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Searched
refs:LIFEPROT
(Results
1 - 3
of
3
) sorted by relevancy
/src/games/larn/
scores.c
555
* died() never returns! (unless c[
LIFEPROT
] and a reincarnatable death!)
599
if (c[
LIFEPROT
] > 0) { /* if life protection */
617
--c[
LIFEPROT
];
header.h
155
#define
LIFEPROT
78 /* life protection counter */
object.c
1090
c[
LIFEPROT
]++;
Completed in 13 milliseconds
Indexes created Thu Oct 23 18:09:57 GMT 2025