HomeSort by: relevance | last modified time | path
    Searched refs:MAXDAMAGE (Results 1 - 4 of 4) sorted by relevancy

  /src/games/warp/
us.h 23 #define MAXDAMAGE 9
40 const char *dammess[MAXDAMAGE] = {
51 char damflag[MAXDAMAGE] = {0,0,0,0,0,0,0,0,0};
move.c 277 tmp = rand_mod(MAXDAMAGE);
591 tmp = rand_mod(MAXDAMAGE);
init.c 545 for (i=0; i<MAXDAMAGE; i++)
score.c 301 if (++dam == MAXDAMAGE)

Completed in 17 milliseconds