HomeSort by: relevance | last modified time | path
    Searched refs:OTRAPARROW (Results 1 - 4 of 4) sorted by relevancy

  /src/games/larn/
movem.c 178 case OTRAPARROW:
342 if (i == OTRAPARROW) { /* arrow hits monster */
header.h 181 #define OTRAPARROW 66
object.c 405 item[playerx][playery] = OTRAPARROW;
409 case OTRAPARROW:
main.c 825 case OTRAPARROW:

Completed in 112 milliseconds