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Searched
refs:MAXMON
(Results
1 - 5
of
5
) sorted by relevancy
/src/games/hunt/huntd/
extern.c
48
struct pollfd fdset[3+MAXPL+
MAXMON
];
63
PLAYER Monitor[
MAXMON
]; /* all the monitors */
hunt.h
155
extern PLAYER Monitor[
MAXMON
], *End_monitor;
answer.c
176
if (End_monitor < &Monitor[
MAXMON
]) {
driver.c
246
while (poll(fdset, 3+MAXPL+
MAXMON
, INFTIM) < 0)
338
if (poll(fdset, 3+MAXPL+
MAXMON
, linger) > 0) {
/src/games/hunt/include/
hunt_common.h
77
* Choose MAXPL and
MAXMON
carefully. The screen is assumed to be
78
* 23 lines high and will only tolerate (MAXPL == 17 &&
MAXMON
== 0)
79
* or (MAXPL +
MAXMON
<= 16).
83
#define
MAXMON
1
86
#define
MAXMON
0
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Indexes created Fri Oct 17 23:09:53 GMT 2025