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Searched
refs:OWALL
(Results
1 - 6
of
6
) sorted by relevancy
/src/games/larn/
create.c
129
tmp =
OWALL
;
188
if ((item[xx - 1][yy] !=
OWALL
) || (item[xx - 2][yy] !=
OWALL
))
197
if ((item[xx + 1][yy] !=
OWALL
) || (item[xx + 2][yy] !=
OWALL
))
206
if ((item[xx][yy - 1] !=
OWALL
) || (item[xx][yy - 2] !=
OWALL
))
215
if ((item[xx][yy + 1] !=
OWALL
) || (item[xx][yy + 2] !=
OWALL
))
264
it =
OWALL
;
[
all
...]
display.c
307
else if ((kk = item[j][i]) ==
OWALL
)
348
if (kk !=
OWALL
)
416
case
OWALL
:
451
case
OWALL
:
513
if (i ==
OWALL
&& c[WTW] == 0) {
movem.c
158
if ((tmp = item[xl][yl]) !=
OWALL
)
176
case
OWALL
:
249
if (tmpitem !=
OWALL
|| (k == playerx && m == playery))
monster.c
194
if (item[x][y] !=
OWALL
) /* can't make anything on walls */
433
case
OWALL
:
586
if (xl && xl !=
OWALL
&& xl != OANNIHILATION) {
596
item[i][j] =
OWALL
;
619
for (trys = 100, i = j = 1; --trys > 0 && (item[i][j] ==
OWALL
|| mitem[i][j]); i = rnd(MAXX - 1), j = rnd(MAXY - 1));
847
case
OWALL
:
header.h
180
#define
OWALL
21
object.c
487
case
OWALL
:
Completed in 24 milliseconds
Indexes created Wed Oct 22 13:09:56 GMT 2025