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Searched
refs:LEVITATION
(Results
1 - 3
of
3
) sorted by relevancy
/src/games/rogue/
use.c
161
case
LEVITATION
:
rogue.h
120
#define
LEVITATION
11
object.c
95
{80, "plaid ", "of
levitation
", 0},
489
obj->which_kind =
LEVITATION
;
Completed in 14 milliseconds
Indexes created Mon Oct 13 05:10:05 GMT 2025