HomeSort by: relevance | last modified time | path
    Searched refs:Robots (Results 1 - 6 of 6) sorted by relevancy

  /src/games/robots/
make_level.c 43 #include "robots.h"
67 for (cp = Robots; cp < &Robots[MAXROBOTS]; cp++)
83 Robots[i] = *cp;
extern.c 41 #include "robots.h"
70 int Num_robots; /* Number of robots left */
79 COORD Max; /* Max area robots take up */
80 COORD Min; /* Min area robots take up */
82 COORD Robots[MAXROBOTS]; /* Robots' current positions */
move_robs.c 44 #include "robots.h"
48 * Move the robots around
63 for (rp = Robots; rp < &Robots[MAXROBOTS]; rp++) {
85 for (rp = Robots; rp < &Robots[MAXROBOTS]; rp++)
play_level.c 43 #include "robots.h"
57 for (cp = Robots; cp < &Robots[MAXROBOTS]; cp++) {
robots.h 1 /* $NetBSD: robots.h,v 1.22 2009/08/12 08:30:55 dholland Exp $ */
31 * @(#)robots.h 8.1 (Berkeley) 5/31/93
104 extern COORD Max, Min, My_pos, Robots[], Scrap[];
auto.c 49 * robots and closest to the heap
55 #include "robots.h"
177 end = &Robots[MAXROBOTS];
178 for (rob = Robots; rob < end; rob++) {

Completed in 14 milliseconds