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Searched
refs:Marsh
(Results
1 - 5
of
5
) sorted by relevancy
/src/games/phantasia/
phantglobs.c
19
bool
Marsh
; /* set if player is in dead marshes */
phantglobs.h
11
extern bool
Marsh
; /* set if player is in dead marshes */
misc.c
757
Throne =
Marsh
= Beyond = FALSE;
763
Marsh
= TRUE;
fight.c
182
if (
Marsh
)
main.c
306
Marsh
= FALSE;
Completed in 16 milliseconds
Indexes created Sat Oct 18 16:10:06 GMT 2025