OpenGrok
Home
Sort by:
relevance
|
last modified time
|
path
Full Search
in project(s):
src
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:R_ROOM
(Results
1 - 4
of
4
) sorted by relevancy
/src/games/rogue/
room.c
265
(!(rooms[rn].is_room & (
R_ROOM
| R_MAZE))) ||
279
} while (!(rooms[i].is_room & (
R_ROOM
| R_MAZE)));
340
if (rooms[i].is_room & (
R_ROOM
| R_MAZE)) {
348
if ((rooms[i].is_room & (
R_ROOM
| R_MAZE)) && (!rooms_visited[i])) {
441
if ((!(rooms[rr].is_room & (
R_ROOM
| R_MAZE))) || (rr == rn)) {
level.c
297
rooms[rn].is_room =
R_ROOM
;
324
if ((!(rooms[room1].is_room & (
R_ROOM
| R_MAZE))) ||
325
(!(rooms[room2].is_room & (
R_ROOM
| R_MAZE)))) {
418
if (rm->is_room &
R_ROOM
) {
556
(!(rooms[target_room].is_room & (
R_ROOM
| R_MAZE)))) {
rogue.h
303
#define
R_ROOM
((unsigned short) 02)
object.c
208
is_room = (rooms[i].is_room &
R_ROOM
) ? 1 : 0;
Completed in 16 milliseconds
Indexes created Thu Oct 16 14:10:15 GMT 2025