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    Searched refs:RIGGING (Results 1 - 4 of 4) sorted by relevancy

  /src/games/sail/
pl_3.c 104 switch (sgetch("Aim for hull or rigging? ",
107 shootat = RIGGING;
121 shootat = RIGGING;
186 t = &(shootat == RIGGING ? RigTable : HullTable)
202 Msg("\t%d HULL, %d GUNS, %d CREW, %d RIGGING",
dr_2.c 122 table(sp, sq, RIGGING, L_EXPLODE,
extern.h 104 #define RIGGING 1
dr_1.c 338 shootat = RIGGING;

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