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    Searched refs:PL_NSIZ (Results 1 - 6 of 6) sorted by relevancy

  /src/games/hack/
def.eshk.h 85 char customer[PL_NSIZ]; /* most recent customer */
86 char shknam[PL_NSIZ];
hack.Decl.c 71 char plname[PL_NSIZ];/* player name */
72 char lock[PL_NSIZ + 4] = "1lock"; /* long enough for login name
hack.shknam.c 231 (void) strncpy(nampt, q[i], PL_NSIZ);
232 nampt[PL_NSIZ - 1] = 0;
hack.h 89 #define PL_NSIZ 32 /* name of player, ghost, shopkeeper */
201 extern char lock[PL_NSIZ + 4];
205 extern char plname[PL_NSIZ], pl_character[PL_CSIZ];
hack.shk.c 317 strncmp(ESHK(shopkeeper)->customer, plname, PL_NSIZ)) {
322 (void) strncpy(ESHK(shopkeeper)->customer, plname, PL_NSIZ);
362 strncmp(ESHK(shopkeeper)->customer, plname, PL_NSIZ))
524 if (strncmp(ESHK(shkp)->customer, plname, PL_NSIZ)
961 if (strncmp(ESHK(shkp)->customer, plname, PL_NSIZ)) {
hack.main.c 91 char SAVEF[PL_NSIZ + 11] = "save/"; /* save/99999player */

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