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    Searched refs:SCORE_Y (Results 1 - 6 of 6) sorted by relevancy

  /src/games/cribbage/
cribcur.h 42 # define SCORE_Y 0 /* starting position of scoring board */
crib.c 182 mvaddstr(SCORE_Y + 0, SCORE_X,
184 mvaddstr(SCORE_Y + 1, SCORE_X,
186 mvaddstr(SCORE_Y + 2, SCORE_X,
188 mvaddstr(SCORE_Y + 3, SCORE_X,
190 mvaddstr(SCORE_Y + 4, SCORE_X,
192 mvaddstr(SCORE_Y + 5, SCORE_X,
194 mvaddstr(SCORE_Y + 6, SCORE_X,
196 mvaddstr(SCORE_Y + 7, SCORE_X,
198 mvaddstr(SCORE_Y + 8, SCORE_X,
211 mvprintw(SCORE_Y + 1, SCORE_X + 28, "Games: %3d", pgames)
    [all...]
support.c 212 y = SCORE_Y + 2;
214 y = SCORE_Y + 5;
235 mvprintw(SCORE_Y + (myturn ? 7 : 1), SCORE_X + 10, "%3d", curscore);
  /src/games/mille/
mille.c 84 Score = newwin(SCORE_Y, SCORE_X, 0, 40);
init.c 202 for (i = 0; i < SCORE_Y; i++)
204 move(SCORE_Y - 1, 1);
mille.h 66 #define SCORE_Y 17 /* size of score screen */

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