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  /src/games/phantasia/
phantglobs.c 25 bool Luckout; /* set if we have tried to luck out in fight */
phantglobs.h 17 extern bool Luckout; /* set if we have tried to luck out in fight */
interplayer.c 74 Luckout = FALSE;
208 case I_BLEWIT: /* foe tried to luckout, but
210 mvprintw(Lines++, 0, "%s tried to luckout!", Enemyname);
299 if (Luckout)
302 addstr("4:Luckout ");
337 case '4': /* luckout */
338 if (Luckout || drandom() > 0.1) {
339 if (Luckout)
343 Luckout = TRUE;
fight.c 63 Luckout = FALSE; /* haven't tried to luckout yet */
223 if (!Luckout) {
224 /* haven't tried to luckout yet */
226 /* cannot luckout against Morgoth */
229 addstr("6:Luckout ");
318 case '6': /* luckout */
319 if (Luckout)
322 Luckout = TRUE;

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