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    Searched refs:MAXMON (Results 1 - 5 of 5) sorted by relevancy

  /src/games/hunt/huntd/
extern.c 48 struct pollfd fdset[3+MAXPL+MAXMON];
63 PLAYER Monitor[MAXMON]; /* all the monitors */
hunt.h 155 extern PLAYER Monitor[MAXMON], *End_monitor;
answer.c 176 if (End_monitor < &Monitor[MAXMON]) {
driver.c 246 while (poll(fdset, 3+MAXPL+MAXMON, INFTIM) < 0)
338 if (poll(fdset, 3+MAXPL+MAXMON, linger) > 0) {
  /src/games/hunt/include/
hunt_common.h 77 * Choose MAXPL and MAXMON carefully. The screen is assumed to be
78 * 23 lines high and will only tolerate (MAXPL == 17 && MAXMON == 0)
79 * or (MAXPL + MAXMON <= 16).
83 #define MAXMON 1
86 #define MAXMON 0

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