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    Searched refs:PLANE (Results 1 - 6 of 6) sorted by relevancy

  /src/games/atc/
extern.h 71 void losermsg(const PLANE *p, const char *msg);
75 void append(LIST *, PLANE *);
77 void delete(LIST *, PLANE *);
92 void loser(const PLANE *, const char *) __dead;
94 char name(const PLANE *);
105 const char *command(const PLANE *);
106 PLANE *findplane(int);
107 PLANE *newplane(void);
list.c 60 PLANE *
63 return calloc(1, sizeof (PLANE));
67 append(LIST *l, PLANE *p)
69 PLANE *q = NULL, *r = NULL;
104 delete(LIST *l, PLANE *p)
107 loser(p, "deleted a non-existent plane! Get help!");
struct.h 82 typedef struct plane { struct
83 struct plane *next, *prev;
100 } PLANE;
103 PLANE *head, *tail;
update.c 64 static int too_close(const PLANE *p1, const PLANE *p2, int);
73 PLANE *pp, *p1, *p2;
218 "collided with plane '%c'.",
236 loser(const PLANE *p, const char *s)
262 command(const PLANE *pp)
297 name(const PLANE *p)
320 PLANE *pp;
348 PLANE p, *pp, *p1;
368 /* loop until we get a plane not near another *
    [all...]
graphics.c 92 PLANE *pp;
107 PLANE *pp;
331 PLANE *pp;
372 losermsg(const PLANE *p, const char *msg)
381 (void)wprintw(input, "Plane '%c' %s\n\n", name(p), msg);
input.c 212 static PLANE p;
277 PLANE *pp;
406 PLANE *pp;
410 return ("Unknown Plane");

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