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    Searched refs:OSTATUE (Results 1 - 4 of 4) sorted by relevancy

  /src/games/larn/
header.h 166 #define OSTATUE 8
create.c 423 fillmroom(rund(3), OSTATUE, 0);
monster.c 438 case OSTATUE:
872 case OSTATUE:
object.c 20 static void ostatue(void);
133 case OSTATUE:
137 ostatue();
1151 ostatue(void) function in typeref:typename:void

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