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    Searched refs:OCHEST (Results 1 - 7 of 7) sorted by relevancy

  /src/games/larn/
moreobj.c 8 * oaltar() othrone() ochest() ofountain()
126 ochest(void) function in typeref:typename:void
141 if (take(OCHEST, iarg[playerx][playery]) == 0)
main.c 463 case OCHEST:
486 case OCHEST:
620 case OCHEST:
create.c 433 fillmroom(1, OCHEST, j);
435 fillmroom(rund(2), OCHEST, j);
header.h 224 #define OCHEST 44
global.c 839 case OCHEST:
store.c 115 {590, OCHEST, 6, 1},
object.c 140 case OCHEST:
142 ochest();

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