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Searched
refs:QUEENE
(Results
1 - 4
of
4
) sorted by relevancy
/src/games/trek/
abandon.c
48
**
Queene
, or if your shuttlecraft is dead, you're out of
78
if (Ship.ship ==
QUEENE
) {
79
printf("You may not abandon ye Faire
Queene
\n");
103
printf(" functional ship, the Fairie
Queene
.\n");
104
Ship.ship =
QUEENE
;
105
Ship.shipname = "Fairie
Queene
";
150
Sect[Ship.sectx][Ship.secty] =
QUEENE
;
shield.c
82
if (Ship.ship ==
QUEENE
) {
83
printf("Ye Faire
Queene
does not have the "
nova.c
115
case
QUEENE
:
trek.h
94
#define
QUEENE
'Q'
Completed in 11 milliseconds
Indexes created Thu Oct 23 22:10:10 GMT 2025