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    Searched refs:RIGHT (Results 1 - 25 of 75) sorted by relevancy

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  /src/external/gpl3/gdb/dist/gdb/testsuite/gdb.base/
solib-search-lib1.c 33 /* Make the relative address of func3 different b/w the "wrong" and "right"
37 #ifdef RIGHT
solib-search-lib2.c 33 /* Make the relative address of func4 different b/w the "wrong" and "right"
37 #ifdef RIGHT
  /src/external/gpl3/gdb.old/dist/gdb/testsuite/gdb.base/
solib-search-lib1.c 33 /* Make the relative address of func3 different b/w the "wrong" and "right"
37 #ifdef RIGHT
solib-search-lib2.c 33 /* Make the relative address of func4 different b/w the "wrong" and "right"
37 #ifdef RIGHT
  /src/games/battlestar/
room.c 86 right = here.east;
93 right = here.west;
100 right = here.south;
107 right = here.north;
130 return ("right");
142 return ("right");
151 return ("right");
167 return ("right");
192 case RIGHT:
205 case RIGHT
    [all...]
words.c 122 { "right", RIGHT, VERB, NULL },
123 { "r", RIGHT, VERB, NULL },
cypher.c 100 case RIGHT:
101 if (!moveplayer(right, RIGHT))
160 * get the right error. DOOR
  /src/external/mpl/dhcp/bind/dist/lib/dns/
rbt.c 140 * step two: walk the tree in a depth-first, left-right-down order, writing
166 serialize_node(FILE *file, dns_rbtnode_t *node, uintptr_t left, uintptr_t right,
203 char *adjusted_address = (char *)(node->right);
233 #define RIGHT(node) ((node)->right)
378 fixup_uppernodes_helper(RIGHT(node), uppernode);
577 serialize_node(FILE *file, dns_rbtnode_t *node, uintptr_t left, uintptr_t right,
617 if (temp_node.right != NULL) {
618 temp_node.right = (dns_rbtnode_t *)(right);
662 uintptr_t left = 0, right = 0, down = 0, data = 0; local
    [all...]
  /src/games/hunt/include/
hunt_common.h 156 #define RIGHT '}'
160 #define isplayer(c) (c == LEFTS || c == RIGHT ||\
163 #define isplayer(c) (c == LEFTS || c == RIGHT ||\
  /src/external/cddl/osnet/dist/uts/common/sys/
debug.h 93 * and prints out the values of the left and right hand expressions as part of
101 #define VERIFY3_IMPL(LEFT, OP, RIGHT, TYPE) do { \
103 const TYPE __right = (TYPE)(RIGHT); \
105 assfail3(#LEFT " " #OP " " #RIGHT, \
  /src/external/gpl3/binutils/dist/gas/config/
obj-macho.h 108 #define md_allow_local_subtract(LEFT, RIGHT, SECTION) \
109 obj_mach_o_allow_local_subtract (LEFT, RIGHT, SECTION)
  /src/external/gpl3/binutils.old/dist/gas/config/
obj-macho.h 108 #define md_allow_local_subtract(LEFT, RIGHT, SECTION) \
109 obj_mach_o_allow_local_subtract (LEFT, RIGHT, SECTION)
  /src/external/bsd/nvi/dist/ex/
ex_shift.c 33 enum which {LEFT, RIGHT};
56 return (shift(sp, cmdp, RIGHT));
122 if (rl == RIGHT)
  /src/games/hunt/huntd/
shots.c 202 case RIGHT:
232 case RIGHT:
236 bp->b_face = RIGHT;
253 case RIGHT:
260 bp->b_face = RIGHT;
283 bp->b_face = RIGHT;
295 case RIGHT:
435 case RIGHT:
474 bp->b_face = RIGHT;
487 case RIGHT
    [all...]
draw.c 154 case RIGHT:
155 see(pp, RIGHT);
162 see(pp, RIGHT);
167 see(pp, RIGHT);
211 case RIGHT:
360 * Turn a character into the right direction character if we are
369 case RIGHT:
execute.c 120 move_player(pp, RIGHT);
123 turn_player(pp, RIGHT);
207 case RIGHT:
262 case RIGHT:
  /src/usr.bin/sdiff/
edit.c 70 eparse(const char *cmd, const char *left, const char *right)
91 goto RIGHT;
92 if (right == NULL)
96 if (asprintf(&text, "%s\n%s\n", left, right) == -1)
112 RIGHT:
113 /* Skip if there is no right column. */
114 if (right == NULL)
117 if (asprintf(&text, "%s\n", right) == -1)
  /src/external/gpl2/gettext/dist/gettext-tools/examples/hello-java-awt/
Hello.java 43 buttons.setLayout(new FlowLayout(FlowLayout.RIGHT));
  /src/external/gpl2/gettext/dist/gettext-tools/examples/hello-java-swing/
Hello.java 40 buttons.setLayout(new FlowLayout(FlowLayout.RIGHT));
  /src/external/gpl2/groff/dist/src/preproc/eqn/
eqn.y 52 %token RIGHT
103 /* The original eqn manual says that `left' is right associative. It's lying.
104 Consider `left ( ~ left ( ~ right ) right )'. */
106 %right LEFT
107 %left RIGHT
108 %right LPILE RPILE CPILE PILE TEXT QUOTED_TEXT MATRIX MARK LINEUP '^' '~' '\t' '{' SPLIT NOSPLIT
109 %right FROM TO
111 %right SUB SUP
112 %right ROMAN BOLD ITALIC FAT FONT SIZE FWD BACK DOWN UP TYPE VCENTER SPECIA
    [all...]
  /src/lib/libm/noieee_src/
n_lgamma.c 91 #define RIGHT (x0 - .218)
166 if (x > 6 + RIGHT) {
220 if (x_int <= 2 && y > RIGHT) {
  /src/games/rogue/
level.c 331 put_door(&rooms[room2], RIGHT, &row2, &col2);
335 put_door(&rooms[room1], RIGHT, &row1, &col1);
337 dir = RIGHT;
409 case RIGHT:
433 if ((dir == LEFT) || (dir == RIGHT)) {
561 RIGHT : LEFT;
616 RIGHT : LEFT;
653 dirs[3] = RIGHT;
696 case RIGHT:
  /src/games/hunt/hunt/
otto.c 70 #undef RIGHT
104 #define RIGHT 3
135 #define ritem flbr[RIGHT]
433 /* rotate ottolook's to be in right position */
471 rel_dir = RIGHT;
551 return false; /* until it's done right */
567 j = (RIGHT + i) % NUMDIRECTIONS;
  /src/external/gpl2/groff/dist/src/preproc/pic/
pic.y 101 %token RIGHT
117 %token RIGHT
224 %left LEFT RIGHT
226 precedence than left and right, so that eg `line chop left'
256 %right '!'
257 %right '^'
341 | RIGHT
795 | object_spec RIGHT
802 | object_spec RIGHT expr
1348 /* give this a lower precedence than LEFT and RIGHT so tha
    [all...]
  /src/external/bsd/tmux/dist/
format-draw.c 169 u_int ocy, struct screen *left, struct screen *centre, struct screen *right,
176 width_right = right->cx;
180 * Try to keep as much of the left and right as possible at the expense
195 /* Write right at available - width_right. */
196 format_draw_put(octx, ocx, ocy, right, frs,
198 right->cx - width_right,
228 u_int ocy, struct screen *left, struct screen *centre, struct screen *right,
239 width_right = right->cx;
245 * Trim first the centre, then the list, then the right, then after the
272 right, abs_centre, frs)
    [all...]

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