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    Searched refs:ROPE (Results 1 - 5 of 5) sorted by relevancy

  /src/games/battlestar/
command1.c 186 setbit(location[GARDEN].objects, ROPE);
195 clearbit(location[GARDEN].objects, ROPE);
command2.c 80 case ROPE:
extern.h 97 #define ROPE 27
words.c 77 { "rope", ROPE, OBJECT, NULL },
command4.c 265 if (value == ROPE && position == FINAL)

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