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    Searched refs:QUEENE (Results 1 - 4 of 4) sorted by relevancy

  /src/games/trek/
abandon.c 48 ** Queene, or if your shuttlecraft is dead, you're out of
78 if (Ship.ship == QUEENE) {
79 printf("You may not abandon ye Faire Queene\n");
103 printf(" functional ship, the Fairie Queene.\n");
104 Ship.ship = QUEENE;
105 Ship.shipname = "Fairie Queene";
150 Sect[Ship.sectx][Ship.secty] = QUEENE;
shield.c 82 if (Ship.ship == QUEENE) {
83 printf("Ye Faire Queene does not have the "
nova.c 115 case QUEENE:
trek.h 94 #define QUEENE 'Q'

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