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    Searched refs:OYIN (Results 1 - 3 of 3) sorted by relevancy

  /src/games/ching/include/
ching.h 41 #define OYIN 6 /* yin (broken) moving to yang (solid) */
  /src/games/ching/castching/
castching.c 75 { { OYIN, YYANG,}, { YYANG, YYIN,} },
  /src/games/ching/printching/
printching.c 177 case OYIN:
198 if (trigrams[i] == OYIN) {

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