HomeSort by: relevance | last modified time | path
    Searched refs:PASS_THROUGH (Results 1 - 3 of 3) sorted by relevancy

  /src/external/apache2/llvm/dist/llvm/lib/Target/X86/
X86VZeroUpper.cpp 70 using BlockExitState = enum { PASS_THROUGH, EXITS_CLEAN, EXITS_DIRTY };
76 // - PASS_THROUGH: There are neither YMM/ZMM dirtying instructions nor
93 BlockExitState ExitState = PASS_THROUGH;
123 case PASS_THROUGH: return "Pass-through";
201 // Start by assuming that the block is PASS_THROUGH which implies no unguarded
203 BlockExitState CurState = PASS_THROUGH;
259 } else if (CurState == PASS_THROUGH) {
333 // through PASS_THROUGH blocks.
347 if (BBState.ExitState == PASS_THROUGH) {
  /src/external/bsd/libpcap/dist/
sf-pcap.c 208 PASS_THROUGH,
363 ps->scale_type = PASS_THROUGH;
373 ps->scale_type = PASS_THROUGH;
571 case PASS_THROUGH:
sf-pcapng.c 189 PASS_THROUGH,
730 ps->ifaces[ps->ifcount - 1].scale_type = PASS_THROUGH;
1393 case PASS_THROUGH:

Completed in 22 milliseconds