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    Searched refs:LAND (Results 1 - 9 of 9) sorted by relevancy

  /src/games/battlestar/
dayobjs.c 63 {70, LAND},
64 {71, LAND},
65 {72, LAND},
66 {73, LAND},
67 {74, LAND},
68 {75, LAND},
69 {76, LAND},
70 {77, LAND},
71 {78, LAND},
72 {79, LAND},
    [all...]
command1.c 50 testbit(location[position].objects, LAND) ||
259 (testbit(location[position].objects, LAND) && fuel <= 0)) {
263 puts("You're out of fuel. We'll have to crash land!");
command6.c 69 land(void) function in typeref:typename:int
71 if (notes[LAUNCHED] && testbit(location[position].objects, LAND) &&
81 puts("You can't land here.");
extern.h 71 #define LAND 2
354 int land(void);
  /src/tools/m4/bootstrap/
parser.h 4 #define LAND 260
parser.c 54 #define LAND 260
254 0,0,0,0,0,0,0,0,0,0,0,0,0,"NUMBER","ERROR","LOR","LAND","EQ","NE","LE","GE",
276 "expr : expr LAND expr",
tokenizer.c 836 { return(LAND); }
  /src/usr.bin/m4/
parser.y 33 %left LAND
76 | expr LAND expr { $$ = $1 && $3; }
tokenizer.l 64 "&&" { return(LAND); }

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