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Searched
refs:OTRAPARROW
(Results
1 - 4
of
4
) sorted by relevancy
/src/games/larn/
movem.c
178
case
OTRAPARROW
:
342
if (i ==
OTRAPARROW
) { /* arrow hits monster */
header.h
181
#define
OTRAPARROW
66
object.c
405
item[playerx][playery] =
OTRAPARROW
;
409
case
OTRAPARROW
:
main.c
825
case
OTRAPARROW
:
Completed in 112 milliseconds
Indexes created Wed Oct 22 13:09:56 GMT 2025