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    Searched refs:LAMPON (Results 1 - 7 of 7) sorted by relevancy

  /src/games/battlestar/
nightobjs.c 52 {181, LAMPON},
53 {236, LAMPON},
54 {92, LAMPON},
battlestar.c 81 if (!notes[CANTSEE] || testbit(inven, LAMPON) ||
82 testbit(location[position].objects, LAMPON)) {
dayobjs.c 139 {268, LAMPON},
command1.c 185 setbit(location[GARDEN].objects, LAMPON);
194 clearbit(location[GARDEN].objects, LAMPON);
words.c 59 { "lamp", LAMPON, OBJECT, NULL },
60 { "lantern", LAMPON, OBJECT, NULL },
cypher.c 397 if (!notes[CANTSEE] || testbit(inven, LAMPON) ||
398 testbit(location[position].objects, LAMPON)
extern.h 82 #define LAMPON 12

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