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Searched
refs:Luckout
(Results
1 - 4
of
4
) sorted by relevancy
/src/games/phantasia/
phantglobs.c
25
bool
Luckout
; /* set if we have tried to luck out in fight */
phantglobs.h
17
extern bool
Luckout
; /* set if we have tried to luck out in fight */
interplayer.c
74
Luckout
= FALSE;
208
case I_BLEWIT: /* foe tried to
luckout
, but
210
mvprintw(Lines++, 0, "%s tried to
luckout
!", Enemyname);
299
if (
Luckout
)
302
addstr("4:
Luckout
");
337
case '4': /*
luckout
*/
338
if (
Luckout
|| drandom() > 0.1) {
339
if (
Luckout
)
343
Luckout
= TRUE;
fight.c
63
Luckout
= FALSE; /* haven't tried to
luckout
yet */
223
if (!
Luckout
) {
224
/* haven't tried to
luckout
yet */
226
/* cannot
luckout
against Morgoth */
229
addstr("6:
Luckout
");
318
case '6': /*
luckout
*/
319
if (
Luckout
)
322
Luckout
= TRUE;
Completed in 137 milliseconds
Indexes created Fri Oct 17 09:09:57 GMT 2025