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  /src/games/ching/include/
ching.h 44 #define OYANG 9 /* yang (solid) moving to yin (broken) */
  /src/games/ching/castching/
castching.c 76 { { YYANG, YYIN,}, { YYIN, OYANG,} },
  /src/games/ching/printching/
printching.c 173 case OYANG:
201 } else if (trigrams[i] == OYANG) {

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