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Searched
refs:SC_SAFETY
(Results
1 - 2
of
2
) sorted by relevancy
/src/games/mille/
move.c
327
pp->total +=
SC_SAFETY
;
328
pp->hand_tot +=
SC_SAFETY
;
329
if ((pp->safescore +=
SC_SAFETY
) == NUM_SAFE *
SC_SAFETY
) {
mille.h
94
#define
SC_SAFETY
100
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Indexes created Sat Oct 18 08:10:09 GMT 2025