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    Searched refs:Playersfp (Results 1 - 6 of 6) sorted by relevancy

  /src/games/phantasia/
phantglobs.c 111 FILE *Playersfp; /* pointer to open player file */
phantglobs.h 46 extern FILE *Playersfp; /* pointer to open player file */
interplayer.c 33 fseek(Playersfp, 0L, SEEK_SET);
35 while (fread((char *) &Other, SZ_PLAYERSTRUCT, 1, Playersfp) == 1) {
525 fseek(Playersfp, 0L, SEEK_SET);
527 while (fread((char *) &Other, SZ_PLAYERSTRUCT, 1, Playersfp) == 1)
561 fseek(Playersfp, 0L, SEEK_SET);
565 while (fread((char *) &Other, SZ_PLAYERSTRUCT, 1, Playersfp) == 1) {
623 fseek(Playersfp, 0L, SEEK_SET);
624 while (fread((char *) &Other, SZ_PLAYERSTRUCT, 1, Playersfp) == 1)
main.c 325 if ((Playersfp = fopen(_PATH_PEOPLE, "r+")) == NULL)
328 if (fileno(Playersfp) < 3)
680 fseek(Playersfp, 0L, SEEK_SET);
681 while (fread((char *) &Other, SZ_PLAYERSTRUCT, 1, Playersfp) == 1)
697 fseek(Playersfp, 0L, SEEK_SET);
698 while (fread((char *) &Other, SZ_PLAYERSTRUCT, 1, Playersfp) == 1)
709 fseek(Playersfp, 0L, SEEK_SET);
711 while (fread((char *) &Other, SZ_PLAYERSTRUCT, 1, Playersfp) == 1)
729 fseek(Playersfp, 0L, SEEK_SET);
730 while (fread((char *) &Other, SZ_PLAYERSTRUCT, 1, Playersfp) == 1
    [all...]
gamesupport.c 481 fseek(Playersfp, 0L, SEEK_SET);
484 while (fread((char *) &Other, SZ_PLAYERSTRUCT, 1, Playersfp) == 1)
505 fseek(Playersfp, loc, SEEK_SET);
506 if (fread((char *) &Other, SZ_PLAYERSTRUCT, 1, Playersfp) != 1)
misc.c 530 fseek(Playersfp, 0L, SEEK_SET);
531 while (fread((char *) playerp, SZ_PLAYERSTRUCT, 1, Playersfp) == 1) {
548 fseek(Playersfp, 0L, SEEK_SET);
549 while (fread((char *) &Other, SZ_PLAYERSTRUCT, 1, Playersfp) == 1) {
696 fseek(Playersfp, place, SEEK_SET);
697 fwrite((char *) playerp, SZ_PLAYERSTRUCT, 1, Playersfp);
698 fflush(Playersfp);
774 fseek(Playersfp, loc, SEEK_SET);
775 fread((char *) playerp, SZ_PLAYERSTRUCT, 1, Playersfp);

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