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Searched
refs:Robots
(Results
1 - 6
of
6
) sorted by relevancy
/src/games/robots/
make_level.c
43
#include "
robots
.h"
67
for (cp =
Robots
; cp < &
Robots
[MAXROBOTS]; cp++)
83
Robots
[i] = *cp;
extern.c
41
#include "
robots
.h"
70
int Num_robots; /* Number of
robots
left */
79
COORD Max; /* Max area
robots
take up */
80
COORD Min; /* Min area
robots
take up */
82
COORD
Robots
[MAXROBOTS]; /*
Robots
' current positions */
move_robs.c
44
#include "
robots
.h"
48
* Move the
robots
around
63
for (rp =
Robots
; rp < &
Robots
[MAXROBOTS]; rp++) {
85
for (rp =
Robots
; rp < &
Robots
[MAXROBOTS]; rp++)
play_level.c
43
#include "
robots
.h"
57
for (cp =
Robots
; cp < &
Robots
[MAXROBOTS]; cp++) {
robots.h
1
/* $NetBSD:
robots
.h,v 1.22 2009/08/12 08:30:55 dholland Exp $ */
31
* @(#)
robots
.h 8.1 (Berkeley) 5/31/93
104
extern COORD Max, Min, My_pos,
Robots
[], Scrap[];
auto.c
49
*
robots
and closest to the heap
55
#include "
robots
.h"
177
end = &
Robots
[MAXROBOTS];
178
for (rob =
Robots
; rob < end; rob++) {
Completed in 14 milliseconds
Indexes created Sat Nov 08 00:09:40 GMT 2025