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  /src/games/larn/
regen.c 43 if (d[REGENCOUNTER]-- <= 0) { /* regenerate hit points */
44 d[REGENCOUNTER] = 22 + (d[HARDGAME] << 1) - d[LEVEL];
header.h 100 #define REGENCOUNTER 24
create.c 40 c[REGENCOUNTER] = 16;

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