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    Searched refs:OSAPPHIRE (Results 1 - 7 of 7) sorted by relevancy

  /src/games/larn/
main.c 461 case OSAPPHIRE:
484 case OSAPPHIRE:
622 case OSAPPHIRE:
store.c 593 case OSAPPHIRE:
803 if ((itm[j].obj == iven[isub]) || (iven[isub] == ODIAMOND) || (iven[isub] == ORUBY) || (iven[isub] == OEMERALD) || (iven[isub] == OSAPPHIRE)) {
808 || (iven[isub] == OEMERALD) || (iven[isub] == OSAPPHIRE))
header.h 235 #define OSAPPHIRE 53
object.c 527 case OSAPPHIRE:
717 || (k == OSAPPHIRE) || (k == OLARNEYE) || (k == OGOLDPILE)) {
1051 case OSAPPHIRE:
movem.c 333 case OSAPPHIRE:
create.c 442 fillmroom(rund(2), OSAPPHIRE, rnd(3 * j + 1) + 2);
global.c 677 i = OSAPPHIRE;

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