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Searched
refs:SCARE_MONSTER
(Results
1 - 5
of
5
) sorted by relevancy
/src/games/rogue/
pack.c
122
(obj->which_kind ==
SCARE_MONSTER
) &&
128
if (id_scrolls[
SCARE_MONSTER
].id_status == UNIDENTIFIED) {
129
id_scrolls[
SCARE_MONSTER
].id_status = IDENTIFIED;
use.c
210
case
SCARE_MONSTER
:
rogue.h
101
#define
SCARE_MONSTER
7
object.c
441
obj->which_kind =
SCARE_MONSTER
;
monster.c
549
if ((obj->what_is == SCROL) && (obj->which_kind ==
SCARE_MONSTER
)) {
Completed in 15 milliseconds
Indexes created Thu Oct 16 14:10:15 GMT 2025