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Searched
refs:ROPE
(Results
1 - 5
of
5
) sorted by relevancy
/src/games/battlestar/
command1.c
186
setbit(location[GARDEN].objects,
ROPE
);
195
clearbit(location[GARDEN].objects,
ROPE
);
command2.c
80
case
ROPE
:
extern.h
97
#define
ROPE
27
words.c
77
{ "
rope
",
ROPE
, OBJECT, NULL },
command4.c
265
if (value ==
ROPE
&& position == FINAL)
Completed in 15 milliseconds
Indexes created Wed Oct 22 13:09:56 GMT 2025