/src/games/larn/ |
store.c | 159 {100, OSCROLL, 0, 2}, 160 {125, OSCROLL, 1, 2}, 161 {60, OSCROLL, 2, 4}, 162 {10, OSCROLL, 3, 4}, 163 {100, OSCROLL, 4, 3}, 164 {200, OSCROLL, 5, 2}, 165 {110, OSCROLL, 6, 1}, 166 {500, OSCROLL, 7, 2}, 167 {200, OSCROLL, 8, 2}, 168 {250, OSCROLL, 9, 4} [all...] |
main.c | 469 case OSCROLL: 492 case OSCROLL: 516 case OSCROLL: 526 case OSCROLL: 609 case OSCROLL: 879 item[i][0] = OSCROLL; 1028 } else if (iven[i - 'a'] == OSCROLL) { 1193 if (iven[i - 'a'] == OSCROLL) {
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global.c | 542 if (tmp != OSCROLL) 550 if (tmp != OSCROLL) 571 if (tmp != OSCROLL) 732 case OSCROLL:
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monster.c | 1373 0, OSCROLL, OSCROLL, OSCROLL, OSCROLL, OPOTION, OPOTION, 1624 if (m > 0 && ivenarg[i] > 0 && m != OSCROLL && m != OPOTION) {
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header.h | 221 #define OSCROLL 41
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object.c | 15 static void oscroll(int); 62 case OSCROLL: 67 oscroll(i); 869 oscroll(int typ) function in typeref:typename:void 897 if (take(OSCROLL, typ) == 0) 1071 if (iven[i] == OSCROLL)
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create.c | 447 fillroom(OSCROLL, newscroll()); /* make a SCROLL */
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