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  /src/games/adventure/
hdr.h 103 #define LOCSIZE 141 /* number of locations */
104 extern struct text ltext[LOCSIZE]; /* long loc description */
105 extern struct text stext[LOCSIZE]; /* short loc descriptions */
112 } *travel[LOCSIZE], *tkk; /* travel is closer to keys(...) */
114 extern int atloc[LOCSIZE];
121 extern int cond[LOCSIZE]; /* various condition bits */
130 extern int abb[LOCSIZE];
init.c 86 struct text ltext[LOCSIZE]; /* long loc description */
87 struct text stext[LOCSIZE]; /* short loc descriptions */
89 struct travlist *travel[LOCSIZE], *tkk; /* travel is closer to keys(...) */
91 int atloc[LOCSIZE];
98 int cond[LOCSIZE]; /* various condition bits */
105 int abb[LOCSIZE];
160 for (i = 1; i < LOCSIZE; i++)

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