/src/games/larn/ |
store.c | 124 {20, OPOTION, 0, 6}, 125 {90, OPOTION, 1, 5}, 126 {520, OPOTION, 2, 1}, 127 {100, OPOTION, 3, 2}, 128 {50, OPOTION, 4, 2}, 129 {150, OPOTION, 5, 2}, 130 {70, OPOTION, 6, 1}, 131 {30, OPOTION, 7, 7}, 132 {200, OPOTION, 8, 1}, 133 {50, OPOTION, 9, 1} [all...] |
main.c | 468 case OPOTION: 491 case OPOTION: 577 case OPOTION: 586 case OPOTION: 606 case OPOTION: 884 item[i][0] = OPOTION; 1025 } else if (iven[i - 'a'] == OPOTION) { 1266 if (iven[i - 'a'] == OPOTION) {
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global.c | 543 if (tmp != OPOTION) { 551 if (tmp != OPOTION) { 572 if (tmp != OPOTION) { 731 case OPOTION:
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object.c | 14 static void opotion(int); 54 case OPOTION: 59 opotion(i); 662 opotion(int pot) function in typeref:typename:void 681 if (take(OPOTION, pot) == 0) 1069 if (iven[i] == OPOTION) 1272 if (iven[i] == OPOTION)
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monster.c | 1373 0, OSCROLL, OSCROLL, OSCROLL, OSCROLL, OPOTION, OPOTION, 1374 OPOTION, OPOTION, OGOLDPILE, OGOLDPILE, OGOLDPILE, OGOLDPILE, 1624 if (m > 0 && ivenarg[i] > 0 && m != OSCROLL && m != OPOTION) {
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create.c | 280 it = OPOTION; 445 fillroom(OPOTION, newpotion()); /* make a POTION */
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header.h | 222 #define OPOTION 42
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