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    Searched refs:MAXLEVEL (Results 1 - 16 of 16) sorted by relevancy

  /src/games/larn/
create.c 122 if (k > 1 && (rnd(17) <= 4 || k == MAXLEVEL - 1 || k == MAXLEVEL + MAXVLEVEL - 1)) {
140 if (k != MAXLEVEL - 1) {
146 if (k < MAXLEVEL) {
165 if (k != MAXLEVEL - 1) {
271 if (k != MAXLEVEL - 1)
278 if (k != MAXLEVEL + MAXVLEVEL - 1)
286 if (k < MAXLEVEL)
322 if ((lv == MAXLEVEL - 1) || (lv == MAXLEVEL + MAXVLEVEL - 1) || rnd(13) == 2)
    [all...]
diag.c 58 for (j = 0; j < MAXLEVEL + MAXVLEVEL; j++) {
146 for (p = 0; p < MAXLEVEL; p++)
196 lwrite((char *) beenhere, MAXLEVEL + MAXVLEVEL);
197 for (k = 0; k < MAXLEVEL + MAXVLEVEL; k++)
260 lrfill((char *) beenhere, MAXLEVEL + MAXVLEVEL);
261 for (k = 0; k < MAXLEVEL + MAXVLEVEL; k++)
object.c 345 newcavelevel(MAXLEVEL);
443 if ((level == MAXLEVEL - 1) || (level == MAXLEVEL + MAXVLEVEL - 1)) {
635 else if (level < MAXLEVEL) {
637 if (tmp >= MAXLEVEL)
638 tmp = MAXLEVEL - 1;
643 if (tmp >= MAXLEVEL + MAXVLEVEL)
644 tmp = MAXLEVEL + MAXVLEVEL - 1;
645 if (tmp < MAXLEVEL)
646 tmp = MAXLEVEL;
    [all...]
data.c 130 u_char beenhere[MAXLEVEL + MAXVLEVEL] = {0}; /* 1 if have been on
header.h 7 #define MAXLEVEL 11
monster.c 434 if (level < MAXLEVEL + MAXVLEVEL - 1)
852 if (level < MAXLEVEL + MAXVLEVEL - 1) /* not on V3 */
1356 if (cavelevel < 0 || cavelevel > MAXLEVEL + MAXVLEVEL)
1385 if (level < 0 || level > MAXLEVEL + MAXVLEVEL)
main.c 129 cell = (struct cel *) malloc(sizeof(struct cel) * (MAXLEVEL + MAXVLEVEL) * MAXX * MAXY);
  /src/games/tetris/
tetris.h 155 #define MAXLEVEL 9
scores.c 77 #define NLEVELS (MAXLEVEL + 1)
211 if (offset64 >= MINLEVEL && offset64 <= MAXLEVEL) {
214 } else if (offset60 >= MINLEVEL && offset60 <= MAXLEVEL) {
217 } else if (offset56 >= MINLEVEL && offset56 <= MAXLEVEL) {
227 if (offset64 >= MINLEVEL && offset64 <= MAXLEVEL) {
230 } else if (offset60 >= MINLEVEL && offset60 <= MAXLEVEL) {
233 } else if (offset56 >= MINLEVEL && offset56 <= MAXLEVEL) {
tetris.c 164 if (level < MINLEVEL || level > MAXLEVEL) {
166 MINLEVEL, MAXLEVEL);
  /src/games/hack/
hack.bones.c 85 if (dlevel <= 0 || dlevel > MAXLEVEL)
hack.lev.c 79 boolean level_exists[MAXLEVEL + 1];
94 if (lev >= 0 && lev <= MAXLEVEL)
hack.h 183 #define MAXLEVEL 40
hack.trap.c 498 if (newlevel > MAXLEVEL)
499 newlevel = MAXLEVEL;
hack.do.c 199 if (newlevel > MAXLEVEL)
200 newlevel = MAXLEVEL; /* strange ... */
hack.unix.c 259 for (i = 1; i <= MAXLEVEL; i++) { /* try to remove all */

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