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    Searched refs:RATION (Results 1 - 4 of 4) sorted by relevancy

  /src/games/rogue/
object.c 311 if (obj->which_kind == RATION) {
607 obj->which_kind = RATION;
use.c 416 if (obj->which_kind == RATION) {
rogue.h 151 #define RATION 0
inventory.c 566 if (obj->which_kind == RATION) {

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