Home | Sort by: relevance | last modified time | path |
/src/games/phantasia/ | |
phantdefs.h | 11 #define R_BAD 3 /* bad ring */ |
misc.c | 644 if (Player.p_ring.ring_type == R_BAD 835 case R_BAD: /* ring drives player crazy */ |
fight.c | 1300 whichtreasure = R_BAD; |