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    Searched refs:R_SPOILED (Results 1 - 3 of 3) sorted by relevancy

  /src/games/phantasia/
phantdefs.h 12 #define R_SPOILED 4 /* ring which has gone bad */
io.c 103 if (Player.p_ring.ring_type != R_SPOILED)
misc.c 645 || Player.p_ring.ring_type == R_SPOILED)
836 Player.p_ring.ring_type = R_SPOILED;
844 case R_SPOILED: /* ring kills player */

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