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    Searched refs:PASSAGE (Results 1 - 4 of 4) sorted by relevancy

  /src/games/rogue/
move.c 112 if (cur_room == PASSAGE) {
126 cur_room = PASSAGE;
rogue.h 298 #define PASSAGE (-3) /* cur_room value */
use.c 535 if (cur_room == PASSAGE) {
level.c 761 cur_room = PASSAGE;
765 if (cur_room != PASSAGE) {

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