill.
   1450   if (PredsScanned.size() != AvailablePreds.size() &&
   1451       !isSafeToSpeculativelyExecute(LoadI))
   1452     for (auto I = LoadBB->begin(); &*I != LoadI; ++I)
   1453       if (!isGuaranteedToTransferExecutionToSuccessor(&*I))
   1454         return false;
   1455 
   1456   // If there is exactly one predecessor where the value is unavailable, the
   1457   // already computed 'OneUnavailablePred' block is it.  If it ends in an
   1458   // unconditional branch, we know that it isn't a critical edge.
   1459   if (PredsScanned.size() == AvailablePreds.size()+1 &&
   1460       OneUnavailablePred->getTerminator()->getNumSuccessors() == 1) {
   1461     UnavailablePred = OneUnavailablePred;
   1462   } else if (PredsScanned.size() != AvailablePreds.size()) {
   1463     // Otherwise, we had multiple unavailable predecessors or we had a critical
   1464     // edge from the one.
   1465     SmallVector<BasicBlock*, 8> PredsToSplit;
   1466     SmallPtrSet<BasicBlock*, 8> AvailablePredSet;
   1467 
   1468     for (const auto &AvailablePred : AvailablePreds)
   1469       AvailablePredSet.insert(AvailablePred.first);
   1470 
   1471     // Add all the unavailable predecessors to the PredsToSplit list.
   1472     for (BasicBlock *P : predecessors(LoadBB)) {
   1473       // If the predecessor is an indirect goto, we can't split the edge.
   1474       // Same for CallBr.
   1475       if (isa<IndirectBrInst>(P->getTerminator()) ||
   1476           isa<CallBrInst>(P->getTerminator()))
   1477         return false;
   1478 
   1479       if (!AvailablePredSet.count(P))
   1480         PredsToSplit.push_back(P);
   1481     }
   1482 
   1483     // Split them out to their own block.
   1484     UnavailablePred = splitBlockPreds(LoadBB, PredsToSplit, "thread-pre-split");
   1485   }
   1486 
   1487   // If the value isn't available in all predecessors, then there will be
   1488   // exactly one where it isn't available.  Insert a load on that edge and add
   1489   // it to the AvailablePreds list.
   1490   if (UnavailablePred) {
   1491     assert(UnavailablePred->getTerminator()->getNumSuccessors() == 1 &&
   1492            "Can't handle critical edge here!");
   1493     LoadInst *NewVal = new LoadInst(
   1494         LoadI->getType(), LoadedPtr->DoPHITranslation(LoadBB, UnavailablePred),
   1495         LoadI->getName() + ".pr", false, LoadI->getAlign(),
   1496         LoadI->getOrdering(), LoadI->getSyncScopeID(),
   1497         UnavailablePred->getTerminator());
   1498     NewVal->setDebugLoc(LoadI->getDebugLoc());
   1499     if (AATags)
   1500       NewVal->setAAMetadata(AATags);
   1501 
   1502     AvailablePreds.emplace_back(UnavailablePred, NewVal);
   1503   }
   1504 
   1505   // Now we know that each predecessor of this block has a value in
   1506   // AvailablePreds, sort them for efficient access as we're walking the preds.
   1507   array_pod_sort(AvailablePreds.begin(), AvailablePreds.end());
   1508 
   1509   // Create a PHI node at the start of the block for the PRE'd load value.
   1510   pred_iterator PB = pred_begin(LoadBB), PE = pred_end(LoadBB);
   1511   PHINode *PN = PHINode::Create(LoadI->getType(), std::distance(PB, PE), "",
   1512                                 &LoadBB->front());
   1513   PN->takeName(LoadI);
   1514   PN->setDebugLoc(LoadI->getDebugLoc());
   1515 
   1516   // Insert new entries into the PHI for each predecessor.  A single block may
   1517   // have multiple entries here.
   1518   for (pred_iterator PI = PB; PI != PE; ++PI) {
   1519     BasicBlock *P = *PI;
   1520     AvailablePredsTy::iterator I =
   1521         llvm::lower_bound(AvailablePreds, std::make_pair(P, (Value *)nullptr));
   1522 
   1523     assert(I != AvailablePreds.end() && I->first == P &&
   1524            "Didn't find entry for predecessor!");
   1525 
   1526     // If we have an available predecessor but it requires casting, insert the
   1527     // cast in the predecessor and use the cast. Note that we have to update the
   1528     // AvailablePreds vector as we go so that all of the PHI entries for this
   1529     // predecessor use the same bitcast.
   1530     Value *&PredV = I->second;
   1531     if (PredV->getType() != LoadI->getType())
   1532       PredV = CastInst::CreateBitOrPointerCast(PredV, LoadI->getType(), "",
   1533                                                P->getTerminator());
   1534 
   1535     PN->addIncoming(PredV, I->first);
   1536   }
   1537 
   1538   for (LoadInst *PredLoadI : CSELoads) {
   1539     combineMetadataForCSE(PredLoadI, LoadI, true);
   1540   }
   1541 
   1542   LoadI->replaceAllUsesWith(PN);
   1543   LoadI->eraseFromParent();
   1544 
   1545   return true;
   1546 }
   1547 
   1548 /// findMostPopularDest - The specified list contains multiple possible
   1549 /// threadable destinations.  Pick the one that occurs the most frequently in
   1550 /// the list.
   1551 static BasicBlock *
   1552 findMostPopularDest(BasicBlock *BB,
   1553                     const SmallVectorImpl<std::pair<BasicBlock *,
   1554                                           BasicBlock *>> &PredToDestList) {
   1555   assert(!PredToDestList.empty());
   1556 
   1557   // Determine popularity.  If there are multiple possible destinations, we
   1558   // explicitly choose to ignore 'undef' destinations.  We prefer to thread
   1559   // blocks with known and real destinations to threading undef.  We'll handle
   1560   // them later if interesting.
   1561   MapVector<BasicBlock *, unsigned> DestPopularity;
   1562 
   1563   // Populate DestPopularity with the successors in the order they appear in the
   1564   // successor list.  This way, we ensure determinism by iterating it in the
   1565   // same order in std::max_element below.  We map nullptr to 0 so that we can
   1566   // return nullptr when PredToDestList contains nullptr only.
   1567   DestPopularity[nullptr] = 0;
   1568   for (auto *SuccBB : successors(BB))
   1569     DestPopularity[SuccBB] = 0;
   1570 
   1571   for (const auto &PredToDest : PredToDestList)
   1572     if (PredToDest.second)
   1573       DestPopularity[PredToDest.second]++;
   1574 
   1575   // Find the most popular dest.
   1576   using VT = decltype(DestPopularity)::value_type;
   1577   auto MostPopular = std::max_element(
   1578       DestPopularity.begin(), DestPopularity.end(),
   1579       [](const VT &L, const VT &R) { return L.second < R.second; });
   1580 
   1581   // Okay, we have finally picked the most popular destination.
   1582   return MostPopular->first;
   1583 }
   1584 
   1585 // Try to evaluate the value of V when the control flows from PredPredBB to
   1586 // BB->getSinglePredecessor() and then on to BB.
   1587 Constant *JumpThreadingPass::evaluateOnPredecessorEdge(BasicBlock *BB,
   1588                                                        BasicBlock *PredPredBB,
   1589                                                        Value *V) {
   1590   BasicBlock *PredBB = BB->getSinglePredecessor();
   1591   assert(PredBB && "Expected a single predecessor");
   1592 
   1593   if (Constant *Cst = dyn_cast<Constant>(V)) {
   1594     return Cst;
   1595   }
   1596 
   1597   // Consult LVI if V is not an instruction in BB or PredBB.
   1598   Instruction *I = dyn_cast<Instruction>(V);
   1599   if (!I || (I->getParent() != BB && I->getParent() != PredBB)) {
   1600     return LVI->getConstantOnEdge(V, PredPredBB, PredBB, nullptr);
   1601   }
   1602 
   1603   // Look into a PHI argument.
   1604   if (PHINode *PHI = dyn_cast<PHINode>(V)) {
   1605     if (PHI->getParent() == PredBB)
   1606       return dyn_cast<Constant>(PHI->getIncomingValueForBlock(PredPredBB));
   1607     return nullptr;
   1608   }
   1609 
   1610   // If we have a CmpInst, try to fold it for each incoming edge into PredBB.
   1611   if (CmpInst *CondCmp = dyn_cast<CmpInst>(V)) {
   1612     if (CondCmp->getParent() == BB) {
   1613       Constant *Op0 =
   1614           evaluateOnPredecessorEdge(BB, PredPredBB, CondCmp->getOperand(0));
   1615       Constant *Op1 =
   1616           evaluateOnPredecessorEdge(BB, PredPredBB, CondCmp->getOperand(1));
   1617       if (Op0 && Op1) {
   1618         return ConstantExpr::getCompare(CondCmp->getPredicate(), Op0, Op1);
   1619       }
   1620     }
   1621     return nullptr;
   1622   }
   1623 
   1624   return nullptr;
   1625 }
   1626 
   1627 bool JumpThreadingPass::processThreadableEdges(Value *Cond, BasicBlock *BB,
   1628                                                ConstantPreference Preference,
   1629                                                Instruction *CxtI) {
   1630   // If threading this would thread across a loop header, don't even try to
   1631   // thread the edge.
   1632   if (LoopHeaders.count(BB))
   1633     return false;
   1634 
   1635   PredValueInfoTy PredValues;
   1636   if (!computeValueKnownInPredecessors(Cond, BB, PredValues, Preference,
   1637                                        CxtI)) {
   1638     // We don't have known values in predecessors.  See if we can thread through
   1639     // BB and its sole predecessor.
   1640     return maybethreadThroughTwoBasicBlocks(BB, Cond);
   1641   }
   1642 
   1643   assert(!PredValues.empty() &&
   1644          "computeValueKnownInPredecessors returned true with no values");
   1645 
   1646   LLVM_DEBUG(dbgs() << "IN BB: " << *BB;
   1647              for (const auto &PredValue : PredValues) {
   1648                dbgs() << "  BB '" << BB->getName()
   1649                       << "': FOUND condition = " << *PredValue.first
   1650                       << " for pred '" << PredValue.second->getName() << "'.\n";
   1651   });
   1652 
   1653   // Decide what we want to thread through.  Convert our list of known values to
   1654   // a list of known destinations for each pred.  This also discards duplicate
   1655   // predecessors and keeps track of the undefined inputs (which are represented
   1656   // as a null dest in the PredToDestList).
   1657   SmallPtrSet<BasicBlock*, 16> SeenPreds;
   1658   SmallVector<std::pair<BasicBlock*, BasicBlock*>, 16> PredToDestList;
   1659 
   1660   BasicBlock *OnlyDest = nullptr;
   1661   BasicBlock *MultipleDestSentinel = (BasicBlock*)(intptr_t)~0ULL;
   1662   Constant *OnlyVal = nullptr;
   1663   Constant *MultipleVal = (Constant *)(intptr_t)~0ULL;
   1664 
   1665   for (const auto &PredValue : PredValues) {
   1666     BasicBlock *Pred = PredValue.second;
   1667     if (!SeenPreds.insert(Pred).second)
   1668       continue;  // Duplicate predecessor entry.
   1669 
   1670     Constant *Val = PredValue.first;
   1671 
   1672     BasicBlock *DestBB;
   1673     if (isa<UndefValue>(Val))
   1674       DestBB = nullptr;
   1675     else if (BranchInst *BI = dyn_cast<BranchInst>(BB->getTerminator())) {
   1676       assert(isa<ConstantInt>(Val) && "Expecting a constant integer");
   1677       DestBB = BI->getSuccessor(cast<ConstantInt>(Val)->isZero());
   1678     } else if (SwitchInst *SI = dyn_cast<SwitchInst>(BB->getTerminator())) {
   1679       assert(isa<ConstantInt>(Val) && "Expecting a constant integer");
   1680       DestBB = SI->findCaseValue(cast<ConstantInt>(Val))->getCaseSuccessor();
   1681     } else {
   1682       assert(isa<IndirectBrInst>(BB->getTerminator())
   1683               && "Unexpected terminator");
   1684       assert(isa<BlockAddress>(Val) && "Expecting a constant blockaddress");
   1685       DestBB = cast<BlockAddress>(Val)->getBasicBlock();
   1686     }
   1687 
   1688     // If we have exactly one destination, remember it for efficiency below.
   1689     if (PredToDestList.empty()) {
   1690       OnlyDest = DestBB;
   1691       OnlyVal = Val;
   1692     } else {
   1693       if (OnlyDest != DestBB)
   1694         OnlyDest = MultipleDestSentinel;
   1695       // It possible we have same destination, but different value, e.g. default
   1696       // case in switchinst.
   1697       if (Val != OnlyVal)
   1698         OnlyVal = MultipleVal;
   1699     }
   1700 
   1701     // If the predecessor ends with an indirect goto, we can't change its
   1702     // destination. Same for CallBr.
   1703     if (isa<IndirectBrInst>(Pred->getTerminator()) ||
   1704         isa<CallBrInst>(Pred->getTerminator()))
   1705       continue;
   1706 
   1707     PredToDestList.emplace_back(Pred, DestBB);
   1708   }
   1709 
   1710   // If all edges were unthreadable, we fail.
   1711   if (PredToDestList.empty())
   1712     return false;
   1713 
   1714   // If all the predecessors go to a single known successor, we want to fold,
   1715   // not thread. By doing so, we do not need to duplicate the current block and
   1716   // also miss potential opportunities in case we dont/cant duplicate.
   1717   if (OnlyDest && OnlyDest != MultipleDestSentinel) {
   1718     if (BB->hasNPredecessors(PredToDestList.size())) {
   1719       bool SeenFirstBranchToOnlyDest = false;
   1720       std::vector <DominatorTree::UpdateType> Updates;
   1721       Updates.reserve(BB->getTerminator()->getNumSuccessors() - 1);
   1722       for (BasicBlock *SuccBB : successors(BB)) {
   1723         if (SuccBB == OnlyDest && !SeenFirstBranchToOnlyDest) {
   1724           SeenFirstBranchToOnlyDest = true; // Don't modify the first branch.
   1725         } else {
   1726           SuccBB->removePredecessor(BB, true); // This is unreachable successor.
   1727           Updates.push_back({DominatorTree::Delete, BB, SuccBB});
   1728         }
   1729       }
   1730 
   1731       // Finally update the terminator.
   1732       Instruction *Term = BB->getTerminator();
   1733       BranchInst::Create(OnlyDest, Term);
   1734       ++NumFolds;
   1735       Term->eraseFromParent();
   1736       DTU->applyUpdatesPermissive(Updates);
   1737       if (HasProfileData)
   1738         BPI->eraseBlock(BB);
   1739 
   1740       // If the condition is now dead due to the removal of the old terminator,
   1741       // erase it.
   1742       if (auto *CondInst = dyn_cast<Instruction>(Cond)) {
   1743         if (CondInst->use_empty() && !CondInst->mayHaveSideEffects())
   1744           CondInst->eraseFromParent();
   1745         // We can safely replace *some* uses of the CondInst if it has
   1746         // exactly one value as returned by LVI. RAUW is incorrect in the
   1747         // presence of guards and assumes, that have the `Cond` as the use. This
   1748         // is because we use the guards/assume to reason about the `Cond` value
   1749         // at the end of block, but RAUW unconditionally replaces all uses
   1750         // including the guards/assumes themselves and the uses before the
   1751         // guard/assume.
   1752         else if (OnlyVal && OnlyVal != MultipleVal &&
   1753                  CondInst->getParent() == BB)
   1754           replaceFoldableUses(CondInst, OnlyVal);
   1755       }
   1756       return true;
   1757     }
   1758   }
   1759 
   1760   // Determine which is the most common successor.  If we have many inputs and
   1761   // this block is a switch, we want to start by threading the batch that goes
   1762   // to the most popular destination first.  If we only know about one
   1763   // threadable destination (the common case) we can avoid this.
   1764   BasicBlock *MostPopularDest = OnlyDest;
   1765 
   1766   if (MostPopularDest == MultipleDestSentinel) {
   1767     // Remove any loop headers from the Dest list, threadEdge conservatively
   1768     // won't process them, but we might have other destination that are eligible
   1769     // and we still want to process.
   1770     erase_if(PredToDestList,
   1771              [&](const std::pair<BasicBlock *, BasicBlock *> &PredToDest) {
   1772                return LoopHeaders.contains(PredToDest.second);
   1773              });
   1774 
   1775     if (PredToDestList.empty())
   1776       return false;
   1777 
   1778     MostPopularDest = findMostPopularDest(BB, PredToDestList);
   1779   }
   1780 
   1781   // Now that we know what the most popular destination is, factor all
   1782   // predecessors that will jump to it into a single predecessor.
   1783   SmallVector<BasicBlock*, 16> PredsToFactor;
   1784   for (const auto &PredToDest : PredToDestList)
   1785     if (PredToDest.second == MostPopularDest) {
   1786       BasicBlock *Pred = PredToDest.first;
   1787 
   1788       // This predecessor may be a switch or something else that has multiple
   1789       // edges to the block.  Factor each of these edges by listing them
   1790       // according to # occurrences in PredsToFactor.
   1791       for (BasicBlock *Succ : successors(Pred))
   1792         if (Succ == BB)
   1793           PredsToFactor.push_back(Pred);
   1794     }
   1795 
   1796   // If the threadable edges are branching on an undefined value, we get to pick
   1797   // the destination that these predecessors should get to.
   1798   if (!MostPopularDest)
   1799     MostPopularDest = BB->getTerminator()->
   1800                             getSuccessor(getBestDestForJumpOnUndef(BB));
   1801 
   1802   // Ok, try to thread it!
   1803   return tryThreadEdge(BB, PredsToFactor, MostPopularDest);
   1804 }
   1805 
   1806 /// processBranchOnPHI - We have an otherwise unthreadable conditional branch on
   1807 /// a PHI node (or freeze PHI) in the current block.  See if there are any
   1808 /// simplifications we can do based on inputs to the phi node.
   1809 bool JumpThreadingPass::processBranchOnPHI(PHINode *PN) {
   1810   BasicBlock *BB = PN->getParent();
   1811 
   1812   // TODO: We could make use of this to do it once for blocks with common PHI
   1813   // values.
   1814   SmallVector<BasicBlock*, 1> PredBBs;
   1815   PredBBs.resize(1);
   1816 
   1817   // If any of the predecessor blocks end in an unconditional branch, we can
   1818   // *duplicate* the conditional branch into that block in order to further
   1819   // encourage jump threading and to eliminate cases where we have branch on a
   1820   // phi of an icmp (branch on icmp is much better).
   1821   // This is still beneficial when a frozen phi is used as the branch condition
   1822   // because it allows CodeGenPrepare to further canonicalize br(freeze(icmp))
   1823   // to br(icmp(freeze ...)).
   1824   for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) {
   1825     BasicBlock *PredBB = PN->getIncomingBlock(i);
   1826     if (BranchInst *PredBr = dyn_cast<BranchInst>(PredBB->getTerminator()))
   1827       if (PredBr->isUnconditional()) {
   1828         PredBBs[0] = PredBB;
   1829         // Try to duplicate BB into PredBB.
   1830         if (duplicateCondBranchOnPHIIntoPred(BB, PredBBs))
   1831           return true;
   1832       }
   1833   }
   1834 
   1835   return false;
   1836 }
   1837 
   1838 /// processBranchOnXOR - We have an otherwise unthreadable conditional branch on
   1839 /// a xor instruction in the current block.  See if there are any
   1840 /// simplifications we can do based on inputs to the xor.
   1841 bool JumpThreadingPass::processBranchOnXOR(BinaryOperator *BO) {
   1842   BasicBlock *BB = BO->getParent();
   1843 
   1844   // If either the LHS or RHS of the xor is a constant, don't do this
   1845   // optimization.
   1846   if (isa<ConstantInt>(BO->getOperand(0)) ||
   1847       isa<ConstantInt>(BO->getOperand(1)))
   1848     return false;
   1849 
   1850   // If the first instruction in BB isn't a phi, we won't be able to infer
   1851   // anything special about any particular predecessor.
   1852   if (!isa<PHINode>(BB->front()))
   1853     return false;
   1854 
   1855   // If this BB is a landing pad, we won't be able to split the edge into it.
   1856   if (BB->isEHPad())
   1857     return false;
   1858 
   1859   // If we have a xor as the branch input to this block, and we know that the
   1860   // LHS or RHS of the xor in any predecessor is true/false, then we can clone
   1861   // the condition into the predecessor and fix that value to true, saving some
   1862   // logical ops on that path and encouraging other paths to simplify.
   1863   //
   1864   // This copies something like this:
   1865   //
   1866   //  BB:
   1867   //    %X = phi i1 [1],  [%X']
   1868   //    %Y = icmp eq i32 %A, %B
   1869   //    %Z = xor i1 %X, %Y
   1870   //    br i1 %Z, ...
   1871   //
   1872   // Into:
   1873   //  BB':
   1874   //    %Y = icmp ne i32 %A, %B
   1875   //    br i1 %Y, ...
   1876 
   1877   PredValueInfoTy XorOpValues;
   1878   bool isLHS = true;
   1879   if (!computeValueKnownInPredecessors(BO->getOperand(0), BB, XorOpValues,
   1880                                        WantInteger, BO)) {
   1881     assert(XorOpValues.empty());
   1882     if (!computeValueKnownInPredecessors(BO->getOperand(1), BB, XorOpValues,
   1883                                          WantInteger, BO))
   1884       return false;
   1885     isLHS = false;
   1886   }
   1887 
   1888   assert(!XorOpValues.empty() &&
   1889          "computeValueKnownInPredecessors returned true with no values");
   1890 
   1891   // Scan the information to see which is most popular: true or false.  The
   1892   // predecessors can be of the set true, false, or undef.
   1893   unsigned NumTrue = 0, NumFalse = 0;
   1894   for (const auto &XorOpValue : XorOpValues) {
   1895     if (isa<UndefValue>(XorOpValue.first))
   1896       // Ignore undefs for the count.
   1897       continue;
   1898     if (cast<ConstantInt>(XorOpValue.first)->isZero())
   1899       ++NumFalse;
   1900     else
   1901       ++NumTrue;
   1902   }
   1903 
   1904   // Determine which value to split on, true, false, or undef if neither.
   1905   ConstantInt *SplitVal = nullptr;
   1906   if (NumTrue > NumFalse)
   1907     SplitVal = ConstantInt::getTrue(BB->getContext());
   1908   else if (NumTrue != 0 || NumFalse != 0)
   1909     SplitVal = ConstantInt::getFalse(BB->getContext());
   1910 
   1911   // Collect all of the blocks that this can be folded into so that we can
   1912   // factor this once and clone it once.
   1913   SmallVector<BasicBlock*, 8> BlocksToFoldInto;
   1914   for (const auto &XorOpValue : XorOpValues) {
   1915     if (XorOpValue.first != SplitVal && !isa<UndefValue>(XorOpValue.first))
   1916       continue;
   1917 
   1918     BlocksToFoldInto.push_back(XorOpValue.second);
   1919   }
   1920 
   1921   // If we inferred a value for all of the predecessors, then duplication won't
   1922   // help us.  However, we can just replace the LHS or RHS with the constant.
   1923   if (BlocksToFoldInto.size() ==
   1924       cast<PHINode>(BB->front()).getNumIncomingValues()) {
   1925     if (!SplitVal) {
   1926       // If all preds provide undef, just nuke the xor, because it is undef too.
   1927       BO->replaceAllUsesWith(UndefValue::get(BO->getType()));
   1928       BO->eraseFromParent();
   1929     } else if (SplitVal->isZero()) {
   1930       // If all preds provide 0, replace the xor with the other input.
   1931       BO->replaceAllUsesWith(BO->getOperand(isLHS));
   1932       BO->eraseFromParent();
   1933     } else {
   1934       // If all preds provide 1, set the computed value to 1.
   1935       BO->setOperand(!isLHS, SplitVal);
   1936     }
   1937 
   1938     return true;
   1939   }
   1940 
   1941   // If any of predecessors end with an indirect goto, we can't change its
   1942   // destination. Same for CallBr.
   1943   if (any_of(BlocksToFoldInto, [](BasicBlock *Pred) {
   1944         return isa<IndirectBrInst>(Pred->getTerminator()) ||
   1945                isa<CallBrInst>(Pred->getTerminator());
   1946       }))
   1947     return false;
   1948 
   1949   // Try to duplicate BB into PredBB.
   1950   return duplicateCondBranchOnPHIIntoPred(BB, BlocksToFoldInto);
   1951 }
   1952 
   1953 /// addPHINodeEntriesForMappedBlock - We're adding 'NewPred' as a new
   1954 /// predecessor to the PHIBB block.  If it has PHI nodes, add entries for
   1955 /// NewPred using the entries from OldPred (suitably mapped).
   1956 static void addPHINodeEntriesForMappedBlock(BasicBlock *PHIBB,
   1957                                             BasicBlock *OldPred,
   1958                                             BasicBlock *NewPred,
   1959                                      DenseMap<Instruction*, Value*> &ValueMap) {
   1960   for (PHINode &PN : PHIBB->phis()) {
   1961     // Ok, we have a PHI node.  Figure out what the incoming value was for the
   1962     // DestBlock.
   1963     Value *IV = PN.getIncomingValueForBlock(OldPred);
   1964 
   1965     // Remap the value if necessary.
   1966     if (Instruction *Inst = dyn_cast<Instruction>(IV)) {
   1967       DenseMap<Instruction*, Value*>::iterator I = ValueMap.find(Inst);
   1968       if (I != ValueMap.end())
   1969         IV = I->second;
   1970     }
   1971 
   1972     PN.addIncoming(IV, NewPred);
   1973   }
   1974 }
   1975 
   1976 /// Merge basic block BB into its sole predecessor if possible.
   1977 bool JumpThreadingPass::maybeMergeBasicBlockIntoOnlyPred(BasicBlock *BB) {
   1978   BasicBlock *SinglePred = BB->getSinglePredecessor();
   1979   if (!SinglePred)
   1980     return false;
   1981 
   1982   const Instruction *TI = SinglePred->getTerminator();
   1983   if (TI->isExceptionalTerminator() || TI->getNumSuccessors() != 1 ||
   1984       SinglePred == BB || hasAddressTakenAndUsed(BB))
   1985     return false;
   1986 
   1987   // If SinglePred was a loop header, BB becomes one.
   1988   if (LoopHeaders.erase(SinglePred))
   1989     LoopHeaders.insert(BB);
   1990 
   1991   LVI->eraseBlock(SinglePred);
   1992   MergeBasicBlockIntoOnlyPred(BB, DTU);
   1993 
   1994   // Now that BB is merged into SinglePred (i.e. SinglePred code followed by
   1995   // BB code within one basic block `BB`), we need to invalidate the LVI
   1996   // information associated with BB, because the LVI information need not be
   1997   // true for all of BB after the merge. For example,
   1998   // Before the merge, LVI info and code is as follows:
   1999   // SinglePred: <LVI info1 for %p val>
   2000   // %y = use of %p
   2001   // call @exit() // need not transfer execution to successor.
   2002   // assume(%p) // from this point on %p is true
   2003   // br label %BB
   2004   // BB: <LVI info2 for %p val, i.e. %p is true>
   2005   // %x = use of %p
   2006   // br label exit
   2007   //
   2008   // Note that this LVI info for blocks BB and SinglPred is correct for %p
   2009   // (info2 and info1 respectively). After the merge and the deletion of the
   2010   // LVI info1 for SinglePred. We have the following code:
   2011   // BB: <LVI info2 for %p val>
   2012   // %y = use of %p
   2013   // call @exit()
   2014   // assume(%p)
   2015   // %x = use of %p <-- LVI info2 is correct from here onwards.
   2016   // br label exit
   2017   // LVI info2 for BB is incorrect at the beginning of BB.
   2018 
   2019   // Invalidate LVI information for BB if the LVI is not provably true for
   2020   // all of BB.
   2021   if (!isGuaranteedToTransferExecutionToSuccessor(BB))
   2022     LVI->eraseBlock(BB);
   2023   return true;
   2024 }
   2025 
   2026 /// Update the SSA form.  NewBB contains instructions that are copied from BB.
   2027 /// ValueMapping maps old values in BB to new ones in NewBB.
   2028 void JumpThreadingPass::updateSSA(
   2029     BasicBlock *BB, BasicBlock *NewBB,
   2030     DenseMap<Instruction *, Value *> &ValueMapping) {
   2031   // If there were values defined in BB that are used outside the block, then we
   2032   // now have to update all uses of the value to use either the original value,
   2033   // the cloned value, or some PHI derived value.  This can require arbitrary
   2034   // PHI insertion, of which we are prepared to do, clean these up now.
   2035   SSAUpdater SSAUpdate;
   2036   SmallVector<Use *, 16> UsesToRename;
   2037 
   2038   for (Instruction &I : *BB) {
   2039     // Scan all uses of this instruction to see if it is used outside of its
   2040     // block, and if so, record them in UsesToRename.
   2041     for (Use &U : I.uses()) {
   2042       Instruction *User = cast<Instruction>(U.getUser());
   2043       if (PHINode *UserPN = dyn_cast<PHINode>(User)) {
   2044         if (UserPN->getIncomingBlock(U) == BB)
   2045           continue;
   2046       } else if (User->getParent() == BB)
   2047         continue;
   2048 
   2049       UsesToRename.push_back(&U);
   2050     }
   2051 
   2052     // If there are no uses outside the block, we're done with this instruction.
   2053     if (UsesToRename.empty())
   2054       continue;
   2055     LLVM_DEBUG(dbgs() << "JT: Renaming non-local uses of: " << I << "\n");
   2056 
   2057     // We found a use of I outside of BB.  Rename all uses of I that are outside
   2058     // its block to be uses of the appropriate PHI node etc.  See ValuesInBlocks
   2059     // with the two values we know.
   2060     SSAUpdate.Initialize(I.getType(), I.getName());
   2061     SSAUpdate.AddAvailableValue(BB, &I);
   2062     SSAUpdate.AddAvailableValue(NewBB, ValueMapping[&I]);
   2063 
   2064     while (!UsesToRename.empty())
   2065       SSAUpdate.RewriteUse(*UsesToRename.pop_back_val());
   2066     LLVM_DEBUG(dbgs() << "\n");
   2067   }
   2068 }
   2069 
   2070 /// Clone instructions in range [BI, BE) to NewBB.  For PHI nodes, we only clone
   2071 /// arguments that come from PredBB.  Return the map from the variables in the
   2072 /// source basic block to the variables in the newly created basic block.
   2073 DenseMap<Instruction *, Value *>
   2074 JumpThreadingPass::cloneInstructions(BasicBlock::iterator BI,
   2075                                      BasicBlock::iterator BE, BasicBlock *NewBB,
   2076                                      BasicBlock *PredBB) {
   2077   // We are going to have to map operands from the source basic block to the new
   2078   // copy of the block 'NewBB'.  If there are PHI nodes in the source basic
   2079   // block, evaluate them to account for entry from PredBB.
   2080   DenseMap<Instruction *, Value *> ValueMapping;
   2081 
   2082   // Clone the phi nodes of the source basic block into NewBB.  The resulting
   2083   // phi nodes are trivial since NewBB only has one predecessor, but SSAUpdater
   2084   // might need to rewrite the operand of the cloned phi.
   2085   for (; PHINode *PN = dyn_cast<PHINode>(BI); ++BI) {
   2086     PHINode *NewPN = PHINode::Create(PN->getType(), 1, PN->getName(), NewBB);
   2087     NewPN->addIncoming(PN->getIncomingValueForBlock(PredBB), PredBB);
   2088     ValueMapping[PN] = NewPN;
   2089   }
   2090 
   2091   // Clone noalias scope declarations in the threaded block. When threading a
   2092   // loop exit, we would otherwise end up with two idential scope declarations
   2093   // visible at the same time.
   2094   SmallVector<MDNode *> NoAliasScopes;
   2095   DenseMap<MDNode *, MDNode *> ClonedScopes;
   2096   LLVMContext &Context = PredBB->getContext();
   2097   identifyNoAliasScopesToClone(BI, BE, NoAliasScopes);
   2098   cloneNoAliasScopes(NoAliasScopes, ClonedScopes, "thread", Context);
   2099 
   2100   // Clone the non-phi instructions of the source basic block into NewBB,
   2101   // keeping track of the mapping and using it to remap operands in the cloned
   2102   // instructions.
   2103   for (; BI != BE; ++BI) {
   2104     Instruction *New = BI->clone();
   2105     New->setName(BI->getName());
   2106     NewBB->getInstList().push_back(New);
   2107     ValueMapping[&*BI] = New;
   2108     adaptNoAliasScopes(New, ClonedScopes, Context);
   2109 
   2110     // Remap operands to patch up intra-block references.
   2111     for (unsigned i = 0, e = New->getNumOperands(); i != e; ++i)
   2112       if (Instruction *Inst = dyn_cast<Instruction>(New->getOperand(i))) {
   2113         DenseMap<Instruction *, Value *>::iterator I = ValueMapping.find(Inst);
   2114         if (I != ValueMapping.end())
   2115           New->setOperand(i, I->second);
   2116       }
   2117   }
   2118 
   2119   return ValueMapping;
   2120 }
   2121 
   2122 /// Attempt to thread through two successive basic blocks.
   2123 bool JumpThreadingPass::maybethreadThroughTwoBasicBlocks(BasicBlock *BB,
   2124                                                          Value *Cond) {
   2125   // Consider:
   2126   //
   2127   // PredBB:
   2128   //   %var = phi i32* [ null, %bb1 ], [ @a, %bb2 ]
   2129   //   %tobool = icmp eq i32 %cond, 0
   2130   //   br i1 %tobool, label %BB, label ...
   2131   //
   2132   // BB:
   2133   //   %cmp = icmp eq i32* %var, null
   2134   //   br i1 %cmp, label ..., label ...
   2135   //
   2136   // We don't know the value of %var at BB even if we know which incoming edge
   2137   // we take to BB.  However, once we duplicate PredBB for each of its incoming
   2138   // edges (say, PredBB1 and PredBB2), we know the value of %var in each copy of
   2139   // PredBB.  Then we can thread edges PredBB1->BB and PredBB2->BB through BB.
   2140 
   2141   // Require that BB end with a Branch for simplicity.
   2142   BranchInst *CondBr = dyn_cast<BranchInst>(BB->getTerminator());
   2143   if (!CondBr)
   2144     return false;
   2145 
   2146   // BB must have exactly one predecessor.
   2147   BasicBlock *PredBB = BB->getSinglePredecessor();
   2148   if (!PredBB)
   2149     return false;
   2150 
   2151   // Require that PredBB end with a conditional Branch. If PredBB ends with an
   2152   // unconditional branch, we should be merging PredBB and BB instead. For
   2153   // simplicity, we don't deal with a switch.
   2154   BranchInst *PredBBBranch = dyn_cast<BranchInst>(PredBB->getTerminator());
   2155   if (!PredBBBranch || PredBBBranch->isUnconditional())
   2156     return false;
   2157 
   2158   // If PredBB has exactly one incoming edge, we don't gain anything by copying
   2159   // PredBB.
   2160   if (PredBB->getSinglePredecessor())
   2161     return false;
   2162 
   2163   // Don't thread through PredBB if it contains a successor edge to itself, in
   2164   // which case we would infinite loop.  Suppose we are threading an edge from
   2165   // PredPredBB through PredBB and BB to SuccBB with PredBB containing a
   2166   // successor edge to itself.  If we allowed jump threading in this case, we
   2167   // could duplicate PredBB and BB as, say, PredBB.thread and BB.thread.  Since
   2168   // PredBB.thread has a successor edge to PredBB, we would immediately come up
   2169   // with another jump threading opportunity from PredBB.thread through PredBB
   2170   // and BB to SuccBB.  This jump threading would repeatedly occur.  That is, we
   2171   // would keep peeling one iteration from PredBB.
   2172   if (llvm::is_contained(successors(PredBB), PredBB))
   2173     return false;
   2174 
   2175   // Don't thread across a loop header.
   2176   if (LoopHeaders.count(PredBB))
   2177     return false;
   2178 
   2179   // Avoid complication with duplicating EH pads.
   2180   if (PredBB->isEHPad())
   2181     return false;
   2182 
   2183   // Find a predecessor that we can thread.  For simplicity, we only consider a
   2184   // successor edge out of BB to which we thread exactly one incoming edge into
   2185   // PredBB.
   2186   unsigned ZeroCount = 0;
   2187   unsigned OneCount = 0;
   2188   BasicBlock *ZeroPred = nullptr;
   2189   BasicBlock *OnePred = nullptr;
   2190   for (BasicBlock *P : predecessors(PredBB)) {
   2191     if (ConstantInt *CI = dyn_cast_or_null<ConstantInt>(
   2192             evaluateOnPredecessorEdge(BB, P, Cond))) {
   2193       if (CI->isZero()) {
   2194         ZeroCount++;
   2195         ZeroPred = P;
   2196       } else if (CI->isOne()) {
   2197         OneCount++;
   2198         OnePred = P;
   2199       }
   2200     }
   2201   }
   2202 
   2203   // Disregard complicated cases where we have to thread multiple edges.
   2204   BasicBlock *PredPredBB;
   2205   if (ZeroCount == 1) {
   2206     PredPredBB = ZeroPred;
   2207   } else if (OneCount == 1) {
   2208     PredPredBB = OnePred;
   2209   } else {
   2210     return false;
   2211   }
   2212 
   2213   BasicBlock *SuccBB = CondBr->getSuccessor(PredPredBB == ZeroPred);
   2214 
   2215   // If threading to the same block as we come from, we would infinite loop.
   2216   if (SuccBB == BB) {
   2217     LLVM_DEBUG(dbgs() << "  Not threading across BB '" << BB->getName()
   2218                       << "' - would thread to self!\n");
   2219     return false;
   2220   }
   2221 
   2222   // If threading this would thread across a loop header, don't thread the edge.
   2223   // See the comments above findLoopHeaders for justifications and caveats.
   2224   if (LoopHeaders.count(BB) || LoopHeaders.count(SuccBB)) {
   2225     LLVM_DEBUG({
   2226       bool BBIsHeader = LoopHeaders.count(BB);
   2227       bool SuccIsHeader = LoopHeaders.count(SuccBB);
   2228       dbgs() << "  Not threading across "
   2229              << (BBIsHeader ? "loop header BB '" : "block BB '")
   2230              << BB->getName() << "' to dest "
   2231              << (SuccIsHeader ? "loop header BB '" : "block BB '")
   2232              << SuccBB->getName()
   2233              << "' - it might create an irreducible loop!\n";
   2234     });
   2235     return false;
   2236   }
   2237 
   2238   // Compute the cost of duplicating BB and PredBB.
   2239   unsigned BBCost =
   2240       getJumpThreadDuplicationCost(BB, BB->getTerminator(), BBDupThreshold);
   2241   unsigned PredBBCost = getJumpThreadDuplicationCost(
   2242       PredBB, PredBB->getTerminator(), BBDupThreshold);
   2243 
   2244   // Give up if costs are too high.  We need to check BBCost and PredBBCost
   2245   // individually before checking their sum because getJumpThreadDuplicationCost
   2246   // return (unsigned)~0 for those basic blocks that cannot be duplicated.
   2247   if (BBCost > BBDupThreshold || PredBBCost > BBDupThreshold ||
   2248       BBCost + PredBBCost > BBDupThreshold) {
   2249     LLVM_DEBUG(dbgs() << "  Not threading BB '" << BB->getName()
   2250                       << "' - Cost is too high: " << PredBBCost
   2251                       << " for PredBB, " << BBCost << "for BB\n");
   2252     return false;
   2253   }
   2254 
   2255   // Now we are ready to duplicate PredBB.
   2256   threadThroughTwoBasicBlocks(PredPredBB, PredBB, BB, SuccBB);
   2257   return true;
   2258 }
   2259 
   2260 void JumpThreadingPass::threadThroughTwoBasicBlocks(BasicBlock *PredPredBB,
   2261                                                     BasicBlock *PredBB,
   2262                                                     BasicBlock *BB,
   2263                                                     BasicBlock *SuccBB) {
   2264   LLVM_DEBUG(dbgs() << "  Threading through '" << PredBB->getName() << "' and '"
   2265                     << BB->getName() << "'\n");
   2266 
   2267   BranchInst *CondBr = cast<BranchInst>(BB->getTerminator());
   2268   BranchInst *PredBBBranch = cast<BranchInst>(PredBB->getTerminator());
   2269 
   2270   BasicBlock *NewBB =
   2271       BasicBlock::Create(PredBB->getContext(), PredBB->getName() + ".thread",
   2272                          PredBB->getParent(), PredBB);
   2273   NewBB->moveAfter(PredBB);
   2274 
   2275   // Set the block frequency of NewBB.
   2276   if (HasProfileData) {
   2277     auto NewBBFreq = BFI->getBlockFreq(PredPredBB) *
   2278                      BPI->getEdgeProbability(PredPredBB, PredBB);
   2279     BFI->setBlockFreq(NewBB, NewBBFreq.getFrequency());
   2280   }
   2281 
   2282   // We are going to have to map operands from the original BB block to the new
   2283   // copy of the block 'NewBB'.  If there are PHI nodes in PredBB, evaluate them
   2284   // to account for entry from PredPredBB.
   2285   DenseMap<Instruction *, Value *> ValueMapping =
   2286       cloneInstructions(PredBB->begin(), PredBB->end(), NewBB, PredPredBB);
   2287 
   2288   // Copy the edge probabilities from PredBB to NewBB.
   2289   if (HasProfileData)
   2290     BPI->copyEdgeProbabilities(PredBB, NewBB);
   2291 
   2292   // Update the terminator of PredPredBB to jump to NewBB instead of PredBB.
   2293   // This eliminates predecessors from PredPredBB, which requires us to simplify
   2294   // any PHI nodes in PredBB.
   2295   Instruction *PredPredTerm = PredPredBB->getTerminator();
   2296   for (unsigned i = 0, e = PredPredTerm->getNumSuccessors(); i != e; ++i)
   2297     if (PredPredTerm->getSuccessor(i) == PredBB) {
   2298       PredBB->removePredecessor(PredPredBB, true);
   2299       PredPredTerm->setSuccessor(i, NewBB);
   2300     }
   2301 
   2302   addPHINodeEntriesForMappedBlock(PredBBBranch->getSuccessor(0), PredBB, NewBB,
   2303                                   ValueMapping);
   2304   addPHINodeEntriesForMappedBlock(PredBBBranch->getSuccessor(1), PredBB, NewBB,
   2305                                   ValueMapping);
   2306 
   2307   DTU->applyUpdatesPermissive(
   2308       {{DominatorTree::Insert, NewBB, CondBr->getSuccessor(0)},
   2309        {DominatorTree::Insert, NewBB, CondBr->getSuccessor(1)},
   2310        {DominatorTree::Insert, PredPredBB, NewBB},
   2311        {DominatorTree::Delete, PredPredBB, PredBB}});
   2312 
   2313   updateSSA(PredBB, NewBB, ValueMapping);
   2314 
   2315   // Clean up things like PHI nodes with single operands, dead instructions,
   2316   // etc.
   2317   SimplifyInstructionsInBlock(NewBB, TLI);
   2318   SimplifyInstructionsInBlock(PredBB, TLI);
   2319 
   2320   SmallVector<BasicBlock *, 1> PredsToFactor;
   2321   PredsToFactor.push_back(NewBB);
   2322   threadEdge(BB, PredsToFactor, SuccBB);
   2323 }
   2324 
   2325 /// tryThreadEdge - Thread an edge if it's safe and profitable to do so.
   2326 bool JumpThreadingPass::tryThreadEdge(
   2327     BasicBlock *BB, const SmallVectorImpl<BasicBlock *> &PredBBs,
   2328     BasicBlock *SuccBB) {
   2329   // If threading to the same block as we come from, we would infinite loop.
   2330   if (SuccBB == BB) {
   2331     LLVM_DEBUG(dbgs() << "  Not threading across BB '" << BB->getName()
   2332                       << "' - would thread to self!\n");
   2333     return false;
   2334   }
   2335 
   2336   // If threading this would thread across a loop header, don't thread the edge.
   2337   // See the comments above findLoopHeaders for justifications and caveats.
   2338   if (LoopHeaders.count(BB) || LoopHeaders.count(SuccBB)) {
   2339     LLVM_DEBUG({
   2340       bool BBIsHeader = LoopHeaders.count(BB);
   2341       bool SuccIsHeader = LoopHeaders.count(SuccBB);
   2342       dbgs() << "  Not threading across "
   2343           << (BBIsHeader ? "loop header BB '" : "block BB '") << BB->getName()
   2344           << "' to dest " << (SuccIsHeader ? "loop header BB '" : "block BB '")
   2345           << SuccBB->getName() << "' - it might create an irreducible loop!\n";
   2346     });
   2347     return false;
   2348   }
   2349 
   2350   unsigned JumpThreadCost =
   2351       getJumpThreadDuplicationCost(BB, BB->getTerminator(), BBDupThreshold);
   2352   if (JumpThreadCost > BBDupThreshold) {
   2353     LLVM_DEBUG(dbgs() << "  Not threading BB '" << BB->getName()
   2354                       << "' - Cost is too high: " << JumpThreadCost << "\n");
   2355     return false;
   2356   }
   2357 
   2358   threadEdge(BB, PredBBs, SuccBB);
   2359   return true;
   2360 }
   2361 
   2362 /// threadEdge - We have decided that it is safe and profitable to factor the
   2363 /// blocks in PredBBs to one predecessor, then thread an edge from it to SuccBB
   2364 /// across BB.  Transform the IR to reflect this change.
   2365 void JumpThreadingPass::threadEdge(BasicBlock *BB,
   2366                                    const SmallVectorImpl<BasicBlock *> &PredBBs,
   2367                                    BasicBlock *SuccBB) {
   2368   assert(SuccBB != BB && "Don't create an infinite loop");
   2369 
   2370   assert(!LoopHeaders.count(BB) && !LoopHeaders.count(SuccBB) &&
   2371          "Don't thread across loop headers");
   2372 
   2373   // And finally, do it!  Start by factoring the predecessors if needed.
   2374   BasicBlock *PredBB;
   2375   if (PredBBs.size() == 1)
   2376     PredBB = PredBBs[0];
   2377   else {
   2378     LLVM_DEBUG(dbgs() << "  Factoring out " << PredBBs.size()
   2379                       << " common predecessors.\n");
   2380     PredBB = splitBlockPreds(BB, PredBBs, ".thr_comm");
   2381   }
   2382 
   2383   // And finally, do it!
   2384   LLVM_DEBUG(dbgs() << "  Threading edge from '" << PredBB->getName()
   2385                     << "' to '" << SuccBB->getName()
   2386                     << ", across block:\n    " << *BB << "\n");
   2387 
   2388   LVI->threadEdge(PredBB, BB, SuccBB);
   2389 
   2390   BasicBlock *NewBB = BasicBlock::Create(BB->getContext(),
   2391                                          BB->getName()+".thread",
   2392                                          BB->getParent(), BB);
   2393   NewBB->moveAfter(PredBB);
   2394 
   2395   // Set the block frequency of NewBB.
   2396   if (HasProfileData) {
   2397     auto NewBBFreq =
   2398         BFI->getBlockFreq(PredBB) * BPI->getEdgeProbability(PredBB, BB);
   2399     BFI->setBlockFreq(NewBB, NewBBFreq.getFrequency());
   2400   }
   2401 
   2402   // Copy all the instructions from BB to NewBB except the terminator.
   2403   DenseMap<Instruction *, Value *> ValueMapping =
   2404       cloneInstructions(BB->begin(), std::prev(BB->end()), NewBB, PredBB);
   2405 
   2406   // We didn't copy the terminator from BB over to NewBB, because there is now
   2407   // an unconditional jump to SuccBB.  Insert the unconditional jump.
   2408   BranchInst *NewBI = BranchInst::Create(SuccBB, NewBB);
   2409   NewBI->setDebugLoc(BB->getTerminator()->getDebugLoc());
   2410 
   2411   // Check to see if SuccBB has PHI nodes. If so, we need to add entries to the
   2412   // PHI nodes for NewBB now.
   2413   addPHINodeEntriesForMappedBlock(SuccBB, BB, NewBB, ValueMapping);
   2414 
   2415   // Update the terminator of PredBB to jump to NewBB instead of BB.  This
   2416   // eliminates predecessors from BB, which requires us to simplify any PHI
   2417   // nodes in BB.
   2418   Instruction *PredTerm = PredBB->getTerminator();
   2419   for (unsigned i = 0, e = PredTerm->getNumSuccessors(); i != e; ++i)
   2420     if (PredTerm->getSuccessor(i) == BB) {
   2421       BB->removePredecessor(PredBB, true);
   2422       PredTerm->setSuccessor(i, NewBB);
   2423     }
   2424 
   2425   // Enqueue required DT updates.
   2426   DTU->applyUpdatesPermissive({{DominatorTree::Insert, NewBB, SuccBB},
   2427                                {DominatorTree::Insert, PredBB, NewBB},
   2428                                {DominatorTree::Delete, PredBB, BB}});
   2429 
   2430   updateSSA(BB, NewBB, ValueMapping);
   2431 
   2432   // At this point, the IR is fully up to date and consistent.  Do a quick scan
   2433   // over the new instructions and zap any that are constants or dead.  This
   2434   // frequently happens because of phi translation.
   2435   SimplifyInstructionsInBlock(NewBB, TLI);
   2436 
   2437   // Update the edge weight from BB to SuccBB, which should be less than before.
   2438   updateBlockFreqAndEdgeWeight(PredBB, BB, NewBB, SuccBB);
   2439 
   2440   // Threaded an edge!
   2441   ++NumThreads;
   2442 }
   2443 
   2444 /// Create a new basic block that will be the predecessor of BB and successor of
   2445 /// all blocks in Preds. When profile data is available, update the frequency of
   2446 /// this new block.
   2447 BasicBlock *JumpThreadingPass::splitBlockPreds(BasicBlock *BB,
   2448                                                ArrayRef<BasicBlock *> Preds,
   2449                                                const char *Suffix) {
   2450   SmallVector<BasicBlock *, 2> NewBBs;
   2451 
   2452   // Collect the frequencies of all predecessors of BB, which will be used to
   2453   // update the edge weight of the result of splitting predecessors.
   2454   DenseMap<BasicBlock *, BlockFrequency> FreqMap;
   2455   if (HasProfileData)
   2456     for (auto Pred : Preds)
   2457       FreqMap.insert(std::make_pair(
   2458           Pred, BFI->getBlockFreq(Pred) * BPI->getEdgeProbability(Pred, BB)));
   2459 
   2460   // In the case when BB is a LandingPad block we create 2 new predecessors
   2461   // instead of just one.
   2462   if (BB->isLandingPad()) {
   2463     std::string NewName = std::string(Suffix) + ".split-lp";
   2464     SplitLandingPadPredecessors(BB, Preds, Suffix, NewName.c_str(), NewBBs);
   2465   } else {
   2466     NewBBs.push_back(SplitBlockPredecessors(BB, Preds, Suffix));
   2467   }
   2468 
   2469   std::vector<DominatorTree::UpdateType> Updates;
   2470   Updates.reserve((2 * Preds.size()) + NewBBs.size());
   2471   for (auto NewBB : NewBBs) {
   2472     BlockFrequency NewBBFreq(0);
   2473     Updates.push_back({DominatorTree::Insert, NewBB, BB});
   2474     for (auto Pred : predecessors(NewBB)) {
   2475       Updates.push_back({DominatorTree::Delete, Pred, BB});
   2476       Updates.push_back({DominatorTree::Insert, Pred, NewBB});
   2477       if (HasProfileData) // Update frequencies between Pred -> NewBB.
   2478         NewBBFreq += FreqMap.lookup(Pred);
   2479     }
   2480     if (HasProfileData) // Apply the summed frequency to NewBB.
   2481       BFI->setBlockFreq(NewBB, NewBBFreq.getFrequency());
   2482   }
   2483 
   2484   DTU->applyUpdatesPermissive(Updates);
   2485   return NewBBs[0];
   2486 }
   2487 
   2488 bool JumpThreadingPass::doesBlockHaveProfileData(BasicBlock *BB) {
   2489   const Instruction *TI = BB->getTerminator();
   2490   assert(TI->getNumSuccessors() > 1 && "not a split");
   2491 
   2492   MDNode *WeightsNode = TI->getMetadata(LLVMContext::MD_prof);
   2493   if (!WeightsNode)
   2494     return false;
   2495 
   2496   MDString *MDName = cast<MDString>(WeightsNode->getOperand(0));
   2497   if (MDName->getString() != "branch_weights")
   2498     return false;
   2499 
   2500   // Ensure there are weights for all of the successors. Note that the first
   2501   // operand to the metadata node is a name, not a weight.
   2502   return WeightsNode->getNumOperands() == TI->getNumSuccessors() + 1;
   2503 }
   2504 
   2505 /// Update the block frequency of BB and branch weight and the metadata on the
   2506 /// edge BB->SuccBB. This is done by scaling the weight of BB->SuccBB by 1 -
   2507 /// Freq(PredBB->BB) / Freq(BB->SuccBB).
   2508 void JumpThreadingPass::updateBlockFreqAndEdgeWeight(BasicBlock *PredBB,
   2509                                                      BasicBlock *BB,
   2510                                                      BasicBlock *NewBB,
   2511                                                      BasicBlock *SuccBB) {
   2512   if (!HasProfileData)
   2513     return;
   2514 
   2515   assert(BFI && BPI && "BFI & BPI should have been created here");
   2516 
   2517   // As the edge from PredBB to BB is deleted, we have to update the block
   2518   // frequency of BB.
   2519   auto BBOrigFreq = BFI->getBlockFreq(BB);
   2520   auto NewBBFreq = BFI->getBlockFreq(NewBB);
   2521   auto BB2SuccBBFreq = BBOrigFreq * BPI->getEdgeProbability(BB, SuccBB);
   2522   auto BBNewFreq = BBOrigFreq - NewBBFreq;
   2523   BFI->setBlockFreq(BB, BBNewFreq.getFrequency());
   2524 
   2525   // Collect updated outgoing edges' frequencies from BB and use them to update
   2526   // edge probabilities.
   2527   SmallVector<uint64_t, 4> BBSuccFreq;
   2528   for (BasicBlock *Succ : successors(BB)) {
   2529     auto SuccFreq = (Succ == SuccBB)
   2530                         ? BB2SuccBBFreq - NewBBFreq
   2531                         : BBOrigFreq * BPI->getEdgeProbability(BB, Succ);
   2532     BBSuccFreq.push_back(SuccFreq.getFrequency());
   2533   }
   2534 
   2535   uint64_t MaxBBSuccFreq =
   2536       *std::max_element(BBSuccFreq.begin(), BBSuccFreq.end());
   2537 
   2538   SmallVector<BranchProbability, 4> BBSuccProbs;
   2539   if (MaxBBSuccFreq == 0)
   2540     BBSuccProbs.assign(BBSuccFreq.size(),
   2541                        {1, static_cast<unsigned>(BBSuccFreq.size())});
   2542   else {
   2543     for (uint64_t Freq : BBSuccFreq)
   2544       BBSuccProbs.push_back(
   2545           BranchProbability::getBranchProbability(Freq, MaxBBSuccFreq));
   2546     // Normalize edge probabilities so that they sum up to one.
   2547     BranchProbability::normalizeProbabilities(BBSuccProbs.begin(),
   2548                                               BBSuccProbs.end());
   2549   }
   2550 
   2551   // Update edge probabilities in BPI.
   2552   BPI->setEdgeProbability(BB, BBSuccProbs);
   2553 
   2554   // Update the profile metadata as well.
   2555   //
   2556   // Don't do this if the profile of the transformed blocks was statically
   2557   // estimated.  (This could occur despite the function having an entry
   2558   // frequency in completely cold parts of the CFG.)
   2559   //
   2560   // In this case we don't want to suggest to subsequent passes that the
   2561   // calculated weights are fully consistent.  Consider this graph:
   2562   //
   2563   //                 check_1
   2564   //             50% /  |
   2565   //             eq_1   | 50%
   2566   //                 \  |
   2567   //                 check_2
   2568   //             50% /  |
   2569   //             eq_2   | 50%
   2570   //                 \  |
   2571   //                 check_3
   2572   //             50% /  |
   2573   //             eq_3   | 50%
   2574   //                 \  |
   2575   //
   2576   // Assuming the blocks check_* all compare the same value against 1, 2 and 3,
   2577   // the overall probabilities are inconsistent; the total probability that the
   2578   // value is either 1, 2 or 3 is 150%.
   2579   //
   2580   // As a consequence if we thread eq_1 -> check_2 to check_3, check_2->check_3
   2581   // becomes 0%.  This is even worse if the edge whose probability becomes 0% is
   2582   // the loop exit edge.  Then based solely on static estimation we would assume
   2583   // the loop was extremely hot.
   2584   //
   2585   // FIXME this locally as well so that BPI and BFI are consistent as well.  We
   2586   // shouldn't make edges extremely likely or unlikely based solely on static
   2587   // estimation.
   2588   if (BBSuccProbs.size() >= 2 && doesBlockHaveProfileData(BB)) {
   2589     SmallVector<uint32_t, 4> Weights;
   2590     for (auto Prob : BBSuccProbs)
   2591       Weights.push_back(Prob.getNumerator());
   2592 
   2593     auto TI = BB->getTerminator();
   2594     TI->setMetadata(
   2595         LLVMContext::MD_prof,
   2596         MDBuilder(TI->getParent()->getContext()).createBranchWeights(Weights));
   2597   }
   2598 }
   2599 
   2600 /// duplicateCondBranchOnPHIIntoPred - PredBB contains an unconditional branch
   2601 /// to BB which contains an i1 PHI node and a conditional branch on that PHI.
   2602 /// If we can duplicate the contents of BB up into PredBB do so now, this
   2603 /// improves the odds that the branch will be on an analyzable instruction like
   2604 /// a compare.
   2605 bool JumpThreadingPass::duplicateCondBranchOnPHIIntoPred(
   2606     BasicBlock *BB, const SmallVectorImpl<BasicBlock *> &PredBBs) {
   2607   assert(!PredBBs.empty() && "Can't handle an empty set");
   2608 
   2609   // If BB is a loop header, then duplicating this block outside the loop would
   2610   // cause us to transform this into an irreducible loop, don't do this.
   2611   // See the comments above findLoopHeaders for justifications and caveats.
   2612   if (LoopHeaders.count(BB)) {
   2613     LLVM_DEBUG(dbgs() << "  Not duplicating loop header '" << BB->getName()
   2614                       << "' into predecessor block '" << PredBBs[0]->getName()
   2615                       << "' - it might create an irreducible loop!\n");
   2616     return false;
   2617   }
   2618 
   2619   unsigned DuplicationCost =
   2620       getJumpThreadDuplicationCost(BB, BB->getTerminator(), BBDupThreshold);
   2621   if (DuplicationCost > BBDupThreshold) {
   2622     LLVM_DEBUG(dbgs() << "  Not duplicating BB '" << BB->getName()
   2623                       << "' - Cost is too high: " << DuplicationCost << "\n");
   2624     return false;
   2625   }
   2626 
   2627   // And finally, do it!  Start by factoring the predecessors if needed.
   2628   std::vector<DominatorTree::UpdateType> Updates;
   2629   BasicBlock *PredBB;
   2630   if (PredBBs.size() == 1)
   2631     PredBB = PredBBs[0];
   2632   else {
   2633     LLVM_DEBUG(dbgs() << "  Factoring out " << PredBBs.size()
   2634                       << " common predecessors.\n");
   2635     PredBB = splitBlockPreds(BB, PredBBs, ".thr_comm");
   2636   }
   2637   Updates.push_back({DominatorTree::Delete, PredBB, BB});
   2638 
   2639   // Okay, we decided to do this!  Clone all the instructions in BB onto the end
   2640   // of PredBB.
   2641   LLVM_DEBUG(dbgs() << "  Duplicating block '" << BB->getName()
   2642                     << "' into end of '" << PredBB->getName()
   2643                     << "' to eliminate branch on phi.  Cost: "
   2644                     << DuplicationCost << " block is:" << *BB << "\n");
   2645 
   2646   // Unless PredBB ends with an unconditional branch, split the edge so that we
   2647   // can just clone the bits from BB into the end of the new PredBB.
   2648   BranchInst *OldPredBranch = dyn_cast<BranchInst>(PredBB->getTerminator());
   2649 
   2650   if (!OldPredBranch || !OldPredBranch->isUnconditional()) {
   2651     BasicBlock *OldPredBB = PredBB;
   2652     PredBB = SplitEdge(OldPredBB, BB);
   2653     Updates.push_back({DominatorTree::Insert, OldPredBB, PredBB});
   2654     Updates.push_back({DominatorTree::Insert, PredBB, BB});
   2655     Updates.push_back({DominatorTree::Delete, OldPredBB, BB});
   2656     OldPredBranch = cast<BranchInst>(PredBB->getTerminator());
   2657   }
   2658 
   2659   // We are going to have to map operands from the original BB block into the
   2660   // PredBB block.  Evaluate PHI nodes in BB.
   2661   DenseMap<Instruction*, Value*> ValueMapping;
   2662 
   2663   BasicBlock::iterator BI = BB->begin();
   2664   for (; PHINode *PN = dyn_cast<PHINode>(BI); ++BI)
   2665     ValueMapping[PN] = PN->getIncomingValueForBlock(PredBB);
   2666   // Clone the non-phi instructions of BB into PredBB, keeping track of the
   2667   // mapping and using it to remap operands in the cloned instructions.
   2668   for (; BI != BB->end(); ++BI) {
   2669     Instruction *New = BI->clone();
   2670 
   2671     // Remap operands to patch up intra-block references.
   2672     for (unsigned i = 0, e = New->getNumOperands(); i != e; ++i)
   2673       if (Instruction *Inst = dyn_cast<Instruction>(New->getOperand(i))) {
   2674         DenseMap<Instruction*, Value*>::iterator I = ValueMapping.find(Inst);
   2675         if (I != ValueMapping.end())
   2676           New->setOperand(i, I->second);
   2677       }
   2678 
   2679     // If this instruction can be simplified after the operands are updated,
   2680     // just use the simplified value instead.  This frequently happens due to
   2681     // phi translation.
   2682     if (Value *IV = SimplifyInstruction(
   2683             New,
   2684             {BB->getModule()->getDataLayout(), TLI, nullptr, nullptr, New})) {
   2685       ValueMapping[&*BI] = IV;
   2686       if (!New->mayHaveSideEffects()) {
   2687         New->deleteValue();
   2688         New = nullptr;
   2689       }
   2690     } else {
   2691       ValueMapping[&*BI] = New;
   2692     }
   2693     if (New) {
   2694       // Otherwise, insert the new instruction into the block.
   2695       New->setName(BI->getName());
   2696       PredBB->getInstList().insert(OldPredBranch->getIterator(), New);
   2697       // Update Dominance from simplified New instruction operands.
   2698       for (unsigned i = 0, e = New->getNumOperands(); i != e; ++i)
   2699         if (BasicBlock *SuccBB = dyn_cast<BasicBlock>(New->getOperand(i)))
   2700           Updates.push_back({DominatorTree::Insert, PredBB, SuccBB});
   2701     }
   2702   }
   2703 
   2704   // Check to see if the targets of the branch had PHI nodes. If so, we need to
   2705   // add entries to the PHI nodes for branch from PredBB now.
   2706   BranchInst *BBBranch = cast<BranchInst>(BB->getTerminator());
   2707   addPHINodeEntriesForMappedBlock(BBBranch->getSuccessor(0), BB, PredBB,
   2708                                   ValueMapping);
   2709   addPHINodeEntriesForMappedBlock(BBBranch->getSuccessor(1), BB, PredBB,
   2710                                   ValueMapping);
   2711 
   2712   updateSSA(BB, PredBB, ValueMapping);
   2713 
   2714   // PredBB no longer jumps to BB, remove entries in the PHI node for the edge
   2715   // that we nuked.
   2716   BB->removePredecessor(PredBB, true);
   2717 
   2718   // Remove the unconditional branch at the end of the PredBB block.
   2719   OldPredBranch->eraseFromParent();
   2720   if (HasProfileData)
   2721     BPI->copyEdgeProbabilities(BB, PredBB);
   2722   DTU->applyUpdatesPermissive(Updates);
   2723 
   2724   ++NumDupes;
   2725   return true;
   2726 }
   2727 
   2728 // Pred is a predecessor of BB with an unconditional branch to BB. SI is
   2729 // a Select instruction in Pred. BB has other predecessors and SI is used in
   2730 // a PHI node in BB. SI has no other use.
   2731 // A new basic block, NewBB, is created and SI is converted to compare and
   2732 // conditional branch. SI is erased from parent.
   2733 void JumpThreadingPass::unfoldSelectInstr(BasicBlock *Pred, BasicBlock *BB,
   2734                                           SelectInst *SI, PHINode *SIUse,
   2735                                           unsigned Idx) {
   2736   // Expand the select.
   2737   //
   2738   // Pred --
   2739   //  |    v
   2740   //  |  NewBB
   2741   //  |    |
   2742   //  |-----
   2743   //  v
   2744   // BB
   2745   BranchInst *PredTerm = cast<BranchInst>(Pred->getTerminator());
   2746   BasicBlock *NewBB = BasicBlock::Create(BB->getContext(), "select.unfold",
   2747                                          BB->getParent(), BB);
   2748   // Move the unconditional branch to NewBB.
   2749   PredTerm->removeFromParent();
   2750   NewBB->getInstList().insert(NewBB->end(), PredTerm);
   2751   // Create a conditional branch and update PHI nodes.
   2752   auto *BI = BranchInst::Create(NewBB, BB, SI->getCondition(), Pred);
   2753   BI->applyMergedLocation(PredTerm->getDebugLoc(), SI->getDebugLoc());
   2754   SIUse->setIncomingValue(Idx, SI->getFalseValue());
   2755   SIUse->addIncoming(SI->getTrueValue(), NewBB);
   2756 
   2757   // The select is now dead.
   2758   SI->eraseFromParent();
   2759   DTU->applyUpdatesPermissive({{DominatorTree::Insert, NewBB, BB},
   2760                                {DominatorTree::Insert, Pred, NewBB}});
   2761 
   2762   // Update any other PHI nodes in BB.
   2763   for (BasicBlock::iterator BI = BB->begin();
   2764        PHINode *Phi = dyn_cast<PHINode>(BI); ++BI)
   2765     if (Phi != SIUse)
   2766       Phi->addIncoming(Phi->getIncomingValueForBlock(Pred), NewBB);
   2767 }
   2768 
   2769 bool JumpThreadingPass::tryToUnfoldSelect(SwitchInst *SI, BasicBlock *BB) {
   2770   PHINode *CondPHI = dyn_cast<PHINode>(SI->getCondition());
   2771 
   2772   if (!CondPHI || CondPHI->getParent() != BB)
   2773     return false;
   2774 
   2775   for (unsigned I = 0, E = CondPHI->getNumIncomingValues(); I != E; ++I) {
   2776     BasicBlock *Pred = CondPHI->getIncomingBlock(I);
   2777     SelectInst *PredSI = dyn_cast<SelectInst>(CondPHI->getIncomingValue(I));
   2778 
   2779     // The second and third condition can be potentially relaxed. Currently
   2780     // the conditions help to simplify the code and allow us to reuse existing
   2781     // code, developed for tryToUnfoldSelect(CmpInst *, BasicBlock *)
   2782     if (!PredSI || PredSI->getParent() != Pred || !PredSI->hasOneUse())
   2783       continue;
   2784 
   2785     BranchInst *PredTerm = dyn_cast<BranchInst>(Pred->getTerminator());
   2786     if (!PredTerm || !PredTerm->isUnconditional())
   2787       continue;
   2788 
   2789     unfoldSelectInstr(Pred, BB, PredSI, CondPHI, I);
   2790     return true;
   2791   }
   2792   return false;
   2793 }
   2794 
   2795 /// tryToUnfoldSelect - Look for blocks of the form
   2796 /// bb1:
   2797 ///   %a = select
   2798 ///   br bb2
   2799 ///
   2800 /// bb2:
   2801 ///   %p = phi [%a, %bb1] ...
   2802 ///   %c = icmp %p
   2803 ///   br i1 %c
   2804 ///
   2805 /// And expand the select into a branch structure if one of its arms allows %c
   2806 /// to be folded. This later enables threading from bb1 over bb2.
   2807 bool JumpThreadingPass::tryToUnfoldSelect(CmpInst *CondCmp, BasicBlock *BB) {
   2808   BranchInst *CondBr = dyn_cast<BranchInst>(BB->getTerminator());
   2809   PHINode *CondLHS = dyn_cast<PHINode>(CondCmp->getOperand(0));
   2810   Constant *CondRHS = cast<Constant>(CondCmp->getOperand(1));
   2811 
   2812   if (!CondBr || !CondBr->isConditional() || !CondLHS ||
   2813       CondLHS->getParent() != BB)
   2814     return false;
   2815 
   2816   for (unsigned I = 0, E = CondLHS->getNumIncomingValues(); I != E; ++I) {
   2817     BasicBlock *Pred = CondLHS->getIncomingBlock(I);
   2818     SelectInst *SI = dyn_cast<SelectInst>(CondLHS->getIncomingValue(I));
   2819 
   2820     // Look if one of the incoming values is a select in the corresponding
   2821     // predecessor.
   2822     if (!SI || SI->getParent() != Pred || !SI->hasOneUse())
   2823       continue;
   2824 
   2825     BranchInst *PredTerm = dyn_cast<BranchInst>(Pred->getTerminator());
   2826     if (!PredTerm || !PredTerm->isUnconditional())
   2827       continue;
   2828 
   2829     // Now check if one of the select values would allow us to constant fold the
   2830     // terminator in BB. We don't do the transform if both sides fold, those
   2831     // cases will be threaded in any case.
   2832     LazyValueInfo::Tristate LHSFolds =
   2833         LVI->getPredicateOnEdge(CondCmp->getPredicate(), SI->getOperand(1),
   2834                                 CondRHS, Pred, BB, CondCmp);
   2835     LazyValueInfo::Tristate RHSFolds =
   2836         LVI->getPredicateOnEdge(CondCmp->getPredicate(), SI->getOperand(2),
   2837                                 CondRHS, Pred, BB, CondCmp);
   2838     if ((LHSFolds != LazyValueInfo::Unknown ||
   2839          RHSFolds != LazyValueInfo::Unknown) &&
   2840         LHSFolds != RHSFolds) {
   2841       unfoldSelectInstr(Pred, BB, SI, CondLHS, I);
   2842       return true;
   2843     }
   2844   }
   2845   return false;
   2846 }
   2847 
   2848 /// tryToUnfoldSelectInCurrBB - Look for PHI/Select or PHI/CMP/Select in the
   2849 /// same BB in the form
   2850 /// bb:
   2851 ///   %p = phi [false, %bb1], [true, %bb2], [false, %bb3], [true, %bb4], ...
   2852 ///   %s = select %p, trueval, falseval
   2853 ///
   2854 /// or
   2855 ///
   2856 /// bb:
   2857 ///   %p = phi [0, %bb1], [1, %bb2], [0, %bb3], [1, %bb4], ...
   2858 ///   %c = cmp %p, 0
   2859 ///   %s = select %c, trueval, falseval
   2860 ///
   2861 /// And expand the select into a branch structure. This later enables
   2862 /// jump-threading over bb in this pass.
   2863 ///
   2864 /// Using the similar approach of SimplifyCFG::FoldCondBranchOnPHI(), unfold
   2865 /// select if the associated PHI has at least one constant.  If the unfolded
   2866 /// select is not jump-threaded, it will be folded again in the later
   2867 /// optimizations.
   2868 bool JumpThreadingPass::tryToUnfoldSelectInCurrBB(BasicBlock *BB) {
   2869   // This transform would reduce the quality of msan diagnostics.
   2870   // Disable this transform under MemorySanitizer.
   2871   if (BB->getParent()->hasFnAttribute(Attribute::SanitizeMemory))
   2872     return false;
   2873 
   2874   // If threading this would thread across a loop header, don't thread the edge.
   2875   // See the comments above findLoopHeaders for justifications and caveats.
   2876   if (LoopHeaders.count(BB))
   2877     return false;
   2878 
   2879   for (BasicBlock::iterator BI = BB->begin();
   2880        PHINode *PN = dyn_cast<PHINode>(BI); ++BI) {
   2881     // Look for a Phi having at least one constant incoming value.
   2882     if (llvm::all_of(PN->incoming_values(),
   2883                      [](Value *V) { return !isa<ConstantInt>(V); }))
   2884       continue;
   2885 
   2886     auto isUnfoldCandidate = [BB](SelectInst *SI, Value *V) {
   2887       using namespace PatternMatch;
   2888 
   2889       // Check if SI is in BB and use V as condition.
   2890       if (SI->getParent() != BB)
   2891         return false;
   2892       Value *Cond = SI->getCondition();
   2893       bool IsAndOr = match(SI, m_CombineOr(m_LogicalAnd(), m_LogicalOr()));
   2894       return Cond && Cond == V && Cond->getType()->isIntegerTy(1) && !IsAndOr;
   2895     };
   2896 
   2897     SelectInst *SI = nullptr;
   2898     for (Use &U : PN->uses()) {
   2899       if (ICmpInst *Cmp = dyn_cast<ICmpInst>(U.getUser())) {
   2900         // Look for a ICmp in BB that compares PN with a constant and is the
   2901         // condition of a Select.
   2902         if (Cmp->getParent() == BB && Cmp->hasOneUse() &&
   2903             isa<ConstantInt>(Cmp->getOperand(1 - U.getOperandNo())))
   2904           if (SelectInst *SelectI = dyn_cast<SelectInst>(Cmp->user_back()))
   2905             if (isUnfoldCandidate(SelectI, Cmp->use_begin()->get())) {
   2906               SI = SelectI;
   2907               break;
   2908             }
   2909       } else if (SelectInst *SelectI = dyn_cast<SelectInst>(U.getUser())) {
   2910         // Look for a Select in BB that uses PN as condition.
   2911         if (isUnfoldCandidate(SelectI, U.get())) {
   2912           SI = SelectI;
   2913           break;
   2914         }
   2915       }
   2916     }
   2917 
   2918     if (!SI)
   2919       continue;
   2920     // Expand the select.
   2921     Value *Cond = SI->getCondition();
   2922     if (InsertFreezeWhenUnfoldingSelect &&
   2923         !isGuaranteedNotToBeUndefOrPoison(Cond, nullptr, SI,
   2924                                           &DTU->getDomTree()))
   2925       Cond = new FreezeInst(Cond, "cond.fr", SI);
   2926     Instruction *Term = SplitBlockAndInsertIfThen(Cond, SI, false);
   2927     BasicBlock *SplitBB = SI->getParent();
   2928     BasicBlock *NewBB = Term->getParent();
   2929     PHINode *NewPN = PHINode::Create(SI->getType(), 2, "", SI);
   2930     NewPN->addIncoming(SI->getTrueValue(), Term->getParent());
   2931     NewPN->addIncoming(SI->getFalseValue(), BB);
   2932     SI->replaceAllUsesWith(NewPN);
   2933     SI->eraseFromParent();
   2934     // NewBB and SplitBB are newly created blocks which require insertion.
   2935     std::vector<DominatorTree::UpdateType> Updates;
   2936     Updates.reserve((2 * SplitBB->getTerminator()->getNumSuccessors()) + 3);
   2937     Updates.push_back({DominatorTree::Insert, BB, SplitBB});
   2938     Updates.push_back({DominatorTree::Insert, BB, NewBB});
   2939     Updates.push_back({DominatorTree::Insert, NewBB, SplitBB});
   2940     // BB's successors were moved to SplitBB, update DTU accordingly.
   2941     for (auto *Succ : successors(SplitBB)) {
   2942       Updates.push_back({DominatorTree::Delete, BB, Succ});
   2943       Updates.push_back({DominatorTree::Insert, SplitBB, Succ});
   2944     }
   2945     DTU->applyUpdatesPermissive(Updates);
   2946     return true;
   2947   }
   2948   return false;
   2949 }
   2950 
   2951 /// Try to propagate a guard from the current BB into one of its predecessors
   2952 /// in case if another branch of execution implies that the condition of this
   2953 /// guard is always true. Currently we only process the simplest case that
   2954 /// looks like:
   2955 ///
   2956 /// Start:
   2957 ///   %cond = ...
   2958 ///   br i1 %cond, label %T1, label %F1
   2959 /// T1:
   2960 ///   br label %Merge
   2961 /// F1:
   2962 ///   br label %Merge
   2963 /// Merge:
   2964 ///   %condGuard = ...
   2965 ///   call void(i1, ...) @llvm.experimental.guard( i1 %condGuard )[ "deopt"() ]
   2966 ///
   2967 /// And cond either implies condGuard or !condGuard. In this case all the
   2968 /// instructions before the guard can be duplicated in both branches, and the
   2969 /// guard is then threaded to one of them.
   2970 bool JumpThreadingPass::processGuards(BasicBlock *BB) {
   2971   using namespace PatternMatch;
   2972 
   2973   // We only want to deal with two predecessors.
   2974   BasicBlock *Pred1, *Pred2;
   2975   auto PI = pred_begin(BB), PE = pred_end(BB);
   2976   if (PI == PE)
   2977     return false;
   2978   Pred1 = *PI++;
   2979   if (PI == PE)
   2980     return false;
   2981   Pred2 = *PI++;
   2982   if (PI != PE)
   2983     return false;
   2984   if (Pred1 == Pred2)
   2985     return false;
   2986 
   2987   // Try to thread one of the guards of the block.
   2988   // TODO: Look up deeper than to immediate predecessor?
   2989   auto *Parent = Pred1->getSinglePredecessor();
   2990   if (!Parent || Parent != Pred2->getSinglePredecessor())
   2991     return false;
   2992 
   2993   if (auto *BI = dyn_cast<BranchInst>(Parent->getTerminator()))
   2994     for (auto &I : *BB)
   2995       if (isGuard(&I) && threadGuard(BB, cast<IntrinsicInst>(&I), BI))
   2996         return true;
   2997 
   2998   return false;
   2999 }
   3000 
   3001 /// Try to propagate the guard from BB which is the lower block of a diamond
   3002 /// to one of its branches, in case if diamond's condition implies guard's
   3003 /// condition.
   3004 bool JumpThreadingPass::threadGuard(BasicBlock *BB, IntrinsicInst *Guard,
   3005                                     BranchInst *BI) {
   3006   assert(BI->getNumSuccessors() == 2 && "Wrong number of successors?");
   3007   assert(BI->isConditional() && "Unconditional branch has 2 successors?");
   3008   Value *GuardCond = Guard->getArgOperand(0);
   3009   Value *BranchCond = BI->getCondition();
   3010   BasicBlock *TrueDest = BI->getSuccessor(0);
   3011   BasicBlock *FalseDest = BI->getSuccessor(1);
   3012 
   3013   auto &DL = BB->getModule()->getDataLayout();
   3014   bool TrueDestIsSafe = false;
   3015   bool FalseDestIsSafe = false;
   3016 
   3017   // True dest is safe if BranchCond => GuardCond.
   3018   auto Impl = isImpliedCondition(BranchCond, GuardCond, DL);
   3019   if (Impl && *Impl)
   3020     TrueDestIsSafe = true;
   3021   else {
   3022     // False dest is safe if !BranchCond => GuardCond.
   3023     Impl = isImpliedCondition(BranchCond, GuardCond, DL, /* LHSIsTrue */ false);
   3024     if (Impl && *Impl)
   3025       FalseDestIsSafe = true;
   3026   }
   3027 
   3028   if (!TrueDestIsSafe && !FalseDestIsSafe)
   3029     return false;
   3030 
   3031   BasicBlock *PredUnguardedBlock = TrueDestIsSafe ? TrueDest : FalseDest;
   3032   BasicBlock *PredGuardedBlock = FalseDestIsSafe ? TrueDest : FalseDest;
   3033 
   3034   ValueToValueMapTy UnguardedMapping, GuardedMapping;
   3035   Instruction *AfterGuard = Guard->getNextNode();
   3036   unsigned Cost = getJumpThreadDuplicationCost(BB, AfterGuard, BBDupThreshold);
   3037   if (Cost > BBDupThreshold)
   3038     return false;
   3039   // Duplicate all instructions before the guard and the guard itself to the
   3040   // branch where implication is not proved.
   3041   BasicBlock *GuardedBlock = DuplicateInstructionsInSplitBetween(
   3042       BB, PredGuardedBlock, AfterGuard, GuardedMapping, *DTU);
   3043   assert(GuardedBlock && "Could not create the guarded block?");
   3044   // Duplicate all instructions before the guard in the unguarded branch.
   3045   // Since we have successfully duplicated the guarded block and this block
   3046   // has fewer instructions, we expect it to succeed.
   3047   BasicBlock *UnguardedBlock = DuplicateInstructionsInSplitBetween(
   3048       BB, PredUnguardedBlock, Guard, UnguardedMapping, *DTU);
   3049   assert(UnguardedBlock && "Could not create the unguarded block?");
   3050   LLVM_DEBUG(dbgs() << "Moved guard " << *Guard << " to block "
   3051                     << GuardedBlock->getName() << "\n");
   3052   // Some instructions before the guard may still have uses. For them, we need
   3053   // to create Phi nodes merging their copies in both guarded and unguarded
   3054   // branches. Those instructions that have no uses can be just removed.
   3055   SmallVector<Instruction *, 4> ToRemove;
   3056   for (auto BI = BB->begin(); &*BI != AfterGuard; ++BI)
   3057     if (!isa<PHINode>(&*BI))
   3058       ToRemove.push_back(&*BI);
   3059 
   3060   Instruction *InsertionPoint = &*BB->getFirstInsertionPt();
   3061   assert(InsertionPoint && "Empty block?");
   3062   // Substitute with Phis & remove.
   3063   for (auto *Inst : reverse(ToRemove)) {
   3064     if (!Inst->use_empty()) {
   3065       PHINode *NewPN = PHINode::Create(Inst->getType(), 2);
   3066       NewPN->addIncoming(UnguardedMapping[Inst], UnguardedBlock);
   3067       NewPN->addIncoming(GuardedMapping[Inst], GuardedBlock);
   3068       NewPN->insertBefore(InsertionPoint);
   3069       Inst->replaceAllUsesWith(NewPN);
   3070     }
   3071     Inst->eraseFromParent();
   3072   }
   3073   return true;
   3074 }
   3075