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Searched
refs:OPOTION
(Results
1 - 7
of
7
) sorted by relevancy
/src/games/larn/
store.c
124
{20,
OPOTION
, 0, 6},
125
{90,
OPOTION
, 1, 5},
126
{520,
OPOTION
, 2, 1},
127
{100,
OPOTION
, 3, 2},
128
{50,
OPOTION
, 4, 2},
129
{150,
OPOTION
, 5, 2},
130
{70,
OPOTION
, 6, 1},
131
{30,
OPOTION
, 7, 7},
132
{200,
OPOTION
, 8, 1},
133
{50,
OPOTION
, 9, 1}
[
all
...]
main.c
468
case
OPOTION
:
491
case
OPOTION
:
577
case
OPOTION
:
586
case
OPOTION
:
606
case
OPOTION
:
884
item[i][0] =
OPOTION
;
1025
} else if (iven[i - 'a'] ==
OPOTION
) {
1266
if (iven[i - 'a'] ==
OPOTION
) {
global.c
543
if (tmp !=
OPOTION
) {
551
if (tmp !=
OPOTION
) {
572
if (tmp !=
OPOTION
) {
731
case
OPOTION
:
object.c
14
static void
opotion
(int);
54
case
OPOTION
:
59
opotion
(i);
662
opotion
(int pot)
function
681
if (take(
OPOTION
, pot) == 0)
1069
if (iven[i] ==
OPOTION
)
1272
if (iven[i] ==
OPOTION
)
monster.c
1373
0, OSCROLL, OSCROLL, OSCROLL, OSCROLL,
OPOTION
,
OPOTION
,
1374
OPOTION
,
OPOTION
, OGOLDPILE, OGOLDPILE, OGOLDPILE, OGOLDPILE,
1624
if (m > 0 && ivenarg[i] > 0 && m != OSCROLL && m !=
OPOTION
) {
create.c
280
it =
OPOTION
;
445
fillroom(
OPOTION
, newpotion()); /* make a POTION */
header.h
222
#define
OPOTION
42
Completed in 25 milliseconds
Indexes created Mon Feb 23 01:20:22 UTC 2026