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  /src/games/battlestar/
globals.c 235 0, 0, OBJ_NONOBJ, OBJ_PERSON,
238 0, OBJ_PLURAL, OBJ_NONOBJ, OBJ_PLURAL,
243 0, 0, OBJ_AN|OBJ_PERSON, OBJ_NONOBJ,
247 OBJ_PERSON, OBJ_PERSON, OBJ_PERSON, OBJ_NONOBJ,
248 OBJ_NONOBJ, OBJ_NONOBJ, 0, 0,
extern.h 232 * that it is a living person; OBJ_NONOBJ that it is not an object (to
234 * Any individual object has at most one of OBJ_PERSON and OBJ_NONOBJ.
239 #define OBJ_NONOBJ 8

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